Player Matchup

Hades
Hades
Ilkian
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 155L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
KenzyLikeFish
Baron Samedi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,476 Elo+
Solo
Thanatos
Thanatos
Weink0uff
Thanatos
Level 46
God Stats
0W - 2L
1,311 SR
Queue Stats
24W - 42L
1,382 Elo+
Solo
Anhur
Anhur
eFF3kt_01
Anhur
Level 124
God Stats
8W - 11L
1,473 SR
Queue Stats
212W - 209L
1,525 Elo+
Solo
Bacchus
Bacchus
ladriiiii
Bacchus
Level 69
God Stats
1W - 1L
1,560 SR
Queue Stats
155W - 148L
1,431 Elo+
Solo
Team Averages
Level 94
1,469 SR
1,453 Elo+

VS

Team Averages
Level 82
1,514 SR
1,442 Elo+
Hades
Hades
BlAcK_StaR1206
Hades
Level 67
God Stats
27W - 23L
1,397 SR
Queue Stats
76W - 75L
1,377 Elo+
Solo
Olorun
Olorun
ByViking555
Olorun
Level 88
God Stats
4W - 4L
1,553 SR
Queue Stats
45W - 53L
1,434 Elo+
Solo
King Arthur
King Arthur
Pitus-11
King Arthur
Level 66
God Stats
17W - 19L
1,543 SR
Queue Stats
445W - 446L
1,429 Elo+
Solo
Serqet
Serqet
erlion
Serqet
Level 62
God Stats
4W - 4L
1,426 SR
Queue Stats
148W - 122L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
oMisterDo
Kuzenbo
Level 126
God Stats
37W - 25L
1,651 SR
Queue Stats
164W - 164L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ilkian
Hades
17
4 / 3 / 1
10,261
604
12,312
14,032
9,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
KenzyLikeFish
Baron Samedi
16
3 / 6 / 3
9,593
564
5,982
13,166
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Weink0uff
Thanatos
17
6 / 3 / 4
9,592
564
11,892
16,734
7,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
eFF3kt_01
Anhur
14
2 / 6 / 1
8,373
493
9,257
13,672
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ladriiiii
Bacchus
13
0 / 5 / 3
7,744
456
10,332
15,498
16,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
9,772
575
7,834
15,394
6,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
3 / 2 / 5
8,603
506
8,144
11,958
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Pitus-11
King Arthur
16
3 / 5 / 1
10,044
591
10,611
20,880
10,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
erlion
Serqet
17
10 / 1 / 6
9,987
587
10,601
11,691
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
oMisterDo
Kuzenbo
15
4 / 1 / 8
9,505
559
12,281
13,520
13,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
15
Kills
23
23
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
6
3
0.75
W
Olorun
3
2
5
2.75
L
Hades
Ilkian
Hades
4
3
1
1.5
L
Baron Samedi
KenzyLikeFish
Baron Samedi
3
6
3
0.75
W
King Arthur
Pitus-11
King Arthur
3
5
1
0.7
L
Thanatos
Weink0uff
Thanatos
6
3
4
2.67
L
Anhur
eFF3kt_01
Anhur
2
6
1
0.42
W
Serqet
erlion
Serqet
10
1
6
13
L
Bacchus
ladriiiii
Bacchus
0
5
3
0.3
W
Kuzenbo
oMisterDo
Kuzenbo
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,775
Damage
49,471
73,102
Taken
73,443
43,866
Mitigated
39,242
29,434
Healing
24,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,834
342
294
5,779
15,394
6,459
0
4,484
10,910
75,552
1,858
W
Olorun
8,144
5,746
604
5,421
11,958
4,242
2,497
4,725
7,233
66,554
5,233
L
Hades
Ilkian
Hades
12,312
1,938
60
7,470
14,032
9,182
0
538
13,494
68,152
614
L
Baron Samedi
KenzyLikeFish
Baron Samedi
5,982
293
609
2,848
13,166
5,757
0
6,162
6,948
70,777
1,430
W
King Arthur
Pitus-11
King Arthur
10,611
1,993
0
2,816
20,880
10,357
0
12,312
8,568
1,242
78,930
L
Thanatos
Weink0uff
Thanatos
11,892
3,962
0
10,826
16,734
7,204
0
4,617
11,747
0
61,043
L
Anhur
eFF3kt_01
Anhur
9,257
4,487
0
4,624
13,672
4,971
839
6,454
7,156
0
73,249
W
Serqet
erlion
Serqet
10,601
1,935
0
5,483
11,691
4,418
0
1,664
10,027
0
65,899
L
Bacchus
ladriiiii
Bacchus
10,332
1,347
0
2,997
15,498
16,752
192
10,730
4,730
30,850
1,831
W
Kuzenbo
oMisterDo
Kuzenbo
12,281
4,630
0
4,166
13,520
13,766
16
4,577
8,943
36,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,563
Gold Earned
47,911
513
Minions Killed
509
0
Camps Cleared
0
1,626,179
Distance Traveled
1,710,388
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,772
575
145
9
0
314,564
0
W
Olorun
8,603
506
121
7
0
313,165
0
L
Hades
10,261
604
132
8
0
266,352
2
L
Baron Samedi
9,593
564
124
7
0
312,458
5
W
King Arthur
10,044
591
116
7
0
310,593
4
L
Thanatos
9,592
564
96
6
0
406,445
0
L
Anhur
8,373
493
131
8
0
311,161
0
W
Serqet
9,987
587
84
5
0
425,186
0
L
Bacchus
7,744
456
30
2
0
329,763
1
W
Kuzenbo
9,505
559
43
3
0
346,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role