Player Matchup

Neith
Neith
Faded x Blessed
Neith
Level 48
God Stats
8W - 3L
1,672 SR
Queue Stats
187W - 174L
1,494 Elo+
Party 2
Maui
Maui
Just Rod9931
Maui
Level 98
God Stats
1W - 1L
1,284 SR
Queue Stats
417W - 386L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
NaranjaAgria13
Baron Samedi
Level 62
God Stats
5W - 0L
1,740 SR
Queue Stats
334W - 332L
1,452 Elo+
Party 1
Raijin
Raijin
XDetourz_22
Raijin
Level 67
God Stats
3W - 1L
1,734 SR
Queue Stats
394W - 367L
1,458 Elo+
Solo
Scylla
Scylla
jackson_valkyrie
Scylla
Level 64
God Stats
20W - 19L
1,319 SR
Queue Stats
335W - 335L
1,450 Elo+
Party 1
Team Averages
Level 68
1,550 SR
1,477 Elo+

VS

Team Averages
Level 87
1,479 SR
1,384 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
IH II IN ID IU
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,445 Elo+
Solo
Medusa
Medusa
LunaCrow
Medusa
Level 25
God Stats
4W - 6L
1,347 SR
Queue Stats
228W - 284L
1,334 Elo+
Solo
Ares
Ares
Rebeloius
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 65L
1,170 Elo+
Solo
Artio
Artio
galeli5714
Artio
Level 120
God Stats
5W - 7L
1,550 SR
Queue Stats
545W - 597L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
6,444
1,289
7,700
1,436
412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 8
6,282
1,256
2,786
4,390
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
NaranjaAgria13
Baron Samedi
9
1 / 1 / 8
5,578
1,116
3,081
3,236
1,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
10
1 / 2 / 8
5,640
1,128
4,592
4,048
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 5
6,585
1,317
4,010
1,660
486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 3 / 1
4,738
948
1,785
4,510
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 2 / 1
5,377
1,075
4,117
5,513
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
LunaCrow
Medusa
10
0 / 2 / 3
5,128
1,026
2,989
3,949
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
10
1 / 3 / 1
5,060
1,012
1,795
7,380
5,143
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artio
11
2 / 2 / 0
5,664
1,133
1,359
5,341
4,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
12
Kills
4
4
Deaths
12
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
W
4
0
7
7.5
L
1
2
1
0.75
W
2
1
8
6
L
Medusa
LunaCrow
Medusa
0
2
3
0.75
W
Baron Samedi
NaranjaAgria13
Baron Samedi
1
1
8
5
L
Ares
1
3
1
0.5
W
Raijin
1
2
8
2.5
L
Artio
2
2
0
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
12,045
14,770
Taken
26,693
6,885
Mitigated
16,218
5,959
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,785
218
52
176
4,510
3,726
0
2,216
2,294
3,977
0
W
7,700
2,544
0
236
1,436
412
0
292
1,144
0
13,241
L
4,117
381
750
1,322
5,513
1,970
0
2,529
2,984
0
8,818
W
2,786
357
252
882
4,390
3,422
0
1,761
2,629
4,360
0
L
Medusa
LunaCrow
Medusa
2,989
384
0
0
3,949
1,278
0
2,164
1,785
0
8,770
W
Baron Samedi
NaranjaAgria13
Baron Samedi
3,081
457
863
1,263
3,236
1,164
215
1,227
2,009
6,850
0
L
Ares
1,795
78
359
912
7,380
5,143
0
4,698
2,682
4,141
170
W
Raijin
4,592
239
485
841
4,048
1,401
116
1,208
2,840
9,942
0
L
Artio
1,359
132
798
1,108
5,341
4,101
0
2,862
2,479
3,751
0
W
4,010
397
435
702
1,660
486
270
451
1,209
14,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
25,967
65
Minions Killed
38
0
Camps Cleared
0
571,124
Distance Traveled
481,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,738
948
0
0
0
53,317
0
W
Neith
6,444
1,289
9
2
0
101,049
0
L
Bastet
5,377
1,075
9
2
0
121,448
0
W
Maui
6,282
1,256
6
1
0
107,837
0
L
Medusa
5,128
1,026
14
3
0
94,287
0
W
Baron Samedi
5,578
1,116
10
2
0
119,490
0
L
Ares
5,060
1,012
8
2
0
100,608
0
W
Raijin
5,640
1,128
8
2
0
118,350
0
L
Artio
5,664
1,133
7
1
0
112,085
0
W
Scylla
6,585
1,317
32
6
0
124,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role