Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LilBlueReign
Cu Chulainn
Level 150
God Stats
8W - 8L
1,557 SR
Queue Stats
332W - 325L
1,594 Elo+
Solo
Agni
Agni
Superplayer2023
Agni
Level 81
God Stats
3W - 7L
1,423 SR
Queue Stats
157W - 158L
1,463 Elo+
Solo
Lancelot
Lancelot
T0nyTw0Sh0T
Lancelot
Level 150
God Stats
5W - 5L
1,610 SR
Queue Stats
352W - 342L
1,541 Elo+
Solo
Team Averages
Level 132
1,518 SR
1,520 Elo+

VS

Team Averages
Level 146
1,484 SR
1,503 Elo+
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
MisterDoble
Nut
Level 109
God Stats
3W - 0L
1,683 SR
Queue Stats
27W - 23L
1,539 Elo+
Solo
Hercules
Hercules
Room_Temp_IQ
Hercules
Level 172
God Stats
7W - 12L
1,237 SR
Queue Stats
399W - 380L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 6 / 1
4,469
447
4,802
8,411
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
 
Khepri
7
1 / 5 / 0
4,435
444
2,096
7,667
5,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
LilBlueReign
Cu Chulainn
11
0 / 3 / 0
6,185
619
6,925
10,372
8,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 3 / 0
5,820
582
3,922
5,750
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
T0nyTw0Sh0T
Lancelot
9
0 / 1 / 2
4,895
490
1,609
5,836
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 2 / 7
6,569
657
4,557
7,764
4,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
 
Kukulkan
11
3 / 0 / 3
6,192
619
4,876
4,854
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
11
2 / 1 / 3
5,734
573
3,132
7,052
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 0 / 5
6,970
697
10,613
6,035
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
Room_Temp_IQ
Hercules
11
2 / 0 / 1
6,183
618
4,647
8,971
8,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
18
18
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
1
0.08
L
Khepri
 
Khepri
1
5
0
0.2
W
Ymir
 
Ymir
4
2
7
3.75
W
Kukulkan
 
Kukulkan
3
0
3
4.5
W
Baron Samedi
 
Baron Samedi
2
1
3
3.5
L
Cu Chulainn
LilBlueReign
Cu Chulainn
0
3
0
0
W
7
0
5
9.5
W
Hercules
Room_Temp_IQ
Hercules
2
0
1
2.5
L
2
3
0
0.67
L
Lancelot
T0nyTw0Sh0T
Lancelot
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
27,825
38,036
Taken
34,676
19,238
Mitigated
20,091
8,661
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,802
3,351
0
2,461
8,411
2,117
0
2,366
6,045
0
26,292
L
Khepri
 
Khepri
2,096
228
0
1,057
7,667
5,330
0
2,229
5,438
9,775
0
W
Ymir
 
Ymir
4,557
2,169
0
1,977
7,764
4,874
0
2,367
5,397
13,679
0
W
Kukulkan
 
Kukulkan
4,876
492
0
1,316
4,854
1,504
0
1,808
3,046
47,210
884
W
Baron Samedi
 
Baron Samedi
3,132
336
185
3,952
7,052
3,159
0
924
6,128
31,900
692
L
Cu Chulainn
LilBlueReign
Cu Chulainn
6,925
1,106
0
3,291
10,372
8,016
0
3,122
7,250
4,419
41,246
W
10,613
6,905
0
2,608
6,035
1,764
0
1,185
4,850
0
50,772
W
Hercules
Room_Temp_IQ
Hercules
4,647
1,942
0
3,968
8,971
8,790
0
838
8,133
944
35,956
L
3,922
486
0
1,438
5,750
1,634
0
3,170
2,580
32,783
0
L
Lancelot
T0nyTw0Sh0T
Lancelot
1,609
279
0
414
5,836
2,141
0
1,953
3,883
0
27,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
31,648
276
Minions Killed
318
0
Camps Cleared
0
1,041,151
Distance Traveled
1,018,349
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,469
447
45
5
0
178,340
0
L
Khepri
4,435
444
17
2
0
218,133
3
W
Ymir
6,569
657
13
1
0
207,360
6
W
Kukulkan
6,192
619
74
7
0
212,397
2
W
Baron Samedi
5,734
573
63
6
0
217,836
0
L
Cu Chulainn
6,185
619
87
9
0
197,079
2
W
Nut
6,970
697
89
9
0
184,866
0
W
Hercules
6,183
618
79
8
0
195,890
3
L
Agni
5,820
582
69
7
0
204,436
0
L
Lancelot
4,895
490
58
6
0
243,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role