Player Matchup

Baron Samedi
Baron Samedi
DaViDGaR07
Baron Samedi
Level 66
God Stats
2W - 3L
1,202 SR
Queue Stats
47W - 54L
1,339 Elo+
Party 1
Yu Huang
Yu Huang
Gozalo20092009
Yu Huang
Level 83
God Stats
4W - 2L
1,719 SR
Queue Stats
95W - 89L
1,359 Elo+
Party 1
Thanatos
Thanatos
josephacl
Thanatos
Level 126
God Stats
1W - 1L
1,300 SR
Queue Stats
164W - 269L
1,375 Elo+
Solo
Mulan
Mulan
tes391
Mulan
Level 67
God Stats
23W - 12L
1,654 SR
Queue Stats
207W - 212L
1,458 Elo+
Solo
Ix Chel
Ix Chel
zBank_ll
Ix Chel
Level 53
God Stats
2W - 3L
1,131 SR
Queue Stats
75W - 106L
1,356 Elo+
Solo
Team Averages
Level 79
1,401 SR
1,377 Elo+

VS

Team Averages
Level 70
1,484 SR
1,414 Elo+
Horus
Horus
Maestro72
Horus
Level 35
God Stats
4W - 4L
1,517 SR
Queue Stats
12W - 21L
1,327 Elo+
Solo
Kukulkan
Kukulkan
SharpshooterMKD
Kukulkan
Level 113
God Stats
1W - 5L
1,202 SR
Queue Stats
112W - 136L
1,408 Elo+
Solo
Skadi
Skadi
Svezhoye_myaso
Skadi
Level 69
God Stats
12W - 7L
1,569 SR
Queue Stats
179W - 158L
1,424 Elo+
Solo
Mulan
Mulan
leixoesTheMan
Mulan
Level 85
God Stats
65W - 61L
1,630 SR
Queue Stats
329W - 316L
1,444 Elo+
Solo
Jing Wei
Jing Wei
meharet797
Jing Wei
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 169L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaViDGaR07
Baron Samedi
10
2 / 1 / 1
6,101
610
5,002
6,507
3,114
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
10
1 / 2 / 1
5,166
517
3,505
4,901
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
josephacl
Thanatos
10
5 / 0 / 1
5,985
599
4,467
7,318
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
tes391
Mulan
10
1 / 3 / 1
5,495
550
3,799
8,316
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
zBank_ll
Ix Chel
10
2 / 0 / 2
6,050
605
1,963
2,923
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Maestro72
Horus
10
3 / 2 / 0
6,157
616
7,062
7,046
3,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
10
0 / 3 / 0
5,209
521
243
5,782
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,430
543
4,080
4,971
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 2 / 2
5,527
553
4,493
8,363
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
meharet797
Jing Wei
9
0 / 3 / 0
4,785
479
365
6,167
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
6
6
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaViDGaR07
Baron Samedi
2
1
1
2.5
W
Yu Huang
1
2
1
0.75
L
Horus
Maestro72
Horus
3
2
0
1.5
L
Kukulkan
0
3
0
0
L
2
2
1
1.25
W
Thanatos
josephacl
Thanatos
5
0
1
5.5
L
1
2
2
1
L
Jing Wei
meharet797
Jing Wei
0
3
0
0
W
Mulan
tes391
Mulan
1
3
1
0.5
W
Ix Chel
zBank_ll
Ix Chel
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
16,243
29,965
Taken
32,329
11,629
Mitigated
13,875
13,826
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaViDGaR07
Baron Samedi
5,002
326
145
3,279
6,507
3,114
370
0
6,507
30,848
884
W
Yu Huang
3,505
321
0
1,073
4,901
1,408
273
0
4,901
26,884
0
L
Horus
Maestro72
Horus
7,062
3,464
0
3,177
7,046
3,418
0
0
7,046
0
27,155
L
Kukulkan
243
45
0
1,190
5,782
1,767
0
751
4,933
39,181
0
L
4,080
985
0
685
4,971
1,301
0
3,885
1,086
0
32,485
W
Thanatos
josephacl
Thanatos
4,467
1,046
0
7,698
7,318
2,265
250
0
7,273
0
30,606
L
4,493
402
0
2,551
8,363
5,693
0
4,622
3,741
0
21,323
L
Jing Wei
meharet797
Jing Wei
365
115
0
1,732
6,167
1,696
0
897
5,064
0
22,456
W
Mulan
tes391
Mulan
3,799
319
0
979
8,316
4,013
0
0
7,789
0
26,810
W
Ix Chel
zBank_ll
Ix Chel
1,963
234
0
652
2,923
829
0
243
2,636
24,983
1,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
27,108
236
Minions Killed
239
0
Camps Cleared
0
987,432
Distance Traveled
947,017
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,101
610
53
5
0
180,501
0
W
Yu Huang
5,166
517
41
4
0
186,541
0
L
Horus
6,157
616
45
5
0
193,145
0
L
Kukulkan
5,209
521
69
7
0
170,988
0
L
Skadi
5,430
543
47
5
0
211,628
0
W
Thanatos
5,985
599
53
5
0
226,055
2
L
Mulan
5,527
553
37
4
0
180,830
2
L
Jing Wei
4,785
479
41
4
0
190,426
0
W
Mulan
5,495
550
41
4
0
196,027
0
W
Ix Chel
6,050
605
48
5
0
198,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role