Player Matchup

Awilix
Awilix
Gold I
AGC 1107
Awilix
Gold I
Level 146
God Stats
16W - 15L
1,553 SR
Queue Stats
161W - 161L
1,675 MMR
Solo
Anubis
Anubis
Gold IV
SanguineTygr
Anubis
Gold IV
Level 87
God Stats
8W - 10L
1,470 SR
Queue Stats
539W - 538L
1,242 MMR
Solo
Khepri
Khepri
Bronze IV
Sockfromwalmart_
Khepri
Bronze IV
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 31L
1,370 MMR
Solo
Poseidon
Poseidon
Gold II
harm
Poseidon
Gold II
Level 151
God Stats
6W - 8L
1,812 SR
Queue Stats
94W - 92L
1,693 MMR
Solo
Neith
Neith
Silver I
smurfer5000
Neith
Silver I
Level 100
God Stats
9W - 6L
1,529 SR
Queue Stats
468W - 502L
1,295 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,573 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,517 SR
1,475 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver V
DareDevil1013
Surtr
Silver V
Level 109
God Stats
1W - 0L
1,859 SR
Queue Stats
19W - 29L
1,105 MMR
Party 1
Charybdis
Charybdis
Gold I
Jehovah13
Charybdis
Gold I
Level 127
God Stats
40W - 36L
1,595 SR
Queue Stats
607W - 603L
1,620 MMR
Solo
Horus
Horus
Silver I
cloudy-king83
Horus
Silver I
Level 64
God Stats
3W - 1L
1,299 SR
Queue Stats
128W - 152L
1,367 MMR
Party 1
Zeus
Zeus
Platinum I
joekstormer
Zeus
Platinum I
Level 159
God Stats
9W - 4L
1,332 SR
Queue Stats
324W - 302L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AGC 1107
Awilix
12
2 / 2 / 0
6,175
561
4,470
8,325
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
2 / 5 / 0
6,762
615
6,127
9,785
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 2 / 1
5,310
483
1,158
7,620
3,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
harm
Poseidon
12
4 / 1 / 0
6,990
635
4,034
3,864
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 0
5,383
489
3,483
5,149
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArachneAgniCerberusSusano

VS

Bans
Sun WukongThanatosMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 4 / 4
6,076
552
2,853
7,236
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
4 / 1 / 3
6,789
617
4,131
10,787
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Jehovah13
Charybdis
12
1 / 1 / 1
6,791
617
6,123
5,340
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
3 / 2 / 4
7,441
676
6,948
9,801
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 1
7,122
647
4,926
2,694
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
9
Kills
12
12
Deaths
9
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
4
4
1
L
Awilix
AGC 1107
Awilix
2
2
0
1
W
4
1
3
5.5
W
Charybdis
Jehovah13
Charybdis
1
1
1
1.5
L
Anubis
2
5
0
0.4
L
0
2
1
0.25
W
3
2
4
2.5
L
Poseidon
harm
Poseidon
4
1
0
4
W
2
1
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,272
Damage
24,981
34,743
Taken
35,858
12,687
Mitigated
14,039
7,098
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,853
1,382
0
443
7,236
2,062
0
2,629
4,607
0
26,481
L
Awilix
AGC 1107
Awilix
4,470
1,538
0
1,025
8,325
2,640
0
1,761
6,359
0
56,836
W
4,131
1,087
0
2,439
10,787
5,612
75
2,616
8,171
1,018
32,712
W
Charybdis
Jehovah13
Charybdis
6,123
4,262
0
3,535
5,340
1,480
2,052
839
4,501
0
63,666
L
Anubis
6,127
410
0
3,373
9,785
3,944
0
448
8,564
49,111
1,117
L
1,158
129
356
592
7,620
3,949
0
30
7,450
14,014
769
W
6,948
2,745
160
3,885
9,801
4,192
0
4,667
5,134
3,577
40,860
L
Poseidon
harm
Poseidon
4,034
423
0
1,100
3,864
895
0
2,110
1,663
37,724
0
W
4,926
215
0
1,063
2,694
693
0
1,082
1,612
49,745
1,084
L
3,483
785
0
652
5,149
1,259
0
924
4,151
0
39,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
34,219
387
Minions Killed
381
0
Camps Cleared
0
1,079,836
Distance Traveled
1,145,752
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,076
552
38
3
0
264,418
0
L
Awilix
6,175
561
93
8
0
278,419
2
W
Surtr
6,789
617
52
5
0
242,056
0
W
Charybdis
6,791
617
104
9
0
197,256
2
L
Anubis
6,762
615
90
8
0
200,982
0
L
Khepri
5,310
483
35
3
0
197,045
0
W
Horus
7,441
676
84
8
0
213,304
0
L
Poseidon
6,990
635
98
9
0
222,538
1
W
Zeus
7,122
647
103
9
0
228,718
1
L
Neith
5,383
489
71
6
0
180,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role