Player Matchup

Ishtar
Ishtar
CiscoTheSav
Ishtar
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 104L
1,571 Elo+
Party 3
Atlas
Atlas
ErgoProxy_IX
Atlas
Level 150
God Stats
4W - 0L
1,596 SR
Queue Stats
94W - 69L
1,607 Elo+
Party 1
Thoth
Thoth
ExtraRicePls-
Thoth
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 64L
1,664 Elo+
Party 1
Artio
Artio
Extroverts
Artio
Level 129
God Stats
4W - 2L
1,549 SR
Queue Stats
294W - 322L
1,520 Elo+
Solo
Martichoras
Martichoras
WiLLYDiLLASQUiD
Martichoras
Level 168
God Stats
2W - 0L
1,453 SR
Queue Stats
138W - 151L
1,513 Elo+
Party 3
Team Averages
Level 146
1,520 SR
1,575 Elo+

VS

Team Averages
Level 147
1,548 SR
1,525 Elo+
Olorun
Olorun
ArtzyG
Olorun
Level 158
God Stats
2W - 1L
1,874 SR
Queue Stats
90W - 85L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ForesakenHK
Cu Chulainn
Level 163
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 143L
1,497 Elo+
Solo
Xbalanque
Xbalanque
HACKIErobinson
Xbalanque
Level 204
God Stats
19W - 18L
1,356 SR
Queue Stats
932W - 990L
1,438 Elo+
Solo
Chernobog
Chernobog
Justc0ry
Chernobog
Level 147
God Stats
0W - 2L
1,173 SR
Queue Stats
135W - 112L
1,621 Elo+
Party 2
King Arthur
King Arthur
fwutt
King Arthur
Level 61
God Stats
3W - 2L
1,836 SR
Queue Stats
225W - 216L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
9 / 1 / 15
10,208
1,021
10,533
9,888
3,747
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
4 / 3 / 19
8,883
888
10,221
12,943
11,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 2 / 15
9,684
968
9,428
8,266
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
14
3 / 2 / 21
9,551
955
5,806
12,402
12,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
WiLLYDiLLASQUiD
Martichoras
16
5 / 1 / 19
9,427
943
11,607
9,268
3,483
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArtzyG
Olorun
17
3 / 4 / 3
8,762
876
10,984
9,111
3,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cu Chulainn
ForesakenHK
Cu Chulainn
12
0 / 6 / 6
7,210
721
9,486
11,853
10,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
HACKIErobinson
Xbalanque
10
0 / 4 / 2
6,462
646
4,783
5,648
1,664
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chernobog
Justc0ry
Chernobog
16
5 / 6 / 3
9,294
929
10,029
12,089
4,341
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
fwutt
King Arthur
13
1 / 7 / 4
7,179
718
3,632
12,075
5,685
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
27
Kills
9
9
Deaths
27
89
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
ArtzyG
Olorun
3
4
3
1.13
W
Ishtar
9
1
15
16.5
W
4
3
19
4.5
W
6
2
15
6.75
W
Artio
3
2
21
6.75
L
Cu Chulainn
ForesakenHK
Cu Chulainn
0
6
6
0.5
L
Xbalanque
HACKIErobinson
Xbalanque
0
4
2
0.25
L
Chernobog
Justc0ry
Chernobog
5
6
3
1.08
W
Martichoras
WiLLYDiLLASQUiD
Martichoras
5
1
19
14.5
L
King Arthur
fwutt
King Arthur
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,595
Damage
38,914
52,767
Taken
50,776
33,546
Mitigated
25,415
24,005
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ArtzyG
Olorun
10,984
3,711
1,430
2,180
9,111
3,353
0
5,006
4,105
28,623
0
W
Ishtar
10,533
5,653
1,175
3,507
9,888
3,747
1,062
1,683
7,981
0
23,438
W
10,221
3,954
535
1,443
12,943
11,722
413
1,328
11,329
20,154
1,190
W
9,428
419
2,579
3,473
8,266
2,441
1,226
1,881
6,385
26,610
228
W
Artio
5,806
323
4,160
3,638
12,402
12,153
30
3,851
8,467
9,673
1,406
L
Cu Chulainn
ForesakenHK
Cu Chulainn
9,486
698
21
660
11,853
10,372
0
4,744
7,109
0
15,015
L
Xbalanque
HACKIErobinson
Xbalanque
4,783
955
592
524
5,648
1,664
0
2,758
2,890
0
6,337
L
Chernobog
Justc0ry
Chernobog
10,029
5,275
343
2,317
12,089
4,341
0
5,638
6,451
0
22,521
W
Martichoras
WiLLYDiLLASQUiD
Martichoras
11,607
3,716
699
2,796
9,268
3,483
908
2,241
6,861
0
21,803
L
King Arthur
fwutt
King Arthur
3,632
0
91
346
12,075
5,685
0
6,149
5,926
0
7,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,753
Gold Earned
38,907
139
Minions Killed
86
0
Camps Cleared
0
911,934
Distance Traveled
737,038
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,762
876
41
4
0
150,163
0
W
Ishtar
10,208
1,021
24
2
0
184,461
0
W
Atlas
8,883
888
15
2
0
161,147
0
W
Thoth
9,684
968
60
6
0
186,536
0
W
Artio
9,551
955
13
1
0
186,139
0
L
Cu Chulainn
7,210
721
11
1
0
150,519
2
L
Xbalanque
6,462
646
4
0
0
116,743
0
L
Chernobog
9,294
929
20
2
0
164,246
0
W
Martichoras
9,427
943
27
3
0
193,651
0
L
King Arthur
7,179
718
10
1
0
155,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role