Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ven0M0usCobra
Artemis
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,364 Elo+
Party 1
Zeus
Zeus
ZzBuiltDifferent
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,517 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,476 Elo+

VS

Team Averages
Level 129
1,457 SR
1,498 Elo+
Susano
Susano
Albaficca MR
Susano
Level 196
God Stats
13W - 17L
1,393 SR
Queue Stats
186W - 202L
1,516 Elo+
Solo
Nu Wa
Nu Wa
BraveSquirtle
Nu Wa
Level 69
God Stats
44W - 32L
1,622 SR
Queue Stats
229W - 231L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
CASANOVAFLYBOY
Ao Kuang
Level 128
God Stats
112W - 110L
1,507 SR
Queue Stats
204W - 225L
1,486 Elo+
Party 2
Medusa
Medusa
ChargeShoot
Medusa
Level 142
God Stats
1W - 4L
1,195 SR
Queue Stats
62W - 70L
1,466 Elo+
Solo
Ra
Ra
SlyRogersTTV
Ra
Level 109
God Stats
6W - 8L
1,569 SR
Queue Stats
217W - 245L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 1 / 2
6,662
952
3,739
5,254
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
 
Charon
12
1 / 1 / 2
6,427
918
5,186
8,195
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
 
He Bo
9
0 / 0 / 0
5,559
794
0
1,285
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
11
0 / 4 / 1
5,973
853
1,004
6,212
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 4 / 1
6,540
934
6,668
5,487
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
4 / 0 / 1
7,294
1,042
5,063
5,488
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 5
6,727
961
5,089
2,883
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
12
3 / 1 / 2
6,957
994
4,189
7,477
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
12
0 / 2 / 5
6,556
937
3,575
4,419
1,500
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 3
7,332
1,047
3,049
3,430
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
2
2
L
Charon
 
Charon
1
1
2
2
L
He Bo
 
He Bo
0
0
0
0
W
Susano
4
0
1
4.5
W
1
0
5
3.5
W
Ao Kuang
3
1
2
4
W
Medusa
0
2
5
1.25
W
2
1
3
3.5
L
Artemis
0
4
1
0.13
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
20,965
26,433
Taken
23,697
10,587
Mitigated
8,809
3,688
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,739
2,315
0
1,201
5,254
2,322
0
2,384
2,785
0
9,720
L
Charon
 
Charon
5,186
378
0
1,064
8,195
4,783
0
2,603
5,514
21,531
0
L
He Bo
 
He Bo
0
0
0
0
1,285
284
0
275
1,010
1,843
0
W
Susano
5,063
1,079
0
513
5,488
1,645
0
2,274
3,026
0
18,503
W
5,089
1,647
0
576
2,883
778
1,083
1,672
1,123
15,723
0
W
Ao Kuang
4,189
749
0
979
7,477
3,685
296
3,992
2,800
9,458
1,023
W
Medusa
3,575
1,343
0
275
4,419
1,500
368
1,751
2,305
0
15,898
W
3,049
136
372
771
3,430
1,201
264
1,503
1,482
25,635
520
L
Artemis
1,004
480
0
1,092
6,212
1,228
0
3,285
2,727
0
11,694
L
6,668
550
0
331
5,487
1,970
98
2,938
2,501
20,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
34,866
134
Minions Killed
161
0
Camps Cleared
0
566,228
Distance Traveled
751,313
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,662
952
35
5
0
141,582
0
L
Charon
6,427
918
25
4
0
142,657
3
L
He Bo
5,559
794
9
1
0
34,786
0
W
Susano
7,294
1,042
26
4
0
156,919
0
W
Nu Wa
6,727
961
20
3
0
142,565
0
W
Ao Kuang
6,957
994
15
2
0
153,489
0
W
Medusa
6,556
937
35
5
0
157,623
0
W
Ra
7,332
1,047
65
9
0
140,717
0
L
Artemis
5,973
853
29
4
0
133,502
0
L
Zeus
6,540
934
36
5
0
113,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role