Player Matchup

Ra
Ra
 
Ra
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
YinYeah
Hades
Level 150
God Stats
16W - 1L
2,011 SR
Queue Stats
912W - 98L
1,916 Elo+
Party 1
He Bo
He Bo
m繁花一束束m
He Bo
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
321W - 139L
1,788 Elo+
Party 1
Hachiman
Hachiman
富强民主文明自由平等公正法制爱国
Hachiman
Level 182
God Stats
13W - 2L
2,024 SR
Queue Stats
677W - 155L
1,779 Elo+
Party 1
Thor
Thor
罩子越大嘟嘟大魔王越坏
Thor
Level 160
God Stats
16W - 1L
1,613 SR
Queue Stats
458W - 73L
1,844 Elo+
Party 1
Team Averages
Level 153
1,730 SR
1,766 Elo+

VS

Team Averages
Level 121
1,386 SR
1,516 Elo+
Hades
Hades
FeeImygame
Hades
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,441 Elo+
Solo
Atlas
Atlas
HF SKYKING
Atlas
Level 125
God Stats
7W - 7L
1,581 SR
Queue Stats
202W - 214L
1,543 Elo+
Solo
Sylvanus
Sylvanus
LiveADELART
Sylvanus
Level 155
God Stats
0W - 2L
1,097 SR
Queue Stats
132W - 151L
1,546 Elo+
Solo
Hun Batz
Hun Batz
Smalesch5
Hun Batz
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpitfireRcp
Morgan Le Fay
Level 155
God Stats
0W - 2L
1,253 SR
Queue Stats
84W - 98L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 0 / 14
8,468
847
4,826
5,080
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
YinYeah
Hades
13
1 / 3 / 15
7,912
791
5,509
11,517
10,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 14
7,756
776
6,352
8,005
2,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 1 / 10
9,289
929
15,889
7,353
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
9 / 0 / 11
9,759
976
12,762
17,085
5,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
0 / 9 / 4
6,355
636
5,057
13,723
10,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atlas
13
1 / 2 / 2
7,719
772
8,800
9,092
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LiveADELART
Sylvanus
14
3 / 2 / 2
7,320
732
7,364
9,239
5,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hun Batz
Smalesch5
Hun Batz
14
1 / 4 / 3
7,177
718
7,988
7,749
5,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
SpitfireRcp
Morgan Le Fay
13
0 / 4 / 5
6,947
695
11,196
10,024
4,198
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
21
Kills
5
5
Deaths
21
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
14
9
L
Hades
0
9
4
0.22
L
Atlas
1
2
2
1
L
Sylvanus
LiveADELART
Sylvanus
3
2
2
2
L
Hun Batz
Smalesch5
Hun Batz
1
4
3
0.63
L
Morgan Le Fay
SpitfireRcp
Morgan Le Fay
0
4
5
0.63
W
Hades
YinYeah
Hades
1
3
15
2.83
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,338
Damage
40,405
49,040
Taken
49,827
22,372
Mitigated
33,132
28,494
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,826
202
9,981
3,871
5,080
1,799
80
3,238
1,842
24,302
647
L
Hades
5,057
0
459
939
13,723
10,263
0
4,692
8,900
7,865
0
L
Atlas
8,800
2,861
556
1,261
9,092
8,039
0
2,842
6,250
17,895
491
L
Sylvanus
LiveADELART
Sylvanus
7,364
1,383
4,760
3,197
9,239
5,314
0
3,411
5,828
17,889
679
L
Hun Batz
Smalesch5
Hun Batz
7,988
71
416
213
7,749
5,318
0
2,123
5,520
0
20,380
L
Morgan Le Fay
SpitfireRcp
Morgan Le Fay
11,196
233
444
670
10,024
4,198
0
2,911
7,113
21,860
0
W
Hades
YinYeah
Hades
5,509
628
664
4,004
11,517
10,145
203
7,336
4,181
11,879
400
W
6,352
125
0
610
8,005
2,191
0
5,433
2,572
8,300
0
W
15,889
9,469
1,047
1,388
7,353
2,334
854
4,878
2,475
0
33,481
W
12,762
486
417
6,512
17,085
5,903
0
10,803
6,282
0
18,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,184
Gold Earned
35,518
124
Minions Killed
102
0
Camps Cleared
0
966,105
Distance Traveled
891,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,468
847
42
4
0
197,984
0
L
Hades
6,355
636
11
1
0
163,434
0
L
Atlas
7,719
772
11
1
0
176,922
0
L
Sylvanus
7,320
732
26
3
0
176,825
0
L
Hun Batz
7,177
718
28
3
0
197,862
0
L
Morgan Le Fay
6,947
695
26
3
0
175,970
0
W
Hades
7,912
791
22
2
0
179,342
0
W
He Bo
7,756
776
7
1
0
208,791
0
W
Hachiman
9,289
929
41
4
0
187,565
0
W
Thor
9,759
976
12
1
0
192,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role