Player Matchup

Lancelot
Lancelot
Jarsik
Lancelot
Level 147
God Stats
2W - 0L
1,788 SR
Queue Stats
50W - 54L
1,493 Elo+
Party 3
Mulan
Mulan
gonepon
Mulan
Level 121
God Stats
4W - 0L
1,545 SR
Queue Stats
16W - 9L
1,608 Elo+
Party 2
Bacchus
Bacchus
new-37893819
Bacchus
Level 91
God Stats
29W - 35L
1,481 SR
Queue Stats
609W - 639L
1,507 Elo+
Solo
Janus
Janus
retr33erfrasz
Janus
Level 127
God Stats
9W - 1L
1,343 SR
Queue Stats
102W - 91L
1,560 Elo+
Party 2
Artemis
Artemis
xTailen
Artemis
Level 145
God Stats
11W - 5L
1,618 SR
Queue Stats
195W - 183L
1,506 Elo+
Party 3
Team Averages
Level 126
1,555 SR
1,535 Elo+

VS

Team Averages
Level 99
1,596 SR
1,537 Elo+
Anubis
Anubis
Keyoon
Anubis
Level 88
God Stats
8W - 4L
1,660 SR
Queue Stats
107W - 80L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Killshoot_asanc6
Cthulhu
Level 94
God Stats
4W - 3L
1,756 SR
Queue Stats
280W - 274L
1,450 Elo+
Party 4
Da Ji
Da Ji
Kratos513
Da Ji
Level 158
God Stats
5W - 2L
1,953 SR
Queue Stats
88W - 73L
1,608 Elo+
Solo
Hachiman
Hachiman
shadow1136
Hachiman
Level 73
God Stats
5W - 8L
1,170 SR
Queue Stats
237W - 215L
1,579 Elo+
Party 1
Ymir
Ymir
xerrano510
Ymir
Level 82
God Stats
2W - 5L
1,442 SR
Queue Stats
178W - 176L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jarsik
Lancelot
12
3 / 0 / 6
6,721
560
9,343
7,705
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
gonepon
Mulan
13
6 / 1 / 1
8,009
667
5,784
7,540
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
new-37893819
Bacchus
10
1 / 2 / 5
5,993
499
5,225
9,101
7,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 4
7,822
652
6,257
4,591
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
xTailen
Artemis
9
1 / 2 / 2
5,426
452
4,671
6,989
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Keyoon
Anubis
12
1 / 4 / 0
6,874
573
2,399
6,122
2,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 1 / 2
6,549
546
6,353
10,770
6,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Kratos513
Da Ji
10
1 / 6 / 1
5,794
483
4,329
11,274
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
shadow1136
Hachiman
11
2 / 2 / 1
5,941
495
4,816
8,663
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,951
496
1,732
7,587
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
6
6
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Jarsik
Lancelot
3
0
6
6
L
Anubis
Keyoon
Anubis
1
4
0
0.25
L
2
1
2
3
L
Da Ji
Kratos513
Da Ji
1
6
1
0.25
W
Mulan
gonepon
Mulan
6
1
1
6.5
W
Bacchus
new-37893819
Bacchus
1
2
5
1.75
W
4
1
4
6
L
Hachiman
shadow1136
Hachiman
2
2
1
1.25
W
Artemis
xTailen
Artemis
1
2
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
19,629
35,926
Taken
44,416
18,205
Mitigated
18,235
11,746
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Jarsik
Lancelot
9,343
2,156
0
2,198
7,705
3,335
0
1,981
5,644
0
48,939
L
Anubis
Keyoon
Anubis
2,399
145
0
2,331
6,122
2,475
0
359
5,723
43,228
0
L
6,353
788
807
2,754
10,770
6,351
0
2,485
8,209
33,661
1,632
L
Da Ji
Kratos513
Da Ji
4,329
903
0
4,394
11,274
3,739
0
2,287
8,895
0
33,558
W
Mulan
gonepon
Mulan
5,784
659
0
2,703
7,540
3,376
0
2,399
5,141
0
46,444
W
Bacchus
new-37893819
Bacchus
5,225
498
0
3,539
9,101
7,890
0
2,596
6,457
17,068
250
W
6,257
688
0
827
4,591
1,495
0
700
3,825
59,844
543
L
Hachiman
shadow1136
Hachiman
4,816
2,996
0
3,438
8,663
2,750
477
2,828
5,769
0
37,912
W
Artemis
xTailen
Artemis
4,671
2,293
0
2,479
6,989
2,109
0
2,164
4,785
0
29,152
L
1,732
56
0
830
7,587
2,920
0
2,715
4,642
29,321
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
31,109
373
Minions Killed
334
0
Camps Cleared
0
1,296,552
Distance Traveled
1,105,660
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,721
560
75
6
0
314,997
1
L
Anubis
6,874
573
102
9
0
172,781
0
L
Cthulhu
6,549
546
46
4
0
249,596
0
L
Da Ji
5,794
483
58
5
0
228,286
2
W
Mulan
8,009
667
98
8
0
230,685
4
W
Bacchus
5,993
499
27
2
0
261,814
4
W
Janus
7,822
652
126
11
0
264,080
1
L
Hachiman
5,941
495
64
5
0
212,962
2
W
Artemis
5,426
452
47
4
0
224,976
1
L
Ymir
5,951
496
64
5
0
242,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role