Player Matchup

Lancelot
Lancelot
Gold III
Crystofel
Lancelot
Gold III
Level 156
God Stats
8W - 10L
1,526 SR
Queue Stats
150W - 154L
1,543 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Eibram17
Sun Wukong
Gold IV
Level 95
God Stats
13W - 12L
1,581 SR
Queue Stats
79W - 83L
1,487 MMR
Solo
Bacchus
Bacchus
Bronze III
Suchkadrobilka
Bacchus
Bronze III
Level 129
God Stats
4W - 6L
1,492 SR
Queue Stats
70W - 77L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
UserPrime
Morgan Le Fay
Bronze III
Level 127
God Stats
1W - 2L
1,671 SR
Queue Stats
45W - 46L
1,500 MMR
Party 1
Chiron
Chiron
Platinum V
lllsarrilll
Chiron
Platinum V
Level 120
God Stats
1W - 1L
1,723 SR
Queue Stats
156W - 157L
1,530 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,598 SR
1,512 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,460 SR
1,504 MMR
Chronos
Chronos
Platinum IV
 
Chronos
Platinum IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
 
Vamana
Bronze III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold IV
 
Charon
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
ItzChucky
Scylla
Silver II
Level 86
God Stats
2W - 4L
1,256 SR
Queue Stats
67W - 78L
1,483 MMR
Solo
Medusa
Medusa
Gold V
Ånt1
Medusa
Gold V
Level 42
God Stats
15W - 12L
1,546 SR
Queue Stats
32W - 23L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crystofel
Lancelot
13
2 / 1 / 1
7,125
509
7,691
10,934
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
Eibram17
Sun Wukong
13
0 / 2 / 0
7,994
571
5,483
12,024
6,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
1 / 1 / 1
6,828
488
5,632
6,559
6,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
UserPrime
Morgan Le Fay
13
1 / 2 / 2
7,184
513
6,712
6,247
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
11
0 / 5 / 2
6,454
461
4,424
10,125
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
KuzenboBellonaThorOsiris

VS

Bans
AgniAresZeusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 0 / 4
8,783
627
7,901
12,187
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
 
Vamana
15
3 / 0 / 1
8,692
621
8,043
9,556
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charon
 
Charon
12
1 / 0 / 3
7,419
530
4,523
8,593
6,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ItzChucky
Scylla
13
2 / 3 / 1
7,559
540
2,480
6,786
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
Ånt1
Medusa
14
3 / 1 / 3
7,890
564
8,064
9,255
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
11
11
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
4
4
W
Vamana
 
Vamana
3
0
1
3.5
W
Charon
 
Charon
1
0
3
2.5
L
Lancelot
Crystofel
Lancelot
2
1
1
2.5
L
Sun Wukong
Eibram17
Sun Wukong
0
2
0
0
W
Scylla
ItzChucky
Scylla
2
3
1
0.83
L
1
1
1
1.5
L
Morgan Le Fay
UserPrime
Morgan Le Fay
1
2
2
1
L
Chiron
0
5
2
0.2
W
Medusa
Ånt1
Medusa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,942
Damage
31,011
45,889
Taken
46,377
21,647
Mitigated
23,945
13,470
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,901
2,145
0
4,772
12,187
4,129
1,288
2,727
9,460
90,478
1,410
W
Vamana
 
Vamana
8,043
3,600
0
4,518
9,556
7,967
331
0
9,556
0
65,329
W
Charon
 
Charon
4,523
246
0
3,523
8,593
6,152
0
2,476
6,117
18,144
0
L
Lancelot
Crystofel
Lancelot
7,691
1,759
0
4,617
10,934
3,939
0
5,482
5,407
0
56,282
L
Sun Wukong
Eibram17
Sun Wukong
5,483
1,410
0
2,821
12,024
6,334
0
193
11,099
0
68,301
W
Scylla
ItzChucky
Scylla
2,480
86
0
1,013
6,786
2,124
0
4,663
2,123
53,626
0
L
5,632
338
0
2,208
6,559
6,096
0
2,536
4,023
18,259
734
L
Morgan Le Fay
UserPrime
Morgan Le Fay
6,712
338
0
1,749
6,247
1,969
0
4,132
2,115
47,541
2,887
L
Chiron
4,424
1,105
108
1,967
10,125
3,309
0
2,300
7,728
0
51,125
W
Medusa
Ånt1
Medusa
8,064
1,623
0
3,446
9,255
3,573
105
2,147
7,108
0
62,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
40,343
435
Minions Killed
522
0
Camps Cleared
0
1,489,496
Distance Traveled
1,500,205
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,783
627
143
10
0
316,845
0
W
Vamana
8,692
621
135
10
0
305,058
2
W
Charon
7,419
530
28
2
0
306,202
4
L
Lancelot
7,125
509
101
7
0
375,372
1
L
Sun Wukong
7,994
571
125
9
0
266,304
0
W
Scylla
7,559
540
106
8
0
276,803
6
L
Bacchus
6,828
488
33
2
0
311,689
6
L
Morgan Le Fay
7,184
513
92
7
0
277,064
0
L
Chiron
6,454
461
84
6
0
259,067
0
W
Medusa
7,890
564
110
8
0
295,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role