Player Matchup

Ra
Ra
Ascended5
Ra
Level 126
God Stats
190W - 186L
1,580 SR
Queue Stats
507W - 504L
1,534 Elo+
Party 1
Shiva
Shiva
Fifth
Shiva
Level 125
God Stats
235W - 208L
1,548 SR
Queue Stats
354W - 351L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
LEMONSxWORTH
Erlang Shen
Level 147
God Stats
6W - 10L
1,764 SR
Queue Stats
496W - 433L
1,645 Elo+
Solo
Vamana
Vamana
WutdymYOUpeople
Vamana
Level 79
God Stats
1W - 3L
1,429 SR
Queue Stats
46W - 56L
1,438 Elo+
Solo
Agni
Agni
jason_az
Agni
Level 100
God Stats
1W - 1L
1,305 SR
Queue Stats
12W - 16L
1,558 Elo+
Solo
Team Averages
Level 115
1,525 SR
1,538 Elo+

VS

Team Averages
Level 144
1,454 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HaduknDookie
Bellona
Level 124
God Stats
2W - 1L
1,283 SR
Queue Stats
51W - 60L
1,420 Elo+
Solo
King Arthur
King Arthur
KanakaHauoli
King Arthur
Level 141
God Stats
5W - 9L
1,460 SR
Queue Stats
155W - 165L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
Lavazutch
Zhong Kui
Level 143
God Stats
162W - 138L
1,543 SR
Queue Stats
314W - 329L
1,515 Elo+
Solo
Charon
Charon
Mattybart123
Charon
Level 190
God Stats
7W - 7L
1,486 SR
Queue Stats
400W - 379L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,467
433
711
1,745
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
Fifth
Shiva
7
1 / 3 / 1
4,504
563
1,944
7,050
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
LEMONSxWORTH
Erlang Shen
10
3 / 0 / 0
5,876
735
5,463
7,660
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
1 / 1 / 0
4,222
528
2,599
6,885
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
8
0 / 2 / 0
4,534
567
1,709
3,888
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
3 / 1 / 1
5,021
628
5,867
3,748
1,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
HaduknDookie
Bellona
7
0 / 2 / 0
4,423
553
3,302
6,259
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
KanakaHauoli
King Arthur
9
1 / 2 / 1
4,565
571
3,318
6,923
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
Lavazutch
Zhong Kui
9
1 / 0 / 1
5,018
627
3,413
3,891
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
8
2 / 0 / 3
5,131
641
2,947
4,113
2,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
5
Kills
7
7
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
L
0
1
0
0
L
Shiva
Fifth
Shiva
1
3
1
0.5
W
Bellona
HaduknDookie
Bellona
0
2
0
0
W
King Arthur
KanakaHauoli
King Arthur
1
2
1
0.75
L
Erlang Shen
LEMONSxWORTH
Erlang Shen
3
0
0
3
W
Zhong Kui
Lavazutch
Zhong Kui
1
0
1
1.5
W
Charon
2
0
3
3.5
L
1
1
0
1
L
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,426
Damage
18,847
27,228
Taken
24,934
13,823
Mitigated
13,341
9,450
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,867
2,386
0
500
3,748
1,031
0
463
3,285
0
33,977
L
711
0
497
626
1,745
436
0
481
1,264
10,934
0
L
Shiva
Fifth
Shiva
1,944
184
0
1,480
7,050
4,300
0
1,833
5,217
0
10,815
W
Bellona
HaduknDookie
Bellona
3,302
1,638
0
1,948
6,259
4,643
0
86
6,173
0
21,521
W
King Arthur
KanakaHauoli
King Arthur
3,318
999
0
2,795
6,923
2,450
0
848
6,075
0
32,098
L
Erlang Shen
LEMONSxWORTH
Erlang Shen
5,463
3,147
0
4,279
7,660
5,849
0
0
7,660
86
36,813
W
Zhong Kui
Lavazutch
Zhong Kui
3,413
161
0
2,374
3,891
2,946
0
768
3,123
30,680
717
W
Charon
2,947
768
0
1,870
4,113
2,271
0
264
3,849
13,109
291
L
2,599
1,167
0
1,396
6,885
2,193
0
2,161
4,724
0
19,900
L
Agni
1,709
140
0
1,172
3,888
1,045
0
1,646
2,242
23,673
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,603
Gold Earned
24,158
199
Minions Killed
258
0
Camps Cleared
0
726,382
Distance Traveled
788,252
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,021
628
61
8
0
152,128
0
L
Ra
3,467
433
25
3
0
75,804
2
L
Shiva
4,504
563
16
2
0
182,847
4
W
Bellona
4,423
553
42
5
0
142,380
0
W
King Arthur
4,565
571
59
7
0
175,927
3
L
Erlang Shen
5,876
735
72
9
0
144,900
0
W
Zhong Kui
5,018
627
74
9
0
159,036
2
W
Charon
5,131
641
22
3
0
158,781
1
L
Vamana
4,222
528
37
5
0
179,174
0
L
Agni
4,534
567
49
6
0
143,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role