Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Kazbro
Nut
Level 108
God Stats
0W - 1L
1,379 SR
Queue Stats
21W - 18L
1,721 Elo+
Party 1
King Arthur
King Arthur
RAgex52
King Arthur
Level 121
God Stats
2W - 3L
1,338 SR
Queue Stats
15W - 15L
1,721 Elo+
Party 1
Anhur
Anhur
WutdymYOUpeople
Anhur
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 56L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
lordofthegala430
Sun Wukong
Level 99
God Stats
93W - 53L
1,612 SR
Queue Stats
280W - 262L
1,509 Elo+
Solo
Team Averages
Level 111
1,466 SR
1,577 Elo+

VS

Team Averages
Level 110
1,494 SR
1,495 Elo+
Neith
Neith
DatDude775
Neith
Level 54
God Stats
12W - 8L
1,556 SR
Queue Stats
46W - 48L
1,479 Elo+
Solo
Khepri
Khepri
Serrynn
Khepri
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 38L
1,670 Elo+
Solo
Nu Wa
Nu Wa
WaiFU_SLaY3r_690
Nu Wa
Level 83
God Stats
19W - 16L
1,445 SR
Queue Stats
99W - 93L
1,448 Elo+
Party 2
Hades
Hades
YoDarkShadow
Hades
Level 160
God Stats
38W - 46L
1,490 SR
Queue Stats
352W - 355L
1,461 Elo+
Solo
Thor
Thor
geekyhero2018
Thor
Level 129
God Stats
271W - 201L
1,477 SR
Queue Stats
456W - 435L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 2
7,536
580
11,064
9,658
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nut
Kazbro
Nut
12
0 / 3 / 3
6,673
513
4,203
7,036
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

King Arthur
RAgex52
King Arthur
10
3 / 6 / 0
6,651
512
3,121
11,689
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

10
0 / 6 / 2
5,731
441
4,415
8,422
2,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
lordofthegala430
Sun Wukong
10
3 / 3 / 2
6,897
531
3,776
10,619
7,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 5
6,914
532
6,149
7,670
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Serrynn
Khepri
11
1 / 2 / 10
7,012
539
5,466
9,876
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 6
7,175
552
6,289
4,909
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
6 / 2 / 2
7,998
615
6,890
8,966
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
9 / 1 / 4
8,777
675
7,528
10,507
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
19
19
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
1
2
4
W
Neith
2
2
5
2.25
L
Nut
Kazbro
Nut
0
3
3
0.5
L
King Arthur
RAgex52
King Arthur
3
6
0
0.5
W
Khepri
Serrynn
Khepri
1
2
10
3
W
1
2
6
2
L
0
6
2
0.17
W
6
2
2
3.5
W
9
1
4
11
L
Sun Wukong
lordofthegala430
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
32,322
47,424
Taken
41,928
21,551
Mitigated
16,085
12,862
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,064
255
0
6,365
9,658
4,361
0
2,712
6,748
83,243
1,188
W
Neith
6,149
1,642
0
1,270
7,670
1,617
282
3,051
4,619
0
40,285
L
Nut
Kazbro
Nut
4,203
2,098
0
1,909
7,036
1,732
0
4,460
2,263
0
42,529
L
King Arthur
RAgex52
King Arthur
3,121
728
0
1,115
11,689
5,719
65
4,758
6,750
0
27,404
W
Khepri
Serrynn
Khepri
5,466
909
0
3,221
9,876
6,890
0
2,588
7,288
21,932
0
W
6,289
1,146
0
700
4,909
1,080
88
1,766
3,143
35,860
0
L
4,415
1,968
0
515
8,422
2,253
0
2,574
5,716
0
31,625
W
6,890
361
685
4,171
8,966
3,174
1,008
1,660
7,306
39,443
660
W
7,528
1,666
0
4,977
10,507
3,324
0
1,709
8,798
0
55,722
L
Sun Wukong
lordofthegala430
Sun Wukong
3,776
470
0
2,958
10,619
7,486
0
2,901
7,508
0
22,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
37,876
349
Minions Killed
329
0
Camps Cleared
0
1,239,201
Distance Traveled
1,309,607
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,536
580
136
10
0
271,745
0
W
Neith
6,914
532
71
5
0
263,022
0
L
Nut
6,673
513
88
7
0
218,312
8
L
King Arthur
6,651
512
44
3
0
225,028
0
W
Khepri
7,012
539
29
2
0
274,523
0
W
Nu Wa
7,175
552
65
5
0
224,707
4
L
Anhur
5,731
441
56
4
0
242,338
0
W
Hades
7,998
615
70
5
0
253,576
0
W
Thor
8,777
675
94
7
0
293,779
3
L
Sun Wukong
6,897
531
25
2
0
281,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role