Player Matchup

Izanami
Izanami
Lorthar
Izanami
Level 165
God Stats
72W - 79L
1,486 SR
Queue Stats
595W - 591L
1,515 Elo+
Solo
Ix Chel
Ix Chel
MeatxMountain
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,536 Elo+
Party 1
King Arthur
King Arthur
NavyPheonix
King Arthur
Level 120
God Stats
1W - 1L
1,807 SR
Queue Stats
65W - 52L
1,603 Elo+
Party 1
Team Averages
Level 131
1,597 SR
1,552 Elo+

VS

Team Averages
Level 150
1,639 SR
1,574 Elo+
Hachiman
Hachiman
AngeaI
Hachiman
Level 165
God Stats
4W - 0L
1,668 SR
Queue Stats
103W - 40L
1,820 Elo+
Solo
Charybdis
Charybdis
Heraion92
Charybdis
Level 157
God Stats
1W - 1L
1,756 SR
Queue Stats
100W - 91L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l H3ATH3N l
Ah Muzen Cab
Level 127
God Stats
94W - 87L
1,493 SR
Queue Stats
211W - 197L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lorthar
Izanami
11
0 / 2 / 1
6,586
732
2,281
6,985
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
8
0 / 4 / 0
5,747
639
2,495
6,112
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
NavyPheonix
King Arthur
11
1 / 4 / 0
7,045
783
5,702
11,600
8,769
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngeaI
Hachiman
13
8 / 1 / 1
8,587
954
9,544
7,613
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Heraion92
Charybdis
12
2 / 0 / 5
7,254
806
3,725
5,039
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
l H3ATH3N l
Ah Muzen Cab
12
0 / 0 / 9
7,505
834
6,624
4,034
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AngeaI
Hachiman
8
1
1
8.5
W
Charybdis
Heraion92
Charybdis
2
0
5
4.5
L
Izanami
Lorthar
Izanami
0
2
1
0.25
L
Ix Chel
0
4
0
0
L
King Arthur
NavyPheonix
King Arthur
1
4
0
0.25
W
Ah Muzen Cab
l H3ATH3N l
Ah Muzen Cab
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,478
Damage
19,893
24,697
Taken
16,686
14,041
Mitigated
5,525
1,670
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AngeaI
Hachiman
9,544
5,882
0
3,465
7,613
2,460
742
1,061
6,552
0
42,441
W
Charybdis
Heraion92
Charybdis
3,725
1,167
0
1,527
5,039
1,677
871
1,061
3,978
0
22,518
L
Izanami
Lorthar
Izanami
2,281
1,417
0
808
6,985
3,294
0
24
6,907
0
22,786
L
Ix Chel
2,495
265
50
562
6,112
1,978
0
24
6,033
11,415
0
L
King Arthur
NavyPheonix
King Arthur
5,702
514
0
250
11,600
8,769
0
0
11,513
0
22,417
W
Ah Muzen Cab
l H3ATH3N l
Ah Muzen Cab
6,624
1,860
0
712
4,034
1,388
1,342
425
3,609
0
30,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
23,346
119
Minions Killed
145
0
Camps Cleared
0
492,065
Distance Traveled
521,258
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,587
954
51
6
0
158,178
0
W
Charybdis
7,254
806
40
4
0
172,072
0
L
Izanami
6,586
732
53
6
0
158,049
1
L
Ix Chel
5,747
639
26
3
0
156,043
0
L
King Arthur
7,045
783
40
4
0
177,973
0
W
Ah Muzen Cab
7,505
834
54
6
0
191,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role