Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 155
God Stats
119W - 101L
1,586 SR
Queue Stats
207W - 200L
1,486 Elo+
Solo
Janus
Janus
Ricerdoforever
Janus
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 42L
1,460 Elo+
Party 1
Olorun
Olorun
Rusildo3O
Olorun
Level 16
God Stats
2W - 2L
1,793 SR
Queue Stats
12W - 22L
1,419 Elo+
Party 1
Medusa
Medusa
VtoRm
Medusa
Level 178
God Stats
2W - 1L
1,483 SR
Queue Stats
145W - 154L
1,412 Elo+
Solo
Team Averages
Level 104
1,572 SR
1,456 Elo+

VS

Team Averages
Level 105
1,525 SR
1,476 Elo+
Thanatos
Thanatos
AkaLeProfanateur
Thanatos
Level 67
God Stats
8W - 13L
1,504 SR
Queue Stats
66W - 71L
1,506 Elo+
Solo
Skadi
Skadi
Mubelsjedenn
Skadi
Level 127
God Stats
37W - 25L
1,619 SR
Queue Stats
61W - 43L
1,505 Elo+
Solo
Nu Wa
Nu Wa
TCrimson94
Nu Wa
Level 146
God Stats
16W - 12L
1,504 SR
Queue Stats
148W - 150L
1,404 Elo+
Solo
Eset
Eset
bombo12
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
coccolino25
Erlang Shen
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
7 / 0 / 5
8,499
654
6,511
12,898
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Cthulhu
Heldasmos
Cthulhu
13
5 / 0 / 8
8,892
684
8,364
9,798
6,515
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
2 / 1 / 2
8,358
643
5,563
7,234
2,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Rusildo3O
Olorun
13
3 / 1 / 6
7,950
612
5,196
5,762
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
VtoRm
Medusa
15
6 / 0 / 2
9,918
763
9,383
7,587
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,787
445
4,200
11,786
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 1
6,171
475
5,228
8,437
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
12
1 / 3 / 0
6,398
492
6,086
6,187
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
bombo12
Eset
10
0 / 5 / 2
5,988
461
3,658
10,102
6,583
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
coccolino25
Erlang Shen
10
0 / 5 / 0
5,681
437
2,985
12,172
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
23
Kills
2
2
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
5
9.5
L
0
5
0
0
W
Cthulhu
Heldasmos
Cthulhu
5
0
8
9
L
1
5
1
0.3
W
2
1
2
3
W
Olorun
Rusildo3O
Olorun
3
1
6
6
L
Nu Wa
1
3
0
0.33
W
Medusa
VtoRm
Medusa
6
0
2
7
L
Eset
bombo12
Eset
0
5
2
0.2
L
Erlang Shen
coccolino25
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,017
Damage
22,157
43,279
Taken
48,684
18,715
Mitigated
23,943
17,041
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,511
1,667
0
6,762
12,898
5,046
0
1,830
11,068
0
53,105
L
4,200
450
0
6,180
11,786
4,410
0
779
11,007
0
41,987
W
Cthulhu
Heldasmos
Cthulhu
8,364
445
216
3,997
9,798
6,515
350
2,628
7,170
39,722
2,416
L
5,228
1,977
0
560
8,437
2,765
0
5,508
2,929
0
36,815
W
5,563
530
0
2,867
7,234
2,417
0
3,303
3,931
61,718
1,275
W
Olorun
Rusildo3O
Olorun
5,196
2,219
210
1,085
5,762
1,982
1,659
2,543
3,219
40,478
512
L
Nu Wa
6,086
1,947
0
1,154
6,187
1,574
0
3,700
2,487
38,825
0
W
Medusa
VtoRm
Medusa
9,383
4,109
0
1,904
7,587
2,755
2,372
506
7,081
0
73,969
L
Eset
bombo12
Eset
3,658
688
325
2,051
10,102
6,583
0
6,425
3,677
23,018
0
L
Erlang Shen
coccolino25
Erlang Shen
2,985
1,445
0
2,432
12,172
8,611
0
2,467
9,705
0
20,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,617
Gold Earned
30,025
444
Minions Killed
265
0
Camps Cleared
0
1,453,400
Distance Traveled
1,275,391
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,499
654
96
7
0
321,380
0
L
Thanatos
5,787
445
69
5
0
236,187
0
W
Cthulhu
8,892
684
53
4
0
290,918
2
L
Skadi
6,171
475
56
4
0
248,588
0
W
Janus
8,358
643
103
8
0
351,889
0
W
Olorun
7,950
612
78
6
0
260,000
0
L
Nu Wa
6,398
492
62
5
0
252,197
0
W
Medusa
9,918
763
114
9
0
229,213
2
L
Eset
5,988
461
41
3
0
258,777
0
L
Erlang Shen
5,681
437
37
3
0
279,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role