Player Matchup

Jing Wei
Jing Wei
All Dilligence
Jing Wei
Level 155
God Stats
1W - 2L
1,272 SR
Queue Stats
232W - 221L
1,481 Elo+
Solo
Ymir
Ymir
FatCocnut
Ymir
Level 82
God Stats
7W - 2L
1,707 SR
Queue Stats
50W - 44L
1,473 Elo+
Solo
Chaac
Chaac
Rdr4go
Chaac
Level 117
God Stats
3W - 1L
1,682 SR
Queue Stats
153W - 126L
1,529 Elo+
Party 1
Chang'e
Chang'e
XxEL_PTO_7w7xX
Chang'e
Level 154
God Stats
11W - 9L
1,658 SR
Queue Stats
92W - 84L
1,480 Elo+
Party 1
Fenrir
Fenrir
Ybiky
Fenrir
Level 152
God Stats
4W - 2L
1,611 SR
Queue Stats
64W - 63L
1,505 Elo+
Solo
Team Averages
Level 132
1,586 SR
1,494 Elo+

VS

Team Averages
Level 115
1,576 SR
1,513 Elo+
Eset
Eset
ExTaZz_StoRaK
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,523 Elo+
Solo
Anhur
Anhur
ScuzzyZZ
Anhur
Level 123
God Stats
12W - 10L
1,593 SR
Queue Stats
113W - 108L
1,533 Elo+
Solo
Xing Tian
Xing Tian
Toothyua
Xing Tian
Level 97
God Stats
0W - 3L
1,371 SR
Queue Stats
23W - 27L
1,457 Elo+
Solo
Awilix
Awilix
gowonn
Awilix
Level 156
God Stats
2W - 1L
1,800 SR
Queue Stats
158W - 152L
1,549 Elo+
Solo
Danzaburou
Danzaburou
raftrats
Danzaburou
Level 69
God Stats
12W - 8L
1,614 SR
Queue Stats
163W - 132L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 2 / 1
7,640
588
6,599
7,938
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
12
1 / 3 / 5
7,088
545
3,556
9,298
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Rdr4go
Chaac
15
5 / 2 / 1
9,228
710
8,950
11,428
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
9 / 1 / 2
8,924
686
10,868
5,570
1,724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Ybiky
Fenrir
11
0 / 3 / 4
6,744
519
3,106
9,970
6,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,105
470
2,336
7,400
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ScuzzyZZ
Anhur
11
0 / 5 / 1
6,645
511
3,879
11,347
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Toothyua
Xing Tian
10
1 / 0 / 6
6,366
490
4,965
10,643
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
gowonn
Awilix
12
7 / 3 / 2
7,280
560
10,072
9,470
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
raftrats
Danzaburou
11
2 / 3 / 4
6,582
506
6,136
6,956
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
16
Kills
11
11
Deaths
16
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
2
1
0.75
L
1
5
1
0.3
W
Ymir
1
3
5
1.17
W
Chaac
Rdr4go
Chaac
5
2
1
2.75
L
Anhur
ScuzzyZZ
Anhur
0
5
1
0.1
L
Xing Tian
Toothyua
Xing Tian
1
0
6
4
W
9
1
2
10
W
Fenrir
Ybiky
Fenrir
0
3
4
0.67
L
Awilix
gowonn
Awilix
7
3
2
2.67
L
Danzaburou
raftrats
Danzaburou
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
27,388
44,204
Taken
45,816
23,368
Mitigated
16,698
15,818
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,599
4,767
0
4,310
7,938
2,590
0
1,326
6,612
0
67,310
L
2,336
303
0
1,075
7,400
1,772
0
4,409
2,991
39,337
0
W
Ymir
3,556
831
0
2,932
9,298
3,464
0
1,766
7,532
42,090
992
W
Chaac
Rdr4go
Chaac
8,950
387
0
2,391
11,428
9,590
0
0
11,428
0
67,991
L
Anhur
ScuzzyZZ
Anhur
3,879
2,254
0
3,747
11,347
3,564
0
205
11,142
0
41,563
L
Xing Tian
Toothyua
Xing Tian
4,965
198
0
2,103
10,643
6,849
0
2,536
8,107
18,541
611
W
10,868
1,071
1,720
2,773
5,570
1,724
0
1,762
3,808
55,823
2,846
W
Fenrir
Ybiky
Fenrir
3,106
798
0
1,692
9,970
6,000
0
2,578
7,392
0
18,696
L
Awilix
gowonn
Awilix
10,072
4,173
0
634
9,470
2,572
0
4,762
4,708
0
43,218
L
Danzaburou
raftrats
Danzaburou
6,136
2,036
0
2,194
6,956
1,941
0
2,262
4,694
0
41,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
32,978
414
Minions Killed
342
0
Camps Cleared
0
1,300,059
Distance Traveled
1,282,572
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,640
588
119
9
0
242,590
1
L
Eset
6,105
470
81
6
0
210,727
4
W
Ymir
7,088
545
65
5
0
252,638
0
W
Chaac
9,228
710
112
9
0
265,127
3
L
Anhur
6,645
511
101
8
0
227,424
0
L
Xing Tian
6,366
490
25
2
0
287,792
0
W
Chang'e
8,924
686
95
7
0
273,549
0
W
Fenrir
6,744
519
23
2
0
266,155
2
L
Awilix
7,280
560
63
5
0
315,694
0
L
Danzaburou
6,582
506
72
6
0
240,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role