Player Matchup

Janus
Janus
Biggіе
Janus
Level 268
God Stats
2W - 0L
1,862 SR
Queue Stats
498W - 8L
2,197 Elo+
Party 2
Bacchus
Bacchus
Cаlm
Bacchus
Level 154
God Stats
10W - 0L
1,854 SR
Queue Stats
45W - 1L
2,047 Elo+
Party 2
Chaac
Chaac
Smоl
Chaac
Level 268
God Stats
12W - 1L
1,917 SR
Queue Stats
527W - 8L
2,208 Elo+
Party 2
Team Averages
Level 230
1,877 SR
2,151 Elo+

VS

Team Averages
Level 136
1,471 SR
1,597 Elo+
Mulan
Mulan
DopestMoonlight
Mulan
Level 159
God Stats
8W - 10L
1,569 SR
Queue Stats
419W - 381L
1,629 Elo+
Solo
Janus
Janus
TDmC BRAVO
Janus
Level 125
God Stats
8W - 12L
1,525 SR
Queue Stats
207W - 210L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
TDmC STAIN
Sylvanus
Level 123
God Stats
22W - 29L
1,318 SR
Queue Stats
230W - 233L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Biggіе
Janus
17
6 / 0 / 6
10,545
879
11,666
4,772
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Cаlm
Bacchus
13
1 / 1 / 9
8,419
702
8,499
12,237
13,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Smоl
Chaac
15
5 / 0 / 6
9,297
775
9,925
11,219
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,083
674
8,514
14,610
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
13
0 / 5 / 1
7,854
655
8,061
6,847
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
TDmC STAIN
Sylvanus
13
0 / 3 / 1
7,522
627
4,112
11,930
11,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
Biggіе
Janus
6
0
6
9
W
Bacchus
Cаlm
Bacchus
1
1
9
5.5
L
1
4
0
0.25
W
Chaac
Smоl
Chaac
5
0
6
8
L
Janus
0
5
1
0.1
L
Sylvanus
TDmC STAIN
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,090
Damage
20,687
28,228
Taken
33,387
24,031
Mitigated
26,043
8,195
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Biggіе
Janus
11,666
1,351
0
2,136
4,772
1,551
560
2,073
2,407
63,691
665
W
Bacchus
Cаlm
Bacchus
8,499
616
0
2,529
12,237
13,670
0
4,415
7,064
15,205
1,494
L
8,514
1,688
0
2,382
14,610
12,090
0
7,322
6,036
0
32,412
W
Chaac
Smоl
Chaac
9,925
483
0
3,530
11,219
8,810
275
4,671
5,769
0
26,655
L
Janus
8,061
155
0
271
6,847
2,643
0
4,102
2,345
38,377
0
L
Sylvanus
TDmC STAIN
Sylvanus
4,112
748
1,459
2,725
11,930
11,310
0
5,809
5,045
13,934
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
23,459
183
Minions Killed
158
0
Camps Cleared
0
774,116
Distance Traveled
672,966
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,545
879
135
11
0
263,165
0
W
Bacchus
8,419
702
12
1
0
246,482
0
L
Mulan
8,083
674
61
5
0
231,038
0
W
Chaac
9,297
775
36
3
0
264,469
2
L
Janus
7,854
655
83
7
0
215,451
0
L
Sylvanus
7,522
627
14
1
0
226,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role