Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
Eibram17
Chaac
Gold IV
Level 95
God Stats
7W - 7L
1,622 SR
Queue Stats
79W - 83L
1,483 MMR
Solo
Achilles
Achilles
Gold III
LazardiLow7
Achilles
Gold III
Level 128
God Stats
2W - 2L
1,418 SR
Queue Stats
137W - 144L
1,509 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,508 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,514 SR
1,537 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
BANGBANGSKITSKIT
Osiris
Gold IV
Level 95
God Stats
18W - 17L
1,490 SR
Queue Stats
151W - 146L
1,431 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
Bladebozo
Baba Yaga
Gold IV
Level 147
God Stats
1W - 1L
1,374 SR
Queue Stats
212W - 220L
1,476 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Ghandileo
Sylvanus
Gold IV
Level 156
God Stats
9W - 3L
1,554 SR
Queue Stats
29W - 25L
1,485 MMR
Solo
Medusa
Medusa
Gold III
acíd
Medusa
Gold III
Level 116
God Stats
7W - 6L
1,653 SR
Queue Stats
60W - 47L
1,791 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 0
5,674
630
4,362
6,581
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
 
Ao Kuang
10
1 / 0 / 1
5,477
609
4,146
6,231
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
 
Zeus
9
1 / 2 / 0
4,938
549
5,059
3,490
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Eibram17
Chaac
9
1 / 2 / 0
5,365
596
2,494
9,543
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
LazardiLow7
Achilles
7
0 / 0 / 0
4,252
472
180
2,555
1,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThorSobekBellonaSusano

VS

Bans
KuzenboCharybdisThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 3
5,790
643
2,571
5,093
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,824
758
7,184
7,620
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baba Yaga
Bladebozo
Baba Yaga
10
2 / 2 / 0
5,853
650
2,379
4,955
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Ghandileo
Sylvanus
10
0 / 0 / 2
5,988
665
1,654
8,115
5,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
acíd
Medusa
12
3 / 1 / 0
6,528
725
4,861
4,018
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
Ao Kuang
 
Ao Kuang
1
0
1
1.5
L
Zeus
 
Zeus
1
2
0
0.5
W
Janus
 
Janus
0
0
3
1.5
W
2
1
0
2
W
Baba Yaga
Bladebozo
Baba Yaga
2
2
0
1
L
Chaac
Eibram17
Chaac
1
2
0
0.5
W
Sylvanus
Ghandileo
Sylvanus
0
0
2
1
L
Achilles
LazardiLow7
Achilles
0
0
0
0
W
Medusa
acíd
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,241
Damage
18,649
28,400
Taken
29,801
11,470
Mitigated
17,313
9,072
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,362
1,484
0
1,646
6,581
1,824
0
1,361
5,220
0
47,821
L
Ao Kuang
 
Ao Kuang
4,146
821
0
2,406
6,231
2,188
0
1,170
5,016
38,931
0
L
Zeus
 
Zeus
5,059
264
0
1,062
3,490
959
0
2,126
1,364
26,016
534
W
Janus
 
Janus
2,571
331
0
2,634
5,093
1,488
426
1,215
3,824
44,815
1,061
W
7,184
3,452
0
2,365
7,620
7,411
0
990
6,630
0
45,059
W
Baba Yaga
Bladebozo
Baba Yaga
2,379
0
0
1,313
4,955
1,498
416
3,011
1,717
32,105
1,727
L
Chaac
Eibram17
Chaac
2,494
537
0
2,785
9,543
4,823
0
599
8,455
0
31,506
W
Sylvanus
Ghandileo
Sylvanus
1,654
522
829
3,795
8,115
5,474
0
2,887
5,070
24,953
1,535
L
Achilles
LazardiLow7
Achilles
180
0
0
1,173
2,555
1,676
0
910
1,645
0
6,469
W
Medusa
acíd
Medusa
4,861
1,544
0
1,474
4,018
1,442
934
602
3,416
0
46,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,706
Gold Earned
30,983
314
Minions Killed
355
0
Camps Cleared
0
900,504
Distance Traveled
990,032
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,674
630
89
10
0
189,538
0
L
Ao Kuang
5,477
609
82
9
0
227,773
0
L
Zeus
4,938
549
57
6
0
177,616
4
W
Janus
5,790
643
95
11
0
217,291
0
W
Osiris
6,824
758
71
8
0
197,060
2
W
Baba Yaga
5,853
650
65
7
0
197,898
0
L
Chaac
5,365
596
75
8
0
199,654
0
W
Sylvanus
5,988
665
38
4
0
174,713
3
L
Achilles
4,252
472
11
1
0
105,923
0
W
Medusa
6,528
725
86
10
0
203,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role