Player Matchup

Medusa
Medusa
Axiom
Medusa
Level 127
God Stats
42W - 23L
1,704 SR
Queue Stats
229W - 198L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
HowToPcZomb
Ne Zha
Level 66
God Stats
22W - 20L
1,587 SR
Queue Stats
327W - 322L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
QuagsireBoi
Nu Wa
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 26L
1,152 Elo+
Solo
Kuzenbo
Kuzenbo
duchess14
Kuzenbo
Level 47
God Stats
23W - 14L
1,643 SR
Queue Stats
268W - 277L
1,552 Elo+
Party 2
Chaac
Chaac
poete6g9
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,200 Elo+
Solo
Team Averages
Level 51
1,587 SR
1,410 Elo+

VS

Team Averages
Level 44
1,554 SR
1,500 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
AlreadyGoodE
Awilix
Level 21
God Stats
4W - 5L
1,247 SR
Queue Stats
10W - 18L
1,263 Elo+
Solo
Hera
Hera
Imbangod
Hera
Level 4
God Stats
2W - 3L
1,350 SR
Queue Stats
7W - 3L
1,430 Elo+
Solo
Vulcan
Vulcan
SKUNK3040
Vulcan
Level 27
God Stats
17W - 7L
1,638 SR
Queue Stats
79W - 69L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
SalenDaGreat
Erlang Shen
Level 21
God Stats
6W - 1L
2,037 SR
Queue Stats
47W - 15L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Axiom
Medusa
16
2 / 4 / 4
9,878
898
11,162
11,888
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
16
5 / 5 / 3
10,043
913
11,925
12,431
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 4 / 2
10,304
937
9,617
9,579
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
duchess14
Kuzenbo
13
0 / 3 / 2
8,106
737
4,940
11,637
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
poete6g9
Chaac
13
1 / 10 / 4
8,552
777
784
13,776
5,297

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 3 / 10
10,233
930
10,610
14,837
11,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Awilix
14
2 / 6 / 5
8,959
814
3,900
10,783
3,838
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
17
11 / 1 / 7
10,951
996
14,367
5,936
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
SKUNK3040
Vulcan
16
0 / 1 / 11
9,564
869
9,812
7,344
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
SalenDaGreat
Erlang Shen
17
10 / 1 / 9
11,186
1,017
12,134
10,806
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
12
Kills
26
26
Deaths
12
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
3
10
2.67
W
Awilix
2
6
5
0.75
L
Medusa
Axiom
Medusa
2
4
4
1
L
Ne Zha
5
5
3
1.3
W
Hera
11
1
7
14.5
L
4
4
2
1.25
W
Vulcan
SKUNK3040
Vulcan
0
1
11
5.5
W
Erlang Shen
SalenDaGreat
Erlang Shen
10
1
9
14.5
L
Kuzenbo
duchess14
Kuzenbo
0
3
2
0.33
L
Chaac
poete6g9
Chaac
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,428
Damage
50,823
59,311
Taken
49,706
29,993
Mitigated
32,403
6,632
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,610
1,171
1,430
3,797
14,837
11,553
0
5,678
8,948
25,222
0
W
Awilix
3,900
1,331
130
124
10,783
3,838
103
1,507
9,253
0
9,510
L
Medusa
Axiom
Medusa
11,162
6,021
0
1,819
11,888
4,685
0
4,436
6,969
0
40,664
L
Ne Zha
11,925
4,152
0
1,340
12,431
5,258
0
6,554
5,595
0
36,760
W
Hera
14,367
3,231
0
390
5,936
2,452
199
1,468
4,397
39,485
0
L
9,617
1,378
224
1,660
9,579
3,160
935
6,717
2,471
35,244
0
W
Vulcan
SKUNK3040
Vulcan
9,812
248
0
470
7,344
3,021
406
1,905
5,377
40,014
2,433
W
Erlang Shen
SalenDaGreat
Erlang Shen
12,134
5,776
0
3,895
10,806
11,539
1,073
3,531
7,174
0
21,307
L
Kuzenbo
duchess14
Kuzenbo
4,940
1,658
0
1,277
11,637
11,593
0
8,587
2,733
8,482
0
L
Chaac
poete6g9
Chaac
784
221
0
312
13,776
5,297
0
7,507
5,904
0
5,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
50,893
206
Minions Killed
212
0
Camps Cleared
0
953,154
Distance Traveled
1,120,842
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,233
930
22
2
0
221,788
2
W
Awilix
8,959
814
17
2
0
209,461
0
L
Medusa
9,878
898
79
7
0
188,983
0
L
Ne Zha
10,043
913
62
6
0
215,772
0
W
Hera
10,951
996
70
6
0
217,601
0
L
Nu Wa
10,304
937
53
5
0
186,906
0
W
Vulcan
9,564
869
80
7
0
255,891
0
W
Erlang Shen
11,186
1,017
23
2
0
216,101
0
L
Kuzenbo
8,106
737
7
1
0
196,957
0
L
Chaac
8,552
777
5
0
0
164,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role