Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
NpSkully
Zeus
Level 149
God Stats
1W - 2L
1,674 SR
Queue Stats
57W - 49L
1,522 Elo+
Party 2
Lancelot
Lancelot
SkellyPopeNagash
Lancelot
Level 129
God Stats
0W - 2L
1,301 SR
Queue Stats
57W - 48L
1,522 Elo+
Party 2
Mulan
Mulan
SmokinADoink
Mulan
Level 127
God Stats
8W - 5L
1,610 SR
Queue Stats
96W - 128L
1,430 Elo+
Solo
Ne Zha
Ne Zha
Sosuke aizen863
Ne Zha
Level 68
God Stats
2W - 8L
1,421 SR
Queue Stats
212W - 198L
1,251 Elo+
Solo
Team Averages
Level 136
1,501 SR
1,445 Elo+

VS

Team Averages
Level 111
1,487 SR
1,390 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
InKb0ii_T
Atlas
Level 104
God Stats
21W - 9L
1,484 SR
Queue Stats
73W - 76L
1,350 Elo+
Party 1
Chaac
Chaac
TommyHillGillie
Chaac
Level 93
God Stats
10W - 8L
1,410 SR
Queue Stats
93W - 89L
1,396 Elo+
Party 1
Izanami
Izanami
WidgeMongler
Izanami
Level 89
God Stats
12W - 3L
1,565 SR
Queue Stats
21W - 13L
1,367 Elo+
Solo
Hun Batz
Hun Batz
iimplicit-_
Hun Batz
Level 101
God Stats
8W - 3L
1,477 SR
Queue Stats
96W - 97L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 6 / 0
5,124
512
7,303
7,684
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zeus
10
1 / 3 / 0
5,630
563
980
4,390
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,102
510
2,078
5,327
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 1
6,748
675
6,049
9,623
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 4 / 1
4,476
448
2,548
5,256
1,947
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
4 / 0 / 5
6,702
670
6,343
6,476
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
InKb0ii_T
Atlas
9
0 / 3 / 2
4,678
468
3,150
6,372
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
6 / 0 / 4
5,795
580
5,623
9,121
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
WidgeMongler
Izanami
10
3 / 0 / 4
6,319
632
2,498
6,553
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
iimplicit-_
Hun Batz
9
4 / 1 / 1
5,515
552
1,768
5,881
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
17
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
0
0.17
W
Cliodhna
 
Cliodhna
4
0
5
6.5
W
Atlas
InKb0ii_T
Atlas
0
3
2
0.33
L
Zeus
1
3
0
0.33
L
0
2
1
0.25
L
2
2
1
1.25
L
0
4
1
0.13
W
6
0
4
8
W
Izanami
WidgeMongler
Izanami
3
0
4
5
W
Hun Batz
iimplicit-_
Hun Batz
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
19,382
32,280
Taken
34,403
10,431
Mitigated
14,458
5,601
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,303
2,950
0
1,613
7,684
1,985
0
0
7,684
0
34,266
W
Cliodhna
 
Cliodhna
6,343
1,354
0
2,061
6,476
2,134
0
882
5,594
0
59,747
W
Atlas
InKb0ii_T
Atlas
3,150
1,249
0
1,289
6,372
2,999
0
98
6,274
15,826
972
L
Zeus
980
227
0
831
4,390
929
0
0
4,390
28,186
0
L
2,078
476
16
426
5,327
2,056
0
0
5,327
0
31,312
L
6,049
983
0
2,109
9,623
3,514
0
2,426
6,495
0
47,552
L
2,548
1,106
52
554
5,256
1,947
0
0
5,256
0
16,664
W
5,623
2,114
0
3,563
9,121
5,664
0
0
9,121
0
22,558
W
Izanami
WidgeMongler
Izanami
2,498
1,634
0
1,350
6,553
1,921
0
0
6,553
0
42,324
W
Hun Batz
iimplicit-_
Hun Batz
1,768
386
104
2,746
5,881
1,740
0
0
5,881
0
26,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
29,009
308
Minions Killed
288
0
Camps Cleared
0
1,027,032
Distance Traveled
1,059,086
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,124
512
56
6
0
179,158
0
W
Cliodhna
6,702
670
112
11
0
245,910
2
W
Atlas
4,678
468
19
2
0
177,679
3
L
Zeus
5,630
563
70
7
0
197,872
2
L
Lancelot
5,102
510
58
6
0
265,325
0
L
Mulan
6,748
675
99
10
0
195,440
2
L
Ne Zha
4,476
448
25
3
0
189,237
0
W
Chaac
5,795
580
27
3
0
225,177
0
W
Izanami
6,319
632
86
9
0
200,165
0
W
Hun Batz
5,515
552
44
4
0
210,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role