Player Matchup

Chang'e
Chang'e
CerealPiano5040
Chang'e
Level 129
God Stats
3W - 0L
1,770 SR
Queue Stats
87W - 96L
1,489 Elo+
Solo
Artio
Artio
IIBunnyxZeeII
Artio
Level 107
God Stats
2W - 4L
1,328 SR
Queue Stats
230W - 227L
1,434 Elo+
Party 1
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 94
God Stats
246W - 195L
1,634 SR
Queue Stats
342W - 331L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
dyin_breed3
Ah Puch
Level 149
God Stats
6W - 1L
1,944 SR
Queue Stats
95W - 89L
1,464 Elo+
Solo
Kali
Kali
the_pale_rider76
Kali
Level 43
God Stats
2W - 2L
1,327 SR
Queue Stats
5W - 10L
1,271 Elo+
Party 1
Team Averages
Level 104
1,601 SR
1,414 Elo+

VS

Team Averages
Level 122
1,489 SR
1,484 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AriLeadHand
Ravana
Level 109
God Stats
5W - 13L
1,396 SR
Queue Stats
135W - 143L
1,472 Elo+
Solo
Vulcan
Vulcan
DHGCatWoman
Vulcan
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 260L
1,532 Elo+
Party 2
Mercury
Mercury
foolish657
Mercury
Level 148
God Stats
16W - 24L
1,455 SR
Queue Stats
260W - 260L
1,514 Elo+
Party 2
Medusa
Medusa
richydate5
Medusa
Level 129
God Stats
11W - 6L
1,593 SR
Queue Stats
196W - 178L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,292
715
1,132
2,861
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 2
3,672
612
1,083
3,181
1,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
aznee_uzamaki
Charybdis
7
2 / 0 / 0
4,711
785
1,273
2,293
473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
dyin_breed3
Ah Puch
8
0 / 0 / 0
4,204
701
2,413
2,450
530
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

5
0 / 1 / 0
3,395
566
1,015
3,333
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
1 / 1 / 0
3,313
552
599
1,188
290
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Ravana
7
0 / 0 / 0
3,835
639
285
4,143
1,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
7
1 / 0 / 2
3,842
640
3,087
2,579
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
foolish657
Mercury
7
1 / 0 / 2
3,837
640
980
4,828
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
richydate5
Medusa
3
1 / 1 / 0
3,050
508
919
1,303
243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Ravana
0
0
0
0
W
0
1
0
0
L
Vulcan
1
0
2
2
W
0
2
2
0.5
W
Charybdis
aznee_uzamaki
Charybdis
2
0
0
2
W
Ah Puch
dyin_breed3
Ah Puch
0
0
0
0
L
Mercury
foolish657
Mercury
1
0
2
2
L
Medusa
richydate5
Medusa
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,916
Damage
5,870
14,118
Taken
14,041
4,235
Mitigated
4,567
6,217
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
599
42
0
0
1,188
290
0
257
931
0
6,140
L
Ravana
285
73
0
2,285
4,143
1,917
0
2,466
1,677
0
13,776
W
1,132
46
40
1,696
2,861
550
0
896
1,780
22,411
655
L
Vulcan
3,087
274
0
250
2,579
632
0
1,163
1,416
16,473
0
W
1,083
37
186
747
3,181
1,792
26
329
2,837
7,187
360
W
Charybdis
aznee_uzamaki
Charybdis
1,273
697
0
1,753
2,293
473
360
520
1,705
0
23,055
W
Ah Puch
dyin_breed3
Ah Puch
2,413
141
0
1,648
2,450
530
0
0
2,450
18,903
1,396
L
Mercury
foolish657
Mercury
980
650
0
1,247
4,828
1,485
0
307
4,521
0
23,007
L
Medusa
richydate5
Medusa
919
334
0
250
1,303
243
0
278
1,025
0
3,693
W
1,015
326
0
147
3,333
890
0
940
2,259
0
12,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,274
Gold Earned
17,877
148
Minions Killed
130
0
Camps Cleared
0
646,601
Distance Traveled
545,224
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,313
552
8
1
0
101,771
0
L
Ravana
3,835
639
41
7
0
114,631
0
W
Chang'e
4,292
715
49
8
0
131,892
0
L
Vulcan
3,842
640
29
5
0
140,603
1
W
Artio
3,672
612
11
2
0
133,539
0
W
Charybdis
4,711
785
34
6
0
114,763
0
W
Ah Puch
4,204
701
30
5
0
114,182
0
L
Mercury
3,837
640
47
8
0
146,715
0
L
Medusa
3,050
508
5
1
0
41,504
0
W
Kali
3,395
566
24
4
0
152,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role