Player Matchup

Achilles
Achilles
JovankaBrozSS
Achilles
Level 66
God Stats
11W - 7L
1,668 SR
Queue Stats
80W - 67L
1,540 Elo+
Solo
Cupid
Cupid
LvR_691
Cupid
Level 36
God Stats
2W - 2L
1,429 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 1
Ix Chel
Ix Chel
VaxerYT
Ix Chel
Level 68
God Stats
32W - 22L
1,635 SR
Queue Stats
114W - 109L
1,489 Elo+
Solo
King Arthur
King Arthur
Vuldron
King Arthur
Level 115
God Stats
21W - 23L
1,511 SR
Queue Stats
71W - 77L
1,503 Elo+
Solo
Pele
Pele
temp-916427
Pele
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 1
Team Averages
Level 78
1,549 SR
1,408 Elo+

VS

Team Averages
Level 105
1,535 SR
1,477 Elo+
Ares
Ares
Exo-peak78
Ares
Level 62
God Stats
1W - 4L
1,180 SR
Queue Stats
35W - 58L
1,404 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HHQ44
Cu Chulainn
Level 147
God Stats
46W - 27L
1,636 SR
Queue Stats
381W - 419L
1,471 Elo+
Party 3
Neith
Neith
KingAlq8
Neith
Level 66
God Stats
5W - 8L
1,419 SR
Queue Stats
272W - 287L
1,443 Elo+
Party 3
Ra
Ra
Pxp Tartsz
Ra
Level 140
God Stats
17W - 12L
1,678 SR
Queue Stats
265W - 228L
1,542 Elo+
Party 2
Susano
Susano
SplashDem0n
Susano
Level 110
God Stats
4W - 2L
1,760 SR
Queue Stats
105W - 96L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JovankaBrozSS
Achilles
12
3 / 1 / 4
7,823
522
6,555
11,682
10,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
LvR_691
Cupid
12
0 / 2 / 3
6,694
446
1,851
5,881
1,721
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
VaxerYT
Ix Chel
17
5 / 1 / 7
9,367
624
11,298
9,428
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Vuldron
King Arthur
17
11 / 1 / 4
10,666
711
15,077
14,955
15,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 10
7,710
514
6,276
13,607
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,423
495
6,131
13,396
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
HHQ44
Cu Chulainn
15
1 / 6 / 0
8,824
588
4,963
14,372
9,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
KingAlq8
Neith
14
3 / 1 / 3
8,237
549
8,404
8,826
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 0
7,679
512
6,872
8,285
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
2 / 6 / 1
6,805
454
6,043
11,422
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
21
Kills
8
8
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Cu Chulainn
HHQ44
Cu Chulainn
1
6
0
0.17
W
Achilles
JovankaBrozSS
Achilles
3
1
4
5
L
Neith
KingAlq8
Neith
3
1
3
4.5
W
Cupid
LvR_691
Cupid
0
2
3
0.75
L
1
5
0
0.2
L
Susano
2
6
1
0.42
W
Ix Chel
VaxerYT
Ix Chel
5
1
7
8.5
W
King Arthur
Vuldron
King Arthur
11
1
4
13
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,057
Damage
32,413
55,553
Taken
56,301
35,948
Mitigated
37,804
15,423
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,131
494
0
2,062
13,396
15,368
0
3,902
9,494
15,029
0
L
Cu Chulainn
HHQ44
Cu Chulainn
4,963
427
0
2,580
14,372
9,813
0
3,022
11,350
7,757
55,769
W
Achilles
JovankaBrozSS
Achilles
6,555
679
0
2,067
11,682
10,601
6
3,019
8,663
0
18,252
L
Neith
KingAlq8
Neith
8,404
3,384
0
2,734
8,826
4,054
0
121
8,705
0
73,028
W
Cupid
LvR_691
Cupid
1,851
966
54
1,540
5,881
1,721
0
957
4,924
0
42,343
L
6,872
206
1,282
1,655
8,285
4,026
0
3,176
5,109
70,222
0
L
Susano
6,043
525
0
2,442
11,422
4,543
0
1,469
9,953
0
41,141
W
Ix Chel
VaxerYT
Ix Chel
11,298
1,382
1,955
5,416
9,428
3,514
0
4,067
5,250
80,993
4,056
W
King Arthur
Vuldron
King Arthur
15,077
1,107
0
1,888
14,955
15,371
3
3,179
11,659
553
80,715
W
6,276
1,043
0
2,503
13,607
4,741
406
2,644
10,963
0
69,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
38,968
493
Minions Killed
466
0
Camps Cleared
0
1,545,336
Distance Traveled
1,486,305
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,423
495
18
1
0
314,192
2
L
Cu Chulainn
8,824
588
119
8
0
251,554
0
W
Achilles
7,823
522
23
2
0
325,506
4
L
Neith
8,237
549
133
9
0
262,091
2
W
Cupid
6,694
446
93
6
0
295,887
0
L
Ra
7,679
512
133
9
0
318,491
2
L
Susano
6,805
454
63
4
0
339,977
0
W
Ix Chel
9,367
624
142
9
0
294,268
0
W
King Arthur
10,666
711
136
9
0
276,729
0
W
Pele
7,710
514
99
7
0
352,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role