Player Matchup

Nu Wa
Nu Wa
CE Valken
Nu Wa
Level 60
God Stats
8W - 9L
1,518 SR
Queue Stats
262W - 293L
1,403 Elo+
Party 1
Ne Zha
Ne Zha
JoRdI dAnIeL xD
Ne Zha
Level 106
God Stats
1W - 3L
1,287 SR
Queue Stats
85W - 76L
1,471 Elo+
Solo
Amaterasu
Amaterasu
VengeanceSwarm
Amaterasu
Level 104
God Stats
3W - 7L
1,213 SR
Queue Stats
416W - 473L
1,403 Elo+
Party 1
Team Averages
Level 90
1,339 SR
1,426 Elo+

VS

Team Averages
Level 65
1,620 SR
1,356 Elo+
Zeus
Zeus
ArchiElement
Zeus
Level 143
God Stats
3W - 6L
1,859 SR
Queue Stats
914W - 875L
1,509 Elo+
Solo
Cerberus
Cerberus
CerberAbuser
Cerberus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,161 Elo+
Party 2
Nut
Nut
metatonick
Nut
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CE Valken
Nu Wa
18
2 / 3 / 10
11,836
740
12,711
7,911
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 3 / 4
13,417
839
19,389
16,364
10,662
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
VengeanceSwarm
Amaterasu
15
3 / 4 / 9
11,377
711
12,742
19,322
14,703
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
10,748
672
15,316
10,672
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
CerberAbuser
Cerberus
17
1 / 3 / 8
10,822
676
7,221
26,011
25,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
4 / 5 / 4
11,218
701
9,390
14,073
4,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
14
Kills
10
10
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Nu Wa
CE Valken
Nu Wa
2
3
10
2.33
L
Cerberus
CerberAbuser
Cerberus
1
3
8
1.67
W
9
3
4
3.67
W
Amaterasu
VengeanceSwarm
Amaterasu
3
4
9
1.88
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,842
Damage
31,927
43,597
Taken
50,756
28,012
Mitigated
33,040
12,598
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,316
1,042
0
2,224
10,672
3,071
0
813
9,729
48,504
0
W
Nu Wa
CE Valken
Nu Wa
12,711
5,309
0
1,252
7,911
2,647
411
4,810
3,101
49,225
0
L
Cerberus
CerberAbuser
Cerberus
7,221
342
0
4,301
26,011
25,038
0
8,339
16,853
22,884
1,738
W
19,389
5,482
0
5,367
16,364
10,662
1,193
8,307
7,016
0
57,293
W
Amaterasu
VengeanceSwarm
Amaterasu
12,742
6,770
0
5,979
19,322
14,703
0
8,731
10,437
0
52,325
L
9,390
5,475
0
2,398
14,073
4,931
0
2,612
11,049
0
57,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
32,788
199
Minions Killed
193
0
Camps Cleared
0
894,171
Distance Traveled
811,240
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,748
672
70
4
0
261,267
1
W
Nu Wa
11,836
740
89
6
0
278,202
0
L
Cerberus
10,822
676
31
2
0
310,153
0
W
Ne Zha
13,417
839
63
4
0
303,808
0
W
Amaterasu
11,377
711
47
3
0
312,161
0
L
Nut
11,218
701
92
6
0
239,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role