Player Matchup

Bellona
Bellona
Mr Realo Man
Bellona
Level 157
God Stats
3W - 1L
1,535 SR
Queue Stats
341W - 359L
1,614 Elo+
Party 1
Medusa
Medusa
SHUMLANI
Medusa
Level 55
God Stats
1W - 1L
1,309 SR
Queue Stats
28W - 45L
1,382 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jüngler
Tsukuyomi
Level 175
God Stats
6W - 8L
1,433 SR
Queue Stats
130W - 179L
1,488 Elo+
Party 1
Thoth
Thoth
problemfdu
Thoth
Level 157
God Stats
1W - 0L
1,599 SR
Queue Stats
36W - 63L
1,404 Elo+
Party 1
Horus
Horus
xxSidewayz
Horus
Level 143
God Stats
11W - 3L
1,541 SR
Queue Stats
201W - 257L
1,545 Elo+
Party 1
Team Averages
Level 137
1,483 SR
1,487 Elo+

VS

Team Averages
Level 135
1,652 SR
1,599 Elo+
Atlas
Atlas
Discard
Atlas
Level 145
God Stats
3W - 2L
1,672 SR
Queue Stats
62W - 44L
1,593 Elo+
Solo
Heimdallr
Heimdallr
FatKidHatchet
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,640 Elo+
Solo
Awilix
Awilix
NamesTaylor
Awilix
Level 148
God Stats
3W - 1L
1,958 SR
Queue Stats
67W - 73L
1,520 Elo+
Solo
King Arthur
King Arthur
PurpASlurp
King Arthur
Level 164
God Stats
51W - 50L
1,574 SR
Queue Stats
624W - 557L
1,656 Elo+
Solo
Ra
Ra
ShinyCactuar
Ra
Level 175
God Stats
22W - 18L
1,555 SR
Queue Stats
282W - 243L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mr Realo Man
Bellona
6
0 / 0 / 1
3,444
689
1,483
3,783
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
SHUMLANI
Medusa
7
1 / 0 / 2
3,700
740
1,986
1,868
453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
jüngler
Tsukuyomi
6
1 / 2 / 0
3,409
682
2,352
4,510
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
6
0 / 1 / 0
3,437
687
745
1,289
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
6
2 / 0 / 1
3,999
800
1,426
2,433
968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Discard
Atlas
3
0 / 2 / 0
2,745
549
614
2,874
1,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
FatKidHatchet
Heimdallr
5
0 / 1 / 0
2,994
599
973
2,405
555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
6
1 / 0 / 1
3,409
682
822
2,833
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PurpASlurp
King Arthur
7
1 / 1 / 0
3,756
751
3,210
4,028
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 0 / 1
3,677
735
1,469
1,470
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
Discard
Atlas
0
2
0
0
L
Heimdallr
FatKidHatchet
Heimdallr
0
1
0
0
W
Bellona
Mr Realo Man
Bellona
0
0
1
0.5
L
Awilix
1
0
1
1.5
L
King Arthur
PurpASlurp
King Arthur
1
1
0
1
W
Medusa
SHUMLANI
Medusa
1
0
2
2
L
1
0
1
1.5
W
Tsukuyomi
jüngler
Tsukuyomi
1
2
0
0.5
W
Thoth
0
1
0
0
W
Horus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,992
Damage
7,088
13,883
Taken
13,610
5,420
Mitigated
4,626
6,077
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Discard
Atlas
614
150
0
438
2,874
1,053
0
0
2,874
3,414
0
L
Heimdallr
FatKidHatchet
Heimdallr
973
559
0
248
2,405
555
0
0
2,405
0
13,137
W
Bellona
Mr Realo Man
Bellona
1,483
348
0
2,150
3,783
2,584
0
0
3,783
0
13,652
L
Awilix
822
262
0
1,802
2,833
721
0
334
2,499
0
13,118
L
King Arthur
PurpASlurp
King Arthur
3,210
864
0
868
4,028
1,974
0
0
3,787
0
21,124
W
Medusa
SHUMLANI
Medusa
1,986
694
0
260
1,868
453
0
218
1,650
0
23,915
L
1,469
302
132
1,156
1,470
323
0
411
1,059
17,226
758
W
Tsukuyomi
jüngler
Tsukuyomi
2,352
521
0
1,715
4,510
1,172
0
1,131
3,379
0
17,484
W
Thoth
745
43
0
250
1,289
243
0
292
997
17,970
0
W
Horus
1,426
752
120
1,582
2,433
968
0
396
2,037
0
8,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,989
Gold Earned
16,581
163
Minions Killed
134
0
Camps Cleared
0
532,724
Distance Traveled
478,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
2,745
549
7
1
0
65,068
0
L
Heimdallr
2,994
599
20
4
0
98,745
0
W
Bellona
3,444
689
31
6
0
97,918
0
L
Awilix
3,409
682
43
9
0
104,546
0
L
King Arthur
3,756
751
38
8
0
99,450
0
W
Medusa
3,700
740
40
8
0
98,121
0
L
Ra
3,677
735
26
5
0
110,272
0
W
Tsukuyomi
3,409
682
35
7
0
114,190
0
W
Thoth
3,437
687
39
8
0
106,331
0
W
Horus
3,999
800
18
4
0
116,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role