Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Diamond III
smamog
Fenrir
Diamond III
Level 155
God Stats
4W - 2L
1,692 SR
Queue Stats
230W - 162L
2,023 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
zardorcito
Hou Yi
Diamond II
Level 130
God Stats
11W - 23L
1,441 SR
Queue Stats
360W - 294L
2,115 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,544 SR
1,879 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,374 SR
965 MMR
Athena
Athena
Bronze I
Kai69DerBrecher
Athena
Bronze I
Level 100
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 13L
938 MMR
Party 1
Janus
Janus
Bronze I
Karel69Gott
Janus
Bronze I
Level 123
God Stats
0W - 3L
1,418 SR
Queue Stats
1W - 13L
1,019 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze I
YUAIM
Ah Muzen Cab
Bronze I
Level 104
God Stats
0W - 3L
1,315 SR
Queue Stats
1W - 13L
938 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
6 / 0 / 5
9,584
871
12,938
5,142
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
smamog
Fenrir
13
1 / 1 / 11
8,405
764
7,352
11,837
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
zardorcito
Hou Yi
14
5 / 2 / 6
9,211
837
8,351
7,800
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesThothNe ZhaBastetPersephone

VS

Bans
Nu WaGebCthulhuAresVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,101
646
2,280
14,475
11,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
1 / 5 / 0
7,355
669
6,185
7,943
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
YUAIM
Ah Muzen Cab
12
1 / 3 / 1
7,158
651
5,281
10,043
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
3
3
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
5
8.5
L
1
4
1
0.38
L
1
5
0
0.2
L
Ah Muzen Cab
YUAIM
Ah Muzen Cab
1
3
1
0.5
W
Fenrir
smamog
Fenrir
1
1
11
6.5
W
Hou Yi
zardorcito
Hou Yi
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,641
Damage
13,746
24,779
Taken
32,461
10,740
Mitigated
18,171
3,851
Healing
2,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,938
693
0
678
5,142
1,679
629
1,143
3,875
49,091
1,708
L
2,280
655
0
810
14,475
11,745
0
6,437
7,712
5,827
112
L
6,185
360
0
417
7,943
2,868
0
2,377
5,434
23,606
223
L
Ah Muzen Cab
YUAIM
Ah Muzen Cab
5,281
1,782
0
1,020
10,043
3,558
0
3,714
6,143
0
30,390
W
Fenrir
smamog
Fenrir
7,352
1,214
0
1,983
11,837
6,703
280
4,239
7,296
0
27,421
W
Hou Yi
zardorcito
Hou Yi
8,351
3,289
0
1,190
7,800
2,358
1,973
2,405
5,194
0
32,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
21,614
166
Minions Killed
111
0
Camps Cleared
0
641,962
Distance Traveled
618,250
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,584
871
76
7
0
212,562
1
L
Athena
7,101
646
7
1
0
215,587
2
L
Janus
7,355
669
57
5
0
202,816
0
L
Ah Muzen Cab
7,158
651
47
4
0
199,847
0
W
Fenrir
8,405
764
35
3
0
218,912
0
W
Hou Yi
9,211
837
55
5
0
210,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role