Player Matchup

Odin
Odin
 
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HowToChew5Gum
Ares
Level 157
God Stats
0W - 2L
1,293 SR
Queue Stats
53W - 60L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
IamANarcissist
Jing Wei
Level 249
God Stats
6W - 2L
1,696 SR
Queue Stats
118W - 134L
1,521 Elo+
Solo
Persephone
Persephone
LegendsSurvive
Persephone
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,495 Elo+
Party 1
Thor
Thor
Nelsons
Thor
Level 35
God Stats
5W - 12L
1,533 SR
Queue Stats
73W - 82L
1,530 Elo+
Solo
Team Averages
Level 148
1,504 SR
1,507 Elo+

VS

Team Averages
Level 126
1,648 SR
1,563 Elo+
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Coolrunnins
Heimdallr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,722 Elo+
Solo
Ravana
Ravana
Envisionise
Ravana
Level 156
God Stats
7W - 0L
1,915 SR
Queue Stats
38W - 32L
1,561 Elo+
Solo
Janus
Janus
HolyCowMoo
Janus
Level 157
God Stats
3W - 2L
1,501 SR
Queue Stats
40W - 55L
1,454 Elo+
Solo
Mulan
Mulan
ShrimpBoyyyyy
Mulan
Level 156
God Stats
3W - 0L
1,823 SR
Queue Stats
224W - 244L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 2 / 3
5,688
569
2,195
6,641
3,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 0
5,553
555
5,427
11,374
11,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
12
3 / 0 / 1
6,741
674
5,806
4,489
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
LegendsSurvive
Persephone
12
1 / 1 / 0
6,297
630
1,644
3,603
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thor
Nelsons
Thor
10
0 / 5 / 2
5,173
517
3,823
8,469
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 2 / 4
5,653
565
2,616
6,281
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Coolrunnins
Heimdallr
9
0 / 2 / 2
5,245
525
2,997
6,967
2,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
8 / 1 / 1
7,398
740
6,216
5,001
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
12
2 / 1 / 3
6,651
665
3,662
4,257
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 1 / 3
6,652
665
6,023
9,664
6,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
3
1.25
W
Khepri
 
Khepri
1
2
4
1.5
W
Heimdallr
Coolrunnins
Heimdallr
0
2
2
0.5
W
Ravana
8
1
1
8.5
W
Janus
2
1
3
3.5
L
1
5
0
0.2
L
Jing Wei
3
0
1
3.5
L
Persephone
LegendsSurvive
Persephone
1
1
0
1
L
Thor
Nelsons
Thor
0
5
2
0.2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,895
Damage
21,514
34,576
Taken
32,170
18,810
Mitigated
14,123
9,308
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,195
705
0
1,856
6,641
3,165
0
781
5,848
0
20,396
W
Khepri
 
Khepri
2,616
319
0
1,992
6,281
2,797
0
199
6,042
14,839
0
W
Heimdallr
Coolrunnins
Heimdallr
2,997
1,568
0
1,191
6,967
2,083
0
0
6,967
0
28,442
W
Ravana
6,216
2,565
0
2,534
5,001
1,685
46
801
4,110
0
56,967
W
Janus
3,662
515
0
1,971
4,257
1,087
0
557
3,608
51,667
589
L
5,427
1,027
0
1,219
11,374
11,137
0
935
10,439
32,621
0
L
Jing Wei
5,806
4,653
0
2,628
4,489
1,313
993
921
3,568
0
51,874
L
Persephone
LegendsSurvive
Persephone
1,644
179
0
846
3,603
1,014
0
1,077
2,467
45,095
881
L
Thor
Nelsons
Thor
3,823
582
0
2,759
8,469
2,181
0
2,805
5,422
0
34,060
W
6,023
1,031
0
5,041
9,664
6,471
0
5,278
4,386
4,561
37,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,452
Gold Earned
31,599
339
Minions Killed
348
0
Camps Cleared
0
1,112,145
Distance Traveled
1,131,238
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,688
569
30
3
0
262,391
2
W
Khepri
5,653
565
14
1
0
252,665
7
W
Heimdallr
5,245
525
59
6
0
205,077
0
W
Ravana
7,398
740
87
9
0
251,527
0
W
Janus
6,651
665
120
12
0
227,911
0
L
Ares
5,553
555
60
6
0
204,371
0
L
Jing Wei
6,741
674
92
9
0
195,383
0
L
Persephone
6,297
630
96
10
0
213,020
0
L
Thor
5,173
517
61
6
0
236,980
0
W
Mulan
6,652
665
68
7
0
194,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role