Player Matchup

Pele
Pele
Vova1344
Pele
Level 33
God Stats
2W - 7L
1,290 SR
Queue Stats
145W - 145L
1,263 Elo+
Party 1
Yemoja
Yemoja
darthvadersalt
Yemoja
Level 29
God Stats
27W - 28L
1,341 SR
Queue Stats
43W - 45L
1,263 Elo+
Party 1
Neith
Neith
xerfz
Neith
Level 29
God Stats
20W - 23L
1,264 SR
Queue Stats
139W - 143L
1,263 Elo+
Party 1
Team Averages
Level 30
1,298 SR
1,263 Elo+

VS

Team Averages
Level 127
1,488 SR
1,474 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Saphir noir
Ne Zha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 250L
1,458 Elo+
Solo
Ix Chel
Ix Chel
mathiasbg1606
Ix Chel
Level 149
God Stats
6W - 4L
1,463 SR
Queue Stats
92W - 88L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 3 / 0
7,080
708
4,515
9,075
2,318
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 3
6,248
625
1,160
9,496
5,808
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
xerfz
Neith
12
1 / 2 / 3
6,726
673
6,775
6,984
1,879
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 1 / 6
8,079
808
8,144
7,087
2,341
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
12
3 / 1 / 6
7,818
782
4,886
5,125
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
13
3 / 2 / 6
7,973
797
7,162
5,878
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
9
9
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
6
6
W
Ne Zha
3
1
6
6
L
Pele
3
3
0
1
L
0
4
3
0.38
W
Ix Chel
3
2
6
3
L
Neith
xerfz
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,450
Damage
20,192
25,555
Taken
18,090
10,005
Mitigated
6,566
4,127
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,144
3,655
0
1,228
7,087
2,341
0
651
6,436
0
35,493
W
Ne Zha
4,886
344
0
1,399
5,125
2,242
0
167
4,958
0
13,196
L
Pele
4,515
480
0
444
9,075
2,318
0
1,959
6,625
0
23,815
L
1,160
103
1,771
897
9,496
5,808
80
2,731
6,181
8,012
0
W
Ix Chel
7,162
637
509
1,269
5,878
1,983
0
688
5,190
30,623
0
L
Neith
xerfz
Neith
6,775
1,720
0
1,015
6,984
1,879
161
1,674
4,948
0
23,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,054
Gold Earned
23,870
101
Minions Killed
133
0
Camps Cleared
0
567,775
Distance Traveled
607,824
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,079
808
54
5
0
201,107
3
W
Ne Zha
7,818
782
25
3
0
204,785
0
L
Pele
7,080
708
47
5
0
203,834
0
L
Yemoja
6,248
625
19
2
0
181,264
4
W
Ix Chel
7,973
797
54
5
0
201,932
5
L
Neith
6,726
673
35
4
0
182,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role