Player Matchup

Ares
Ares
Christianell1927
Ares
Level 102
God Stats
1W - 1L
1,650 SR
Queue Stats
85W - 78L
1,458 Elo+
Solo
Nike
Nike
El-Bronko0502
Nike
Level 38
God Stats
4W - 5L
1,476 SR
Queue Stats
9W - 29L
1,228 Elo+
Solo
Izanami
Izanami
ItzzMibble
Izanami
Level 98
God Stats
12W - 9L
1,546 SR
Queue Stats
474W - 460L
1,402 Elo+
Solo
Poseidon
Poseidon
juvetroppoforte
Poseidon
Level 96
God Stats
48W - 38L
1,584 SR
Queue Stats
422W - 412L
1,482 Elo+
Solo
Aphrodite
Aphrodite
moon_fight09
Aphrodite
Level 48
God Stats
6W - 3L
1,732 SR
Queue Stats
66W - 69L
1,476 Elo+
Solo
Team Averages
Level 76
1,598 SR
1,409 Elo+

VS

Team Averages
Level 110
1,639 SR
1,503 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Grovelment
Bakasura
Level 28
God Stats
11W - 4L
1,770 SR
Queue Stats
40W - 22L
1,643 Elo+
Party 1
Artemis
Artemis
HoodFighter2
Artemis
Level 109
God Stats
12W - 5L
1,585 SR
Queue Stats
153W - 145L
1,436 Elo+
Solo
Nu Wa
Nu Wa
TanoPalermitano
Nu Wa
Level 68
God Stats
6W - 4L
1,669 SR
Queue Stats
51W - 69L
1,403 Elo+
Solo
Sylvanus
Sylvanus
Vampirepineapple
Sylvanus
Level 183
God Stats
59W - 39L
1,674 SR
Queue Stats
175W - 124L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,524
452
2,139
8,798
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
4,784
478
2,188
5,368
2,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ItzzMibble
Izanami
11
0 / 1 / 1
5,888
589
2,649
6,906
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
9
2 / 7 / 1
5,337
534
5,162
9,645
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
moon_fight09
Aphrodite
11
2 / 2 / 1
5,975
598
2,941
7,236
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 0 / 0
7,979
798
5,205
5,548
2,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
Grovelment
Bakasura
13
7 / 1 / 2
6,939
694
5,709
10,101
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
HoodFighter2
Artemis
11
0 / 1 / 3
5,906
591
4,603
5,300
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 2 / 5
6,295
630
6,228
4,837
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 1
6,299
630
4,879
4,385
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
18
18
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
0
5
L
0
5
2
0.2
L
0
3
0
0
W
Bakasura
Grovelment
Bakasura
7
1
2
8
W
Artemis
HoodFighter2
Artemis
0
1
3
1.5
L
Izanami
ItzzMibble
Izanami
0
1
1
0.5
W
1
2
5
1.75
W
5
0
1
5.5
L
Poseidon
2
7
1
0.36
L
Aphrodite
moon_fight09
Aphrodite
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,079
Damage
26,624
37,953
Taken
30,171
12,002
Mitigated
11,443
8,699
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,205
740
0
3,434
5,548
2,928
0
628
4,545
50,753
4,108
L
2,139
0
0
679
8,798
3,625
0
4,466
4,093
5,466
0
L
2,188
334
0
944
5,368
2,111
0
3,592
1,776
0
17,135
W
Bakasura
Grovelment
Bakasura
5,709
4,276
0
3,534
10,101
3,842
66
2,305
7,796
0
44,205
W
Artemis
HoodFighter2
Artemis
4,603
1,756
0
3,046
5,300
1,556
184
1,077
4,223
0
34,311
L
Izanami
ItzzMibble
Izanami
2,649
1,447
0
2,586
6,906
2,048
0
903
6,003
0
51,666
W
6,228
2,368
0
1,810
4,837
1,351
28
3,625
1,212
32,593
0
W
4,879
2,127
348
2,237
4,385
1,766
0
2,572
1,813
29,673
9,350
L
Poseidon
5,162
1,159
0
1,026
9,645
2,642
0
3,223
5,757
38,722
1,512
L
Aphrodite
moon_fight09
Aphrodite
2,941
413
75
3,389
7,236
1,576
0
3,665
3,157
38,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,508
Gold Earned
33,418
292
Minions Killed
391
0
Camps Cleared
0
985,095
Distance Traveled
1,058,555
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,979
798
115
12
0
206,185
0
L
Ares
4,524
452
15
2
0
225,260
0
L
Nike
4,784
478
30
3
0
180,262
4
W
Bakasura
6,939
694
101
10
0
271,437
0
W
Artemis
5,906
591
58
6
0
190,773
1
L
Izanami
5,888
589
97
10
0
202,499
0
W
Nu Wa
6,295
630
52
5
0
187,122
0
W
Sylvanus
6,299
630
65
7
0
203,038
1
L
Poseidon
5,337
534
81
8
0
198,981
0
L
Aphrodite
5,975
598
69
7
0
178,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role