Player Matchup

Thor
Thor
Masters
ChinFu
Thor
Masters
Level 247
God Stats
11W - 4L
1,922 SR
Queue Stats
289W - 236L
2,709 MMR
Solo
Bacchus
Bacchus
Masters
DORSEYSGHOST
Bacchus
Masters
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 148L
2,539 MMR
Solo
King Arthur
King Arthur
Masters
IKingLionI
King Arthur
Masters
Level 218
God Stats
4W - 4L
1,342 SR
Queue Stats
186W - 158L
2,434 MMR
Solo
Raijin
Raijin
Masters
KnocTurnalHD
Raijin
Masters
Level 94
God Stats
13W - 8L
1,770 SR
Queue Stats
169W - 149L
2,480 MMR
Solo
Charybdis
Charybdis
Masters
donkeysonkey
Charybdis
Masters
Level 129
God Stats
27W - 24L
1,640 SR
Queue Stats
450W - 431L
2,991 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 162
1,635 SR
2,631 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 198
1,714 SR
2,335 MMR
Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
AutοSpeed
Ao Kuang
Masters
Level 205
God Stats
124W - 96L
1,721 SR
Queue Stats
735W - 680L
2,585 MMR
Solo
Terra
Terra
Masters
Dashboarřd
Terra
Masters
Level 324
God Stats
13W - 9L
1,703 SR
Queue Stats
1,005W - 977L
2,920 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
Relating
Gilgamesh
Diamond III
Level 68
God Stats
11W - 10L
1,788 SR
Queue Stats
328W - 310L
2,214 MMR
Solo
Kali
Kali
Masters
Tazmanía
Kali
Masters
Level 164
God Stats
2W - 1L
1,860 SR
Queue Stats
66W - 56L
2,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ChinFu
Thor
18
10 / 3 / 8
10,941
644
14,977
15,653
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
DORSEYSGHOST
Bacchus
14
1 / 0 / 14
9,174
540
8,873
15,804
16,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
IKingLionI
King Arthur
16
5 / 3 / 7
10,082
593
18,338
20,175
20,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
17
5 / 3 / 9
11,058
650
11,528
8,596
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
donkeysonkey
Charybdis
17
6 / 1 / 7
10,649
626
12,541
10,443
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SurtrMedusaLancelotSusano

VS

Bans
KuzenboAresCamazotzSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 4 / 0
7,916
466
10,270
12,198
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
AutοSpeed
Ao Kuang
13
6 / 6 / 1
8,246
485
8,134
17,442
4,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 5
7,316
430
7,158
16,781
13,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gilgamesh
Relating
Gilgamesh
13
1 / 5 / 1
8,102
477
13,705
24,263
14,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kali
13
2 / 9 / 2
7,602
447
8,936
19,808
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
27
Kills
10
10
Deaths
27
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
0
0.25
L
Ao Kuang
AutοSpeed
Ao Kuang
6
6
1
1.08
W
Thor
ChinFu
Thor
10
3
8
4.67
W
Bacchus
DORSEYSGHOST
Bacchus
1
0
14
8
L
0
3
5
0.83
W
King Arthur
IKingLionI
King Arthur
5
3
7
2.83
W
Raijin
5
3
9
3.17
L
Gilgamesh
Relating
Gilgamesh
1
5
1
0.3
L
Kali
2
9
2
0.33
W
Charybdis
donkeysonkey
Charybdis
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,257
Damage
48,203
70,671
Taken
90,492
50,897
Mitigated
45,448
21,206
Healing
26,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,270
5,029
0
3,870
12,198
4,390
0
2,294
9,904
0
73,910
L
Ao Kuang
AutοSpeed
Ao Kuang
8,134
974
0
6,565
17,442
4,800
0
7,013
10,429
45,472
1,431
W
Thor
ChinFu
Thor
14,977
4,410
0
8,912
15,653
6,446
429
4,315
11,338
0
90,526
W
Bacchus
DORSEYSGHOST
Bacchus
8,873
1,725
0
2,303
15,804
16,541
305
4,044
11,760
23,568
0
L
7,158
1,298
1,980
3,817
16,781
13,272
0
4,009
12,772
28,228
1,130
W
King Arthur
IKingLionI
King Arthur
18,338
1,827
0
4,251
20,175
20,938
0
2,609
17,566
0
70,784
W
Raijin
11,528
1,114
0
1,125
8,596
3,310
422
2,736
5,860
76,742
1,025
L
Gilgamesh
Relating
Gilgamesh
13,705
4,919
0
3,610
24,263
14,928
0
3,200
21,063
0
64,928
L
Kali
8,936
3,572
0
6,793
19,808
8,058
36
3,806
16,002
0
55,532
W
Charybdis
donkeysonkey
Charybdis
12,541
6,557
0
4,615
10,443
3,662
197
2,055
8,388
0
107,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,904
Gold Earned
39,182
564
Minions Killed
426
0
Camps Cleared
0
1,748,916
Distance Traveled
1,678,576
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,916
466
119
7
0
310,000
2
L
Ao Kuang
8,246
485
79
5
0
319,746
0
W
Thor
10,941
644
138
8
0
370,246
7
W
Bacchus
9,174
540
22
1
0
386,350
4
L
Terra
7,316
430
33
2
0
363,189
2
W
King Arthur
10,082
593
98
6
0
340,397
7
W
Raijin
11,058
650
139
8
0
328,676
2
L
Gilgamesh
8,102
477
111
7
0
305,414
3
L
Kali
7,602
447
84
5
0
380,227
1
W
Charybdis
10,649
626
167
10
0
323,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role