Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ConnorC4433
Nox
Level 120
God Stats
1W - 8L
1,225 SR
Queue Stats
350W - 331L
1,508 Elo+
Solo
Pele
Pele
Dracaaryss
Pele
Level 124
God Stats
2W - 3L
1,677 SR
Queue Stats
401W - 388L
1,474 Elo+
Solo
Athena
Athena
Reddeano
Athena
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,493 Elo+
Solo
Tyr
Tyr
luigi2234
Tyr
Level 99
God Stats
0W - 1L
1,561 SR
Queue Stats
59W - 63L
1,440 Elo+
Solo
Team Averages
Level 119
1,493 SR
1,483 Elo+

VS

Team Averages
Level 116
1,542 SR
1,503 Elo+
Cu Chulainn
Cu Chulainn
Hreiðmarr
Cu Chulainn
Level 147
God Stats
22W - 26L
1,494 SR
Queue Stats
230W - 207L
1,468 Elo+
Party 1
Janus
Janus
KleindKo
Janus
Level 103
God Stats
4W - 1L
1,800 SR
Queue Stats
115W - 98L
1,515 Elo+
Solo
Sol
Sol
Rubishoot
Sol
Level 109
God Stats
2W - 8L
1,024 SR
Queue Stats
196W - 183L
1,487 Elo+
Solo
Horus
Horus
ShRooR
Horus
Level 150
God Stats
6W - 6L
1,566 SR
Queue Stats
232W - 222L
1,511 Elo+
Solo
Hun Batz
Hun Batz
noah0314
Hun Batz
Level 69
God Stats
11W - 5L
1,825 SR
Queue Stats
318W - 299L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 0 / 0
5,549
617
3,554
3,174
864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,665
518
1,315
3,862
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
4,857
540
1,608
6,283
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
Reddeano
Athena
8
0 / 1 / 2
4,912
546
1,969
6,180
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,581
509
3,270
8,041
2,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hreiðmarr
Cu Chulainn
11
3 / 0 / 1
6,539
727
5,281
5,494
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
KleindKo
Janus
10
3 / 0 / 0
6,045
672
2,243
1,488
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,808
534
1,585
4,043
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
ShRooR
Horus
8
0 / 0 / 3
5,106
567
2,960
6,067
3,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
noah0314
Hun Batz
10
2 / 1 / 3
5,606
623
3,013
5,983
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
0
0
2
L
0
3
0
0
L
0
1
0
0
W
Cu Chulainn
Hreiðmarr
Cu Chulainn
3
0
1
3.5
W
Janus
KleindKo
Janus
3
0
0
3
L
Athena
Reddeano
Athena
0
1
2
1
W
0
1
1
0.5
W
Horus
ShRooR
Horus
0
0
3
1.5
L
0
3
0
0
W
Hun Batz
noah0314
Hun Batz
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,716
Damage
15,082
27,540
Taken
23,075
11,465
Mitigated
8,692
8,315
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,554
2,127
0
2,151
3,174
864
26
625
2,549
0
42,482
L
1,315
130
0
610
3,862
1,111
0
1,202
2,550
26,811
0
L
1,608
406
0
1,042
6,283
2,074
0
475
5,779
0
40,703
W
Cu Chulainn
Hreiðmarr
Cu Chulainn
5,281
884
0
1,689
5,494
2,832
0
148
5,346
3,200
42,730
W
Janus
KleindKo
Janus
2,243
244
0
364
1,488
386
0
505
983
32,753
818
L
Athena
Reddeano
Athena
1,969
872
0
1,837
6,180
4,474
0
1,245
4,903
14,232
0
W
1,585
606
0
1,509
4,043
654
0
655
3,388
26,822
2,152
W
Horus
ShRooR
Horus
2,960
978
400
2,922
6,067
3,188
0
2,124
3,943
0
10,743
L
3,270
525
0
2,675
8,041
2,942
0
425
7,616
0
28,032
W
Hun Batz
noah0314
Hun Batz
3,013
1,026
0
2,921
5,983
1,632
0
342
5,641
0
34,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
28,104
292
Minions Killed
284
0
Camps Cleared
0
892,497
Distance Traveled
992,461
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,549
617
73
8
0
160,208
2
L
Nox
4,665
518
54
6
0
174,049
0
L
Pele
4,857
540
80
9
0
203,895
0
W
Cu Chulainn
6,539
727
80
9
0
179,996
2
W
Janus
6,045
672
76
8
0
202,561
2
L
Athena
4,912
546
30
3
0
199,892
2
W
Sol
4,808
534
51
6
0
187,450
0
W
Horus
5,106
567
16
2
0
201,459
3
L
Tyr
4,581
509
55
6
0
154,453
2
W
Hun Batz
5,606
623
61
7
0
220,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role