Player Matchup

Lancelot
Lancelot
LightOfJah
Lancelot
Level 82
God Stats
11W - 14L
1,557 SR
Queue Stats
269W - 297L
1,471 Elo+
Solo
Nu Wa
Nu Wa
OTOLOZ
Nu Wa
Level 153
God Stats
239W - 181L
1,537 SR
Queue Stats
1,477W - 1,586L
1,473 Elo+
Solo
Ra
Ra
Tripserp
Ra
Level 110
God Stats
32W - 41L
1,480 SR
Queue Stats
36W - 49L
1,448 Elo+
Solo
Merlin
Merlin
daunec
Merlin
Level 131
God Stats
5W - 6L
1,674 SR
Queue Stats
45W - 64L
1,354 Elo+
Solo
Artemis
Artemis
veretősmix
Artemis
Level 140
God Stats
3W - 1L
1,892 SR
Queue Stats
94W - 106L
1,463 Elo+
Solo
Team Averages
Level 123
1,628 SR
1,442 Elo+

VS

Team Averages
Level 103
1,523 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
llTuptusll
Hun Batz
Level 89
God Stats
1W - 0L
1,411 SR
Queue Stats
10W - 10L
1,442 Elo+
Party 1
Raijin
Raijin
mainspecdwa321
Raijin
Level 3
God Stats
2W - 1L
1,706 SR
Queue Stats
6W - 6L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LightOfJah
Lancelot
11
0 / 4 / 4
6,109
1,222
5,791
9,511
6,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
OTOLOZ
Nu Wa
10
1 / 1 / 3
6,134
1,227
1,214
715
207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
5,341
1,068
0
0
0
Merlin
daunec
Merlin
12
3 / 2 / 1
7,089
1,418
5,476
8,307
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
veretősmix
Artemis
11
2 / 5 / 3
6,776
1,355
5,958
10,940
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

284

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
5 / 1 / 4
7,303
1,461
9,035
2,923
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
 
Susano
11
3 / 3 / 5
6,633
1,327
5,848
5,784
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
 
Kumbhakarna
11
0 / 0 / 6
6,474
1,295
2,606
5,451
3,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
llTuptusll
Hun Batz
12
2 / 2 / 9
7,095
1,419
4,327
6,334
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 8
6,822
1,364
5,035
2,740
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
12
12
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
4
7
W
Susano
 
Susano
3
3
5
1.83
W
Kumbhakarna
 
Kumbhakarna
0
0
6
3
L
Lancelot
LightOfJah
Lancelot
0
4
4
0.5
L
Nu Wa
OTOLOZ
Nu Wa
1
1
3
2.5
L
0
0
0
0
L
Merlin
daunec
Merlin
3
2
1
1.75
W
Hun Batz
llTuptusll
Hun Batz
2
2
9
3.25
W
2
0
8
6
L
Artemis
veretősmix
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
26,851
29,473
Taken
23,232
11,691
Mitigated
10,427
1,616
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,035
336
0
750
2,923
907
0
257
2,666
16,610
0
W
Susano
 
Susano
5,848
1,221
0
418
5,784
2,076
0
1,615
4,155
0
8,619
W
Kumbhakarna
 
Kumbhakarna
2,606
99
0
2,127
5,451
3,871
0
1,134
4,253
4,336
0
L
Lancelot
LightOfJah
Lancelot
5,791
625
0
1,296
9,511
6,202
0
5,718
3,793
0
19,654
L
Nu Wa
OTOLOZ
Nu Wa
1,214
87
0
0
715
207
0
349
366
2,063
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
daunec
Merlin
5,476
198
0
0
8,307
2,274
0
4,346
3,961
20,215
546
W
Hun Batz
llTuptusll
Hun Batz
4,327
595
0
250
6,334
2,698
0
2,485
3,817
0
21,826
W
5,035
671
0
250
2,740
875
0
811
1,917
20,457
0
L
Artemis
veretősmix
Artemis
5,958
2,116
0
320
10,940
3,008
0
6,263
4,677
0
18,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
34,327
86
Minions Killed
114
3
Camps Cleared
4
329,052
Distance Traveled
568,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,303
1,461
21
4
2
117,010
0
W
Susano
6,633
1,327
4
1
0
107,870
0
W
Kumbhakarna
6,474
1,295
2
0
0
120,484
0
L
Lancelot
6,109
1,222
24
5
1
118,198
0
L
Nu Wa
6,134
1,227
0
0
0
22,304
0
L
Ra
5,341
1,068
0
0
0
0
0
L
Merlin
7,089
1,418
35
7
1
100,219
0
W
Hun Batz
7,095
1,419
52
10
1
122,542
0
W
Raijin
6,822
1,364
35
7
1
100,688
0
L
Artemis
6,776
1,355
27
5
1
88,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role