Player Matchup

Scylla
Scylla
TotoSeppo
Scylla
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,530 Elo+
Party 2
Mulan
Mulan
johnlost
Mulan
Level 83
God Stats
1W - 1L
1,453 SR
Queue Stats
39W - 32L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
shoowu
Danzaburou
Level 22
God Stats
12W - 11L
1,514 SR
Queue Stats
28W - 21L
1,536 Elo+
Party 2
Team Averages
Level 62
1,489 SR
1,531 Elo+

VS

Team Averages
Level 90
1,598 SR
1,510 Elo+
Agni
Agni
Ato_1030
Agni
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,516 Elo+
Party 1
Neith
Neith
XCVIII98
Neith
Level 53
God Stats
0W - 1L
1,481 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
juangl_tkd
Cthulhu
Level 120
God Stats
1W - 1L
1,814 SR
Queue Stats
108W - 117L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TotoSeppo
Scylla
16
3 / 0 / 7
9,475
790
9,689
5,295
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
johnlost
Mulan
15
3 / 0 / 8
8,943
745
6,068
7,578
7,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
shoowu
Danzaburou
14
5 / 1 / 6
9,414
785
4,625
7,487
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 4 / 1
7,388
616
5,286
5,970
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
XCVIII98
Neith
12
1 / 3 / 0
7,494
625
2,457
6,287
1,772
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
juangl_tkd
Cthulhu
13
0 / 4 / 1
7,846
654
5,728
11,349
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
0
4
1
0.13
W
Scylla
TotoSeppo
Scylla
3
0
7
6.5
L
Neith
XCVIII98
Neith
1
3
0
0.33
W
Mulan
johnlost
Mulan
3
0
8
7
L
Cthulhu
juangl_tkd
Cthulhu
0
4
1
0.13
W
Danzaburou
shoowu
Danzaburou
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,382
Damage
13,471
20,360
Taken
23,606
11,957
Mitigated
12,032
6,245
Healing
2,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,286
574
0
359
5,970
1,694
0
1,440
4,510
26,151
979
W
Scylla
TotoSeppo
Scylla
9,689
937
0
2,114
5,295
1,702
534
2,607
2,415
54,417
1,219
L
Neith
XCVIII98
Neith
2,457
874
0
868
6,287
1,772
0
2,235
4,040
0
17,005
W
Mulan
johnlost
Mulan
6,068
1,126
0
1,992
7,578
7,630
152
3,035
4,277
0
21,452
L
Cthulhu
juangl_tkd
Cthulhu
5,728
248
128
991
11,349
8,566
0
5,907
5,410
33,680
1,187
W
Danzaburou
shoowu
Danzaburou
4,625
890
0
2,139
7,487
2,625
768
3,785
3,524
0
20,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
22,728
179
Minions Killed
142
0
Camps Cleared
0
715,268
Distance Traveled
659,799
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,388
616
56
5
0
226,994
0
W
Scylla
9,475
790
114
10
0
240,513
0
L
Neith
7,494
625
28
2
0
199,774
0
W
Mulan
8,943
745
19
2
0
241,983
0
L
Cthulhu
7,846
654
58
5
0
233,031
4
W
Danzaburou
9,414
785
46
4
0
232,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role