Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Humbled_Dragon
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 246L
1,451 Elo+
Party 1
Shiva
Shiva
Loki god6225
Shiva
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 73L
1,423 Elo+
Solo
Janus
Janus
Pepino123456789
Janus
Level 202
God Stats
4W - 3L
1,358 SR
Queue Stats
132W - 147L
1,490 Elo+
Solo
Team Averages
Level 162
1,472 SR
1,473 Elo+

VS

Team Averages
Level 177
1,548 SR
1,463 Elo+
Cerberus
Cerberus
BioHunter1520
Cerberus
Level 111
God Stats
1W - 1L
1,676 SR
Queue Stats
35W - 58L
1,406 Elo+
Solo
Cernunnos
Cernunnos
Sins in silence
Cernunnos
Level 161
God Stats
2W - 2L
1,826 SR
Queue Stats
475W - 519L
1,470 Elo+
Solo
The Morrigan
The Morrigan
dallascowboys737
The Morrigan
Level 165
God Stats
1W - 8L
1,317 SR
Queue Stats
350W - 382L
1,505 Elo+
Solo
Hercules
Hercules
darcrack03
Hercules
Level 146
God Stats
4W - 4L
1,656 SR
Queue Stats
498W - 537L
1,467 Elo+
Solo
Hel
Hel
redchuy
Hel
Level 304
God Stats
0W - 3L
1,265 SR
Queue Stats
144W - 174L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
5 / 0 / 3
9,121
829
19,824
6,076
3,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hel
 
Hel
13
1 / 1 / 7
8,000
727
4,914
5,618
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 9
9,681
880
6,792
12,695
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
2 / 2 / 8
8,527
775
9,934
12,266
12,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 1 / 6
9,209
837
13,673
7,538
3,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BioHunter1520
Cerberus
13
1 / 3 / 4
7,497
682
5,730
13,569
12,472
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Sins in silence
Cernunnos
14
1 / 2 / 2
7,470
679
8,619
11,406
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
dallascowboys737
The Morrigan
16
2 / 1 / 3
8,170
743
7,089
4,905
1,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
darcrack03
Hercules
13
1 / 2 / 4
7,161
651
6,692
19,384
13,272
Hel
13
0 / 2 / 5
6,988
635
3,381
10,029
3,329
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
10
Kills
5
5
Deaths
10
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
3
6.5
W
Hel
 
Hel
1
1
7
4.5
L
Cerberus
BioHunter1520
Cerberus
1
3
4
1
W
0
1
9
4.5
W
2
2
8
3
W
2
1
6
5
L
Cernunnos
Sins in silence
Cernunnos
1
2
2
1
L
The Morrigan
dallascowboys737
The Morrigan
2
1
3
3.5
L
Hercules
darcrack03
Hercules
1
2
4
1.5
L
Hel
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,137
Damage
31,511
44,193
Taken
59,293
35,926
Mitigated
34,701
24,296
Healing
34,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,824
702
1,484
1,491
6,076
3,744
299
1,436
4,640
38,137
497
W
Hel
 
Hel
4,914
129
12,293
2,965
5,618
3,632
64
1,780
3,838
11,578
211
L
Cerberus
BioHunter1520
Cerberus
5,730
299
687
3,835
13,569
12,472
0
10,179
2,871
11,292
0
W
6,792
217
450
2,470
12,695
12,522
171
4,200
8,495
13,786
1,121
W
9,934
1,761
724
1,767
12,266
12,173
54
5,374
6,892
0
16,882
W
13,673
486
149
503
7,538
3,855
405
3,196
4,342
39,976
0
L
Cernunnos
Sins in silence
Cernunnos
8,619
2,079
838
3,098
11,406
3,918
0
8,444
2,640
0
18,565
L
The Morrigan
dallascowboys737
The Morrigan
7,089
937
1,420
496
4,905
1,710
0
3,965
886
36,812
729
L
Hercules
darcrack03
Hercules
6,692
1,498
975
9,615
19,384
13,272
0
12,780
5,657
0
9,701
L
Hel
3,381
1,331
7,096
6,345
10,029
3,329
0
8,085
1,636
7,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
37,286
154
Minions Killed
162
0
Camps Cleared
0
1,221,653
Distance Traveled
939,910
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,121
829
38
3
0
231,744
0
W
Hel
8,000
727
16
1
0
255,560
0
L
Cerberus
7,497
682
34
3
0
207,488
0
W
Ganesha
9,681
880
4
0
0
239,678
0
W
Shiva
8,527
775
15
1
0
246,004
0
W
Janus
9,209
837
81
7
0
248,667
0
L
Cernunnos
7,470
679
42
4
0
193,961
0
L
The Morrigan
8,170
743
51
5
0
169,724
0
L
Hercules
7,161
651
17
2
0
177,259
0
L
Hel
6,988
635
18
2
0
191,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role