Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DarkLaiLama
Lancelot
Level 31
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Raijin
Raijin
SiCkb0yBrat
Raijin
Level 81
God Stats
21W - 18L
1,600 SR
Queue Stats
194W - 190L
1,504 Elo+
Solo
Anubis
Anubis
arn0s0n
Anubis
Level 45
God Stats
37W - 32L
1,604 SR
Queue Stats
379W - 411L
1,557 Elo+
Solo
Shiva
Shiva
walikus
Shiva
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
86W - 84L
1,500 Elo+
Solo
Team Averages
Level 81
1,490 SR
1,512 Elo+

VS

Team Averages
Level 85
1,558 SR
1,526 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AikawaJun
Achilles
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 354L
1,543 Elo+
Solo
Thanatos
Thanatos
Brat438
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,546 Elo+
Solo
Mulan
Mulan
BuryThemAlive
Mulan
Level 125
God Stats
18W - 17L
1,654 SR
Queue Stats
190W - 186L
1,555 Elo+
Solo
Agni
Agni
HyperionVenat
Agni
Level 117
God Stats
6W - 5L
1,634 SR
Queue Stats
91W - 101L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 0 / 12
7,175
1,435
3,009
6,887
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
DarkLaiLama
Lancelot
11
1 / 1 / 14
6,183
1,237
2,592
2,750
930
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Raijin
12
7 / 2 / 10
7,386
1,477
6,086
4,996
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
arn0s0n
Anubis
11
3 / 0 / 10
6,556
1,311
2,717
2,093
797
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
walikus
Shiva
12
6 / 0 / 10
7,629
1,526
7,618
4,242
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Team 1 Tickets

391

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 3 / 1
5,372
1,074
4,379
3,779
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
AikawaJun
Achilles
10
0 / 3 / 1
5,233
1,047
2,440
3,609
2,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Brat438
Thanatos
10
1 / 4 / 0
5,555
1,111
2,390
4,189
1,211
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 2
5,782
1,156
2,656
8,435
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
1 / 4 / 1
5,896
1,179
6,063
5,018
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
20
Kills
3
3
Deaths
20
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
12
9
L
Ah Puch
 
Ah Puch
0
3
1
0.17
L
Achilles
AikawaJun
Achilles
0
3
1
0.17
L
Thanatos
Brat438
Thanatos
1
4
0
0.25
L
1
6
2
0.33
W
Lancelot
DarkLaiLama
Lancelot
1
1
14
8
L
1
4
1
0.38
W
Raijin
7
2
10
6
W
Anubis
arn0s0n
Anubis
3
0
10
8
W
Shiva
walikus
Shiva
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,022
Damage
17,928
20,968
Taken
25,030
11,947
Mitigated
10,068
4,676
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,009
903
0
2,499
6,887
5,598
0
3,075
3,605
7,639
0
L
Ah Puch
 
Ah Puch
4,379
329
0
563
3,779
1,129
0
2,139
1,640
14,543
0
L
Achilles
AikawaJun
Achilles
2,440
332
0
296
3,609
2,384
0
1,626
1,983
544
3,005
L
Thanatos
Brat438
Thanatos
2,390
228
0
996
4,189
1,211
0
1,942
2,247
0
5,369
L
2,656
491
0
608
8,435
4,022
0
3,399
5,036
0
8,681
W
Lancelot
DarkLaiLama
Lancelot
2,592
272
0
541
2,750
930
0
1,770
906
0
5,345
L
6,063
468
0
480
5,018
1,322
0
2,706
2,312
22,579
0
W
Raijin
6,086
500
0
250
4,996
1,706
0
2,838
2,088
21,149
0
W
Anubis
arn0s0n
Anubis
2,717
443
0
1,084
2,093
797
0
1,017
1,076
12,986
0
W
Shiva
walikus
Shiva
7,618
1,056
110
192
4,242
2,916
0
2,286
1,720
0
13,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
27,838
105
Minions Killed
84
4
Camps Cleared
4
506,864
Distance Traveled
406,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,175
1,435
15
3
1
97,471
0
L
Ah Puch
5,372
1,074
27
5
1
75,809
0
L
Achilles
5,233
1,047
4
1
0
53,758
0
L
Thanatos
5,555
1,111
5
1
2
86,788
0
L
Mulan
5,782
1,156
12
2
1
90,334
0
W
Lancelot
6,183
1,237
3
1
1
122,731
0
L
Agni
5,896
1,179
36
7
0
99,528
0
W
Raijin
7,386
1,477
35
7
0
78,437
0
W
Anubis
6,556
1,311
38
8
1
96,554
0
W
Shiva
7,629
1,526
14
3
1
111,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role