Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
LasagneOp
Zeus
Level 127
God Stats
1W - 0L
1,757 SR
Queue Stats
12W - 9L
1,537 Elo+
Solo
Bastet
Bastet
TrustedByMetro
Bastet
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 48L
1,784 Elo+
Party 1
Bacchus
Bacchus
Yuckcy
Bacchus
Level 29
God Stats
3W - 0L
1,776 SR
Queue Stats
66W - 45L
1,689 Elo+
Party 1
Martichoras
Martichoras
mirrorball
Martichoras
Level 276
God Stats
3W - 0L
1,833 SR
Queue Stats
393W - 193L
1,633 Elo+
Party 1
Team Averages
Level 136
1,673 SR
1,629 Elo+

VS

Team Averages
Level 107
1,368 SR
1,501 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AudiR8-_-
Charon
Level 102
God Stats
0W - 2L
1,042 SR
Queue Stats
116W - 122L
1,538 Elo+
Solo
Surtr
Surtr
Buldawg93
Surtr
Level 159
God Stats
11W - 5L
1,578 SR
Queue Stats
493W - 499L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Looshe
Xing Tian
Level 47
God Stats
1W - 4L
1,219 SR
Queue Stats
233W - 209L
1,498 Elo+
Solo
Hun Batz
Hun Batz
MoistyPhalangies
Hun Batz
Level 85
God Stats
1W - 2L
1,499 SR
Queue Stats
182W - 176L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
6 / 2 / 15
9,305
931
8,522
6,040
2,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
15
2 / 1 / 15
8,679
868
9,772
6,083
2,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 1 / 11
9,599
960
8,491
7,213
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Yuckcy
Bacchus
14
3 / 3 / 12
8,384
838
3,454
10,923
11,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Martichoras
mirrorball
Martichoras
15
4 / 1 / 15
8,837
884
10,841
6,155
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 4 / 3
7,930
793
5,575
6,325
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
AudiR8-_-
Charon
14
0 / 4 / 6
7,342
734
6,135
11,474
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Surtr
Buldawg93
Surtr
10
1 / 4 / 0
5,971
597
970
5,080
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Looshe
Xing Tian
11
0 / 7 / 2
6,606
661
3,242
11,312
9,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 5 / 2
7,512
751
6,468
8,923
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
24
Kills
6
8
Deaths
24
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
2
15
6.75
L
Merlin
 
Merlin
3
4
3
1.13
L
Charon
AudiR8-_-
Charon
0
4
6
0.75
L
Surtr
Buldawg93
Surtr
1
4
0
0.25
W
Zeus
2
1
15
9.5
L
Xing Tian
Looshe
Xing Tian
0
7
2
0.14
L
2
5
2
0.6
W
9
1
11
14.5
W
Bacchus
Yuckcy
Bacchus
3
3
12
3
W
Martichoras
mirrorball
Martichoras
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,080
Damage
22,390
36,414
Taken
43,114
21,851
Mitigated
27,795
12,338
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,522
1,112
289
1,570
6,040
2,442
506
2,965
3,075
18,576
0
L
Merlin
 
Merlin
5,575
118
507
772
6,325
2,102
0
3,039
3,242
20,023
0
L
Charon
AudiR8-_-
Charon
6,135
475
153
2,110
11,474
8,527
0
8,514
2,834
11,900
0
L
Surtr
Buldawg93
Surtr
970
52
74
277
5,080
3,422
0
1,503
3,577
50
2,565
W
Zeus
9,772
444
0
1,157
6,083
2,303
1,002
2,551
3,532
22,785
0
L
Xing Tian
Looshe
Xing Tian
3,242
118
229
269
11,312
9,791
0
3,684
7,570
6,290
185
L
6,468
222
114
172
8,923
3,953
0
4,431
4,330
0
11,608
W
8,491
2,502
1,250
2,386
7,213
2,971
139
2,647
4,566
0
15,321
W
Bacchus
Yuckcy
Bacchus
3,454
355
1,112
3,296
10,923
11,476
0
3,902
7,021
4,366
454
W
Martichoras
mirrorball
Martichoras
10,841
2,785
0
1,278
6,155
2,659
326
2,828
3,327
0
28,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,804
Gold Earned
35,361
126
Minions Killed
75
0
Camps Cleared
0
927,728
Distance Traveled
720,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,305
931
37
4
0
173,996
0
L
Merlin
7,930
793
34
3
0
142,466
0
L
Charon
7,342
734
18
2
0
167,915
0
L
Surtr
5,971
597
2
0
0
121,853
0
W
Zeus
8,679
868
39
4
0
179,578
0
L
Xing Tian
6,606
661
8
1
0
126,181
0
L
Hun Batz
7,512
751
13
1
0
162,152
0
W
Bastet
9,599
960
23
2
0
198,968
0
W
Bacchus
8,384
838
1
0
0
199,949
0
W
Martichoras
8,837
884
26
3
0
175,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role