Player Matchup

Cthulhu
Cthulhu
GlacieredMage12
Cthulhu
Level 140
God Stats
1W - 1L
1,757 SR
Queue Stats
128W - 114L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mkadn
Tsukuyomi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 168L
1,506 Elo+
Solo
Cupid
Cupid
barbutabaga
Cupid
Level 132
God Stats
4W - 5L
1,354 SR
Queue Stats
229W - 228L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
jordyvanh
Ratatoskr
Level 67
God Stats
1W - 1L
1,750 SR
Queue Stats
140W - 135L
1,460 Elo+
Solo
Nu Wa
Nu Wa
joshuabbell2
Nu Wa
Level 67
God Stats
25W - 15L
1,573 SR
Queue Stats
425W - 408L
1,551 Elo+
Solo
Team Averages
Level 101
1,587 SR
1,502 Elo+

VS

Team Averages
Level 68
1,471 SR
1,450 Elo+
Thanatos
Thanatos
HeychT
Thanatos
Level 88
God Stats
13W - 10L
1,581 SR
Queue Stats
178W - 143L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
ilukeando97
Kukulkan
Level 82
God Stats
3W - 2L
1,594 SR
Queue Stats
120W - 112L
1,493 Elo+
Solo
Cthulhu
Cthulhu
iobotheangryest
Cthulhu
Level 62
God Stats
2W - 3L
1,559 SR
Queue Stats
196W - 184L
1,558 Elo+
Party 1
Bellona
Bellona
rasmuslärare
Bellona
Level 8
God Stats
1W - 2L
1,208 SR
Queue Stats
2W - 5L
1,176 Elo+
Party 1
Charybdis
Charybdis
triplebadass
Charybdis
Level 100
God Stats
10W - 11L
1,411 SR
Queue Stats
73W - 78L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
7,801
557
12,010
15,499
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Mkadn
Tsukuyomi
13
1 / 1 / 1
7,977
570
7,744
9,776
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
4 / 3 / 1
8,069
576
8,269
11,001
3,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
jordyvanh
Ratatoskr
13
2 / 6 / 1
7,377
527
4,253
13,477
4,186
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 1
7,266
519
13,117
6,152
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HeychT
Thanatos
15
8 / 2 / 6
8,670
619
9,747
14,472
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
ilukeando97
Kukulkan
14
1 / 2 / 6
8,018
573
4,695
6,988
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 3 / 7
8,675
620
13,073
18,254
11,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
13
1 / 1 / 1
7,816
558
4,032
10,789
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
triplebadass
Charybdis
14
1 / 2 / 2
8,003
572
5,361
12,546
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
16
16
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Thanatos
HeychT
Thanatos
8
2
6
5.5
L
Tsukuyomi
Mkadn
Tsukuyomi
1
1
1
1.5
L
4
3
1
1.5
W
Kukulkan
ilukeando97
Kukulkan
1
2
6
2
W
5
3
7
2.83
L
Ratatoskr
jordyvanh
Ratatoskr
2
6
1
0.42
L
2
3
1
0.83
W
Bellona
1
1
1
1.5
W
Charybdis
triplebadass
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,393
Damage
36,908
55,905
Taken
63,049
23,018
Mitigated
32,002
16,245
Healing
26,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,010
586
121
1,777
15,499
10,463
0
7,054
8,445
25,680
3,241
W
Thanatos
HeychT
Thanatos
9,747
3,179
0
12,647
14,472
5,235
0
3,575
10,640
0
48,068
L
Tsukuyomi
Mkadn
Tsukuyomi
7,744
1,965
0
3,616
9,776
3,068
0
656
9,120
0
55,971
L
8,269
5,053
400
4,888
11,001
3,534
954
2,839
8,162
0
66,460
W
Kukulkan
ilukeando97
Kukulkan
4,695
66
0
852
6,988
2,117
0
4,389
2,280
63,636
0
W
13,073
773
1,959
2,679
18,254
11,653
0
10,402
7,401
41,677
953
L
Ratatoskr
jordyvanh
Ratatoskr
4,253
1,142
0
4,968
13,477
4,186
0
2,353
11,124
0
57,070
L
13,117
2,982
0
475
6,152
1,767
189
3,913
2,239
45,725
330
W
Bellona
4,032
1,270
0
3,492
10,789
8,926
0
1,242
9,319
0
40,817
W
Charybdis
triplebadass
Charybdis
5,361
2,155
0
4,643
12,546
4,071
0
3,144
9,204
0
64,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
41,182
420
Minions Killed
439
0
Camps Cleared
0
1,423,244
Distance Traveled
1,477,211
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,801
557
39
3
0
326,872
0
W
Thanatos
8,670
619
81
6
0
355,321
1
L
Tsukuyomi
7,977
570
102
7
0
233,086
0
L
Cupid
8,069
576
107
8
0
290,178
0
W
Kukulkan
8,018
573
119
9
0
294,609
5
W
Cthulhu
8,675
620
52
4
0
300,886
0
L
Ratatoskr
7,377
527
103
7
0
313,741
0
L
Nu Wa
7,266
519
69
5
0
259,367
0
W
Bellona
7,816
558
74
5
0
256,238
0
W
Charybdis
8,003
572
113
8
0
270,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role