Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HaqTheRipper
Arachne
Level 119
God Stats
3W - 4L
1,601 SR
Queue Stats
148W - 146L
1,467 Elo+
Solo
Sol
Sol
Rubishoot
Sol
Level 109
God Stats
2W - 8L
1,065 SR
Queue Stats
196W - 183L
1,508 Elo+
Solo
Artio
Artio
TTVXOBO1987
Artio
Level 89
God Stats
7W - 9L
1,313 SR
Queue Stats
809W - 832L
1,480 Elo+
Solo
Team Averages
Level 90
1,396 SR
1,491 Elo+

VS

Team Averages
Level 119
1,596 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Blanco9
Ymir
Level 127
God Stats
6W - 1L
1,958 SR
Queue Stats
130W - 126L
1,595 Elo+
Solo
Kukulkan
Kukulkan
CekiLPic
Kukulkan
Level 155
God Stats
2W - 0L
1,495 SR
Queue Stats
34W - 26L
1,497 Elo+
Solo
Arachne
Arachne
GenetiK Rage
Arachne
Level 84
God Stats
311W - 246L
1,557 SR
Queue Stats
1,080W - 1,066L
1,448 Elo+
Solo
Jormungandr
Jormungandr
rlySid
Jormungandr
Level 103
God Stats
9W - 8L
1,472 SR
Queue Stats
261W - 262L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 4 / 0
6,044
549
3,689
9,308
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Eset
 
Eset
11
1 / 1 / 0
5,538
503
3,055
4,354
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
HaqTheRipper
Arachne
9
0 / 4 / 1
5,010
455
3,171
11,388
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 4 / 2
5,856
532
7,003
7,318
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 3 / 2
5,248
477
4,946
11,489
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 2
5,752
523
6,625
6,292
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
Blanco9
Ymir
13
6 / 1 / 0
7,926
721
8,162
6,748
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
CekiLPic
Kukulkan
11
1 / 1 / 0
6,052
550
3,300
3,372
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GenetiK Rage
Arachne
11
4 / 1 / 2
6,316
574
5,970
9,598
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
rlySid
Jormungandr
10
2 / 2 / 3
6,117
556
3,906
9,521
5,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
16
16
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
0
0.25
L
Eset
 
Eset
1
1
0
1
W
Neith
 
Neith
3
1
2
4
W
Ymir
Blanco9
Ymir
6
1
0
6
W
Kukulkan
CekiLPic
Kukulkan
1
1
0
1
W
Arachne
GenetiK Rage
Arachne
4
1
2
5
L
Arachne
HaqTheRipper
Arachne
0
4
1
0.13
L
1
4
2
0.5
L
2
3
2
1
W
Jormungandr
rlySid
Jormungandr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
27,963
43,857
Taken
35,531
16,680
Mitigated
14,012
17,492
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,689
989
0
2,442
9,308
3,763
0
5,717
3,243
28,190
11,555
L
Eset
 
Eset
3,055
100
0
1,549
4,354
1,133
0
1,376
2,774
32,782
0
W
Neith
 
Neith
6,625
2,664
0
2,245
6,292
1,811
0
3,841
2,225
0
34,906
W
Ymir
Blanco9
Ymir
8,162
2,217
0
2,638
6,748
2,550
0
3,305
3,443
53,967
1,221
W
Kukulkan
CekiLPic
Kukulkan
3,300
155
0
467
3,372
1,071
0
1,908
1,403
34,031
467
W
Arachne
GenetiK Rage
Arachne
5,970
4,628
0
4,075
9,598
3,415
0
2,278
7,135
0
48,851
L
Arachne
HaqTheRipper
Arachne
3,171
1,954
0
5,812
11,388
3,331
0
2,554
8,672
0
32,838
L
7,003
3,867
0
2,842
7,318
2,081
868
2,396
4,880
42,124
3,228
L
4,946
564
240
4,607
11,489
6,372
0
2,456
8,993
22,225
0
W
Jormungandr
rlySid
Jormungandr
3,906
1,340
0
1,038
9,521
5,165
0
6,194
3,111
24,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
32,163
318
Minions Killed
383
0
Camps Cleared
0
1,028,400
Distance Traveled
1,086,933
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,044
549
75
7
0
184,425
4
L
Eset
5,538
503
64
6
0
190,581
0
W
Neith
5,752
523
65
6
0
237,259
0
W
Ymir
7,926
721
119
11
0
215,853
0
W
Kukulkan
6,052
550
90
8
0
199,875
2
W
Arachne
6,316
574
74
7
0
224,440
0
L
Arachne
5,010
455
65
6
0
243,768
0
L
Sol
5,856
532
88
8
0
201,274
0
L
Artio
5,248
477
26
2
0
208,352
3
W
Jormungandr
6,117
556
35
3
0
209,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role