Player Matchup

Izanami
Izanami
RoronoaSSJ
Izanami
Level 40
God Stats
2W - 0L
1,454 SR
Queue Stats
20W - 16L
1,488 Elo+
Party 2
Awilix
Awilix
zAwilx
Awilix
Level 88
God Stats
10W - 13L
1,621 SR
Queue Stats
17W - 20L
1,378 Elo+
Party 2
Poseidon
Poseidon
zFnrir
Poseidon
Level 64
God Stats
1W - 0L
1,377 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 2
Team Averages
Level 64
1,484 SR
1,427 Elo+

VS

Team Averages
Level 85
1,414 SR
1,459 Elo+
Mercury
Mercury
NCT_SHIWAM127
Mercury
Level 124
God Stats
18W - 24L
1,516 SR
Queue Stats
162W - 166L
1,470 Elo+
Solo
Sol
Sol
SzERAfina
Sol
Level 116
God Stats
1W - 2L
1,433 SR
Queue Stats
14W - 8L
1,507 Elo+
Party 1
Mulan
Mulan
kovimilu
Mulan
Level 15
God Stats
23W - 23L
1,294 SR
Queue Stats
25W - 23L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RoronoaSSJ
Izanami
17
1 / 1 / 10
11,301
807
8,346
11,401
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
zAwilx
Awilix
17
12 / 4 / 4
12,190
871
19,000
13,192
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
zFnrir
Poseidon
15
4 / 4 / 7
10,759
769
8,722
9,296
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
5 / 5 / 3
11,674
834
9,159
12,789
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 5 / 7
10,132
724
8,674
13,597
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
kovimilu
Mulan
14
2 / 7 / 5
9,418
673
7,347
19,860
18,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
17
Kills
9
9
Deaths
17
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
5
3
1.3
W
Izanami
RoronoaSSJ
Izanami
1
1
10
6
L
2
5
7
1.1
L
Mulan
kovimilu
Mulan
2
7
5
0.64
W
Awilix
zAwilx
Awilix
12
4
4
3.5
W
Poseidon
zFnrir
Poseidon
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
25,180
33,889
Taken
46,246
13,758
Mitigated
26,872
9,806
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
9,159
3,168
0
615
12,789
4,654
0
2,485
10,252
0
39,163
W
Izanami
RoronoaSSJ
Izanami
8,346
4,144
201
3,939
11,401
4,415
741
3,806
7,583
0
60,894
L
8,674
894
0
3,718
13,597
3,767
0
2,012
11,549
42,102
0
L
Mulan
kovimilu
Mulan
7,347
879
0
657
19,860
18,451
201
4,170
15,630
0
22,775
W
Awilix
zAwilx
Awilix
19,000
8,078
0
3,739
13,192
6,020
1,649
3,044
10,103
0
41,239
W
Poseidon
zFnrir
Poseidon
8,722
1,154
175
1,752
9,296
3,323
653
1,839
7,457
47,491
744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,250
Gold Earned
31,224
205
Minions Killed
140
0
Camps Cleared
0
744,496
Distance Traveled
674,731
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,674
834
58
4
0
255,047
0
W
Izanami
11,301
807
89
6
0
257,649
0
L
Sol
10,132
724
60
4
0
212,195
3
L
Mulan
9,418
673
22
2
0
207,489
0
W
Awilix
12,190
871
39
3
0
259,982
3
W
Poseidon
10,759
769
77
6
0
226,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role