Player Matchup

Sol
Sol
 
Sol
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Azoo--52
Ymir
Level 45
God Stats
0W - 5L
1,075 SR
Queue Stats
18W - 24L
1,362 Elo+
Solo
Apollo
Apollo
Lidor1221
Apollo
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 46L
1,456 Elo+
Solo
Fenrir
Fenrir
SeveredClownTTV
Fenrir
Level 36
God Stats
3W - 6L
1,306 SR
Queue Stats
63W - 67L
1,280 Elo+
Solo
Ao Kuang
Ao Kuang
kaizo-qP
Ao Kuang
Level 44
God Stats
10W - 13L
1,299 SR
Queue Stats
92W - 118L
1,317 Elo+
Party 1
Team Averages
Level 56
1,336 SR
1,383 Elo+

VS

Team Averages
Level 72
1,556 SR
1,443 Elo+
Chiron
Chiron
NORSxDESTROYERS
Chiron
Level 62
God Stats
2W - 1L
1,664 SR
Queue Stats
32W - 21L
1,446 Elo+
Solo
Thanatos
Thanatos
adripiloto69
Thanatos
Level 65
God Stats
131W - 145L
1,491 SR
Queue Stats
297W - 306L
1,492 Elo+
Solo
Xing Tian
Xing Tian
ashleysmith01
Xing Tian
Level 64
God Stats
13W - 14L
1,464 SR
Queue Stats
362W - 313L
1,429 Elo+
Solo
Chang'e
Chang'e
sendoa0708
Chang'e
Level 87
God Stats
2W - 1L
1,682 SR
Queue Stats
36W - 25L
1,379 Elo+
Solo
Aphrodite
Aphrodite
varigoth
Aphrodite
Level 81
God Stats
12W - 15L
1,481 SR
Queue Stats
85W - 81L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 6 / 2
8,692
543
9,417
14,757
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ymir
13
0 / 4 / 6
7,768
486
3,809
12,643
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Lidor1221
Apollo
13
5 / 3 / 3
8,181
511
9,889
13,685
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 3
8,360
523
6,823
12,163
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
kaizo-qP
Ao Kuang
5
0 / 1 / 0
5,550
347
358
3,616
1,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,518
532
15,319
10,972
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Thanatos
adripiloto69
Thanatos
15
8 / 1 / 2
9,123
570
6,653
10,331
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
ashleysmith01
Xing Tian
15
3 / 1 / 2
9,150
572
9,608
12,603
15,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
sendoa0708
Chang'e
10
1 / 3 / 2
7,023
439
4,127
7,285
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
varigoth
Aphrodite
12
0 / 5 / 5
7,559
472
3,187
11,527
5,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
12
Kills
17
18
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
2
0.83
L
Ymir
0
4
6
0.75
L
Apollo
Lidor1221
Apollo
5
3
3
2.17
W
5
2
5
3.75
L
3
4
3
1.13
W
Thanatos
adripiloto69
Thanatos
8
1
2
9
W
Xing Tian
ashleysmith01
Xing Tian
3
1
2
4
L
Ao Kuang
kaizo-qP
Ao Kuang
0
1
0
0
W
Chang'e
sendoa0708
Chang'e
1
3
2
0.67
W
Aphrodite
varigoth
Aphrodite
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,296
Damage
38,894
56,864
Taken
52,718
25,892
Mitigated
30,679
17,343
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,417
3,582
0
6,399
14,757
4,446
1,293
6,321
8,436
51,915
3,741
L
Ymir
3,809
488
0
2,017
12,643
9,934
0
1,338
11,305
30,860
1,121
L
Apollo
Lidor1221
Apollo
9,889
7,196
0
4,896
13,685
4,870
78
2,988
10,697
0
49,886
W
15,319
5,333
598
2,631
10,972
3,683
308
2,435
8,537
0
65,803
L
6,823
1,176
0
3,460
12,163
4,762
0
3,229
8,934
0
54,599
W
Thanatos
adripiloto69
Thanatos
6,653
268
0
9,196
10,331
4,237
626
1,165
9,166
0
69,966
W
Xing Tian
ashleysmith01
Xing Tian
9,608
719
0
2,179
12,603
15,429
320
1,850
10,753
56,591
4,992
L
Ao Kuang
kaizo-qP
Ao Kuang
358
200
0
571
3,616
1,880
0
1,929
1,687
10,285
0
W
Chang'e
sendoa0708
Chang'e
4,127
696
89
2,796
7,285
2,255
0
3,727
3,558
29,081
0
W
Aphrodite
varigoth
Aphrodite
3,187
780
2,401
3,807
11,527
5,075
128
3,860
7,667
22,595
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,551
Gold Earned
41,373
316
Minions Killed
385
0
Camps Cleared
0
1,237,924
Distance Traveled
1,250,239
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,692
543
90
6
0
248,830
0
L
Ymir
7,768
486
42
3
0
273,226
0
L
Apollo
8,181
511
74
5
0
319,053
2
W
Chiron
8,518
532
97
6
0
287,089
3
L
Fenrir
8,360
523
89
6
0
306,603
0
W
Thanatos
9,123
570
101
6
0
329,517
0
W
Xing Tian
9,150
572
93
6
0
252,469
0
L
Ao Kuang
5,550
347
21
1
0
90,212
0
W
Chang'e
7,023
439
60
4
0
176,341
0
W
Aphrodite
7,559
472
34
2
0
204,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role