Player Matchup

Skadi
Skadi
Calloi
Skadi
Level 216
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 148L
1,542 Elo+
Solo
Loki
Loki
Majkell
Loki
Level 125
God Stats
3W - 2L
1,586 SR
Queue Stats
125W - 119L
1,497 Elo+
Solo
Guan Yu
Guan Yu
MrShiva_
Guan Yu
Level 87
God Stats
63W - 51L
1,515 SR
Queue Stats
425W - 424L
1,502 Elo+
Solo
Jormungandr
Jormungandr
NeptuneTheBlue
Jormungandr
Level 85
God Stats
32W - 29L
1,501 SR
Queue Stats
288W - 277L
1,510 Elo+
Solo
Merlin
Merlin
Tempest-8-
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,495 Elo+
Solo
Team Averages
Level 124
1,520 SR
1,509 Elo+

VS

Team Averages
Level 115
1,544 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cameronej2000
Medusa
Level 66
God Stats
54W - 48L
1,612 SR
Queue Stats
281W - 305L
1,454 Elo+
Solo
Geb
Geb
Destroyer39990
Geb
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 47L
1,500 Elo+
Solo
Pele
Pele
Jimukas
Pele
Level 149
God Stats
3W - 4L
1,346 SR
Queue Stats
76W - 70L
1,558 Elo+
Solo
Eset
Eset
Kanyu619
Eset
Level 145
God Stats
19W - 7L
1,760 SR
Queue Stats
89W - 92L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Calloi
Skadi
8
0 / 0 / 1
4,222
844
1,158
1,098
315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Majkell
Loki
8
0 / 1 / 1
3,689
738
458
3,783
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
MrShiva_
Guan Yu
7
2 / 2 / 0
4,036
807
2,151
5,526
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
NeptuneTheBlue
Jormungandr
7
3 / 0 / 1
4,768
954
3,064
3,006
1,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Tempest-8-
Merlin
7
2 / 2 / 1
3,826
765
1,550
3,688
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
2 / 2 / 0
4,226
845
3,894
5,517
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

2
0 / 1 / 0
2,647
529
404
788
161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 2
3,470
694
746
3,114
964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Jimukas
Pele
8
2 / 2 / 1
3,995
799
2,129
4,411
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
7
1 / 2 / 0
3,915
783
1,796
2,409
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
W
Skadi
Calloi
Skadi
0
0
1
0.5
L
0
1
0
0
L
0
0
2
1
L
Pele
Jimukas
Pele
2
2
1
1.25
L
Eset
1
2
0
0.5
W
Loki
Majkell
Loki
0
1
1
0.5
W
Guan Yu
MrShiva_
Guan Yu
2
2
0
1
W
Jormungandr
NeptuneTheBlue
Jormungandr
3
0
1
3.5
W
Merlin
Tempest-8-
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,381
Damage
8,969
17,101
Taken
16,239
6,664
Mitigated
5,034
6,507
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,894
1,122
0
2,097
5,517
1,931
0
256
5,261
0
22,915
W
Skadi
Calloi
Skadi
1,158
765
0
0
1,098
315
0
142
956
0
27,109
L
404
196
0
10
788
161
0
178
610
0
1,621
L
746
162
328
298
3,114
964
0
1,051
2,063
6,746
0
L
Pele
Jimukas
Pele
2,129
483
0
568
4,411
1,310
0
1,301
3,060
0
16,969
L
Eset
1,796
37
0
0
2,409
668
0
1,586
681
18,334
0
W
Loki
Majkell
Loki
458
56
0
2,348
3,783
920
0
543
3,240
0
21,996
W
Guan Yu
MrShiva_
Guan Yu
2,151
538
40
1,728
5,526
2,759
0
0
5,526
2,188
16,969
W
Jormungandr
NeptuneTheBlue
Jormungandr
3,064
755
0
1,381
3,006
1,709
0
714
2,292
14,585
928
W
Merlin
Tempest-8-
Merlin
1,550
149
0
1,010
3,688
961
0
1,143
2,545
10,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,541
Gold Earned
18,253
186
Minions Killed
125
0
Camps Cleared
0
568,338
Distance Traveled
522,273
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,226
845
45
9
0
136,452
2
W
Skadi
4,222
844
56
11
0
107,314
0
L
Medusa
2,647
529
4
1
0
19,792
0
L
Geb
3,470
694
8
2
0
122,869
0
L
Pele
3,995
799
38
8
0
127,173
2
L
Eset
3,915
783
30
6
0
115,987
0
W
Loki
3,689
738
43
9
0
123,294
0
W
Guan Yu
4,036
807
37
7
0
109,699
0
W
Jormungandr
4,768
954
24
5
0
116,911
1
W
Merlin
3,826
765
26
5
0
111,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role