Player Matchup

Nemesis
Nemesis
Cravatsteak
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FIST AeRi4L
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,445 Elo+
Party 1
Zeus
Zeus
Ivanchek
Zeus
Level 146
God Stats
10W - 6L
1,595 SR
Queue Stats
228W - 234L
1,507 Elo+
Solo
Nike
Nike
SentientMango40
Nike
Level 179
God Stats
2W - 2L
1,672 SR
Queue Stats
265W - 283L
1,474 Elo+
Solo
Medusa
Medusa
buttheadbc
Medusa
Level 165
God Stats
6W - 4L
1,594 SR
Queue Stats
368W - 368L
1,524 Elo+
Solo
Team Averages
Level 107
1,572 SR
1,490 Elo+

VS

Team Averages
Level 107
1,614 SR
1,466 Elo+
Cthulhu
Cthulhu
Automatic1918
Cthulhu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 192L
1,511 Elo+
Solo
Ares
Ares
TheMcKillerMc
Ares
Level 127
God Stats
5W - 1L
1,575 SR
Queue Stats
68W - 90L
1,441 Elo+
Solo
Nike
Nike
Y0M0
Nike
Level 133
God Stats
6W - 9L
1,529 SR
Queue Stats
333W - 317L
1,395 Elo+
Solo
Janus
Janus
mikoolej
Janus
Level 78
God Stats
2W - 0L
1,964 SR
Queue Stats
32W - 26L
1,523 Elo+
Solo
He Bo
He Bo
еешка
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cravatsteak
Nemesis
11
0 / 13 / 4
7,425
619
2,723
18,985
7,785
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
FIST AeRi4L
Jing Wei
15
2 / 9 / 5
9,331
778
5,881
12,651
3,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Zeus
16
1 / 5 / 4
9,595
800
15,928
8,190
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 6
10,062
839
10,931
9,351
6,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
buttheadbc
Medusa
16
5 / 3 / 3
9,927
827
12,316
9,780
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 2 / 13
9,615
801
7,009
16,809
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
4 / 2 / 12
8,391
699
5,920
10,751
11,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nike
Y0M0
Nike
17
9 / 2 / 17
10,267
856
14,028
14,915
15,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
mikoolej
Janus
18
8 / 4 / 13
11,292
941
19,980
12,257
5,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

He Bo
16
6 / 3 / 15
9,720
810
7,756
9,914
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
12
Kills
31
31
Deaths
13
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
13
5.25
L
Nemesis
Cravatsteak
Nemesis
0
13
4
0.15
L
Jing Wei
FIST AeRi4L
Jing Wei
2
9
5
0.5
L
Zeus
1
5
4
0.6
L
4
1
6
7
W
4
2
12
5
W
Nike
Y0M0
Nike
9
2
17
8.75
L
Medusa
buttheadbc
Medusa
5
3
3
2.17
W
Janus
mikoolej
Janus
8
4
13
3.63
W
He Bo
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,779
Damage
54,693
58,957
Taken
64,646
24,452
Mitigated
51,049
8,082
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,009
203
1,082
4,640
16,809
14,712
0
4,012
12,797
13,993
726
L
Nemesis
Cravatsteak
Nemesis
2,723
1,071
89
736
18,985
7,785
0
11,619
7,244
0
3,870
L
Jing Wei
FIST AeRi4L
Jing Wei
5,881
3,405
96
492
12,651
3,672
122
9,683
2,628
0
14,196
L
Zeus
15,928
1,004
654
1,077
8,190
2,782
495
5,664
2,330
35,198
454
L
10,931
110
66
1,686
9,351
6,842
0
5,419
3,798
0
22,043
W
5,920
115
354
296
10,751
11,307
312
2,254
8,497
6,759
133
W
Nike
Y0M0
Nike
14,028
545
2,121
3,359
14,915
15,223
232
4,600
10,315
0
23,655
L
Medusa
buttheadbc
Medusa
12,316
3,434
315
2,871
9,780
3,371
969
7,049
2,591
0
29,042
W
Janus
mikoolej
Janus
19,980
1,362
1,495
4,027
12,257
5,596
1,018
3,600
8,657
45,530
0
W
He Bo
7,756
385
2,202
2,052
9,914
4,211
133
1,242
8,672
20,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
49,285
140
Minions Killed
128
0
Camps Cleared
0
1,088,602
Distance Traveled
1,274,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,615
801
13
1
0
274,445
0
L
Nemesis
7,425
619
3
0
0
208,107
0
L
Jing Wei
9,331
778
21
2
0
220,075
0
L
Zeus
9,595
800
49
4
0
177,450
0
L
Nike
10,062
839
26
2
0
242,626
0
W
Ares
8,391
699
2
0
0
248,737
0
W
Nike
10,267
856
19
2
0
259,363
0
L
Medusa
9,927
827
41
3
0
240,344
0
W
Janus
11,292
941
60
5
0
240,093
0
W
He Bo
9,720
810
34
3
0
251,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role