Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
HOMICIDALxP4ND4
Ra
Level 182
God Stats
18W - 14L
1,820 SR
Queue Stats
111W - 107L
1,607 Elo+
Party 3
Ne Zha
Ne Zha
Sac420
Ne Zha
Level 158
God Stats
2W - 3L
1,795 SR
Queue Stats
67W - 68L
1,582 Elo+
Party 3
Eset
Eset
b3atnut301
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,419 Elo+
Solo
Charybdis
Charybdis
el_xaviboy
Charybdis
Level 109
God Stats
4W - 8L
1,571 SR
Queue Stats
67W - 60L
1,463 Elo+
Party 2
Team Averages
Level 141
1,637 SR
1,514 Elo+

VS

Team Averages
Level 137
1,583 SR
1,546 Elo+
Janus
Janus
Remainš
Janus
Level 159
God Stats
1W - 0L
1,349 SR
Queue Stats
5W - 5L
1,480 Elo+
Party 1
Bellona
Bellona
Síns
Bellona
Level 155
God Stats
1W - 0L
1,701 SR
Queue Stats
3W - 1L
1,616 Elo+
Party 1
Charon
Charon
UniversalSky
Charon
Level 87
God Stats
1W - 0L
1,587 SR
Queue Stats
277W - 239L
1,636 Elo+
Solo
Thanatos
Thanatos
Zerdalias
Thanatos
Level 120
God Stats
7W - 9L
1,495 SR
Queue Stats
446W - 412L
1,466 Elo+
Solo
Rama
Rama
ÂoKKoÂ
Rama
Level 164
God Stats
1W - 0L
1,786 SR
Queue Stats
2W - 1L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
3
0 / 2 / 0
2,896
579
1,187
2,597
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 0
3,771
754
1,519
2,770
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Sac420
Ne Zha
6
1 / 3 / 0
3,402
680
1,415
4,442
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 2
3,192
638
1,811
3,428
754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
el_xaviboy
Charybdis
5
0 / 1 / 1
3,057
611
2,792
2,748
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Remainš
Janus
8
1 / 0 / 2
3,995
799
2,149
1,020
240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Síns
Bellona
8
2 / 0 / 1
4,372
874
1,788
3,709
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
5
0 / 1 / 2
3,382
676
2,195
4,500
1,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Zerdalias
Thanatos
7
4 / 1 / 1
4,080
816
2,015
3,595
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
6
0 / 0 / 2
3,187
637
1,671
3,442
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
7
7
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
1
1
0
1
W
Janus
Remainš
Janus
1
0
2
2
L
Ne Zha
Sac420
Ne Zha
1
3
0
0.33
W
Bellona
Síns
Bellona
2
0
1
2.5
W
Charon
0
1
2
1
W
Thanatos
Zerdalias
Thanatos
4
1
1
4.5
L
0
0
2
1
L
Charybdis
el_xaviboy
Charybdis
0
1
1
0.5
W
Rama
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,724
Damage
9,818
15,985
Taken
16,266
4,566
Mitigated
5,543
4,639
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,187
309
0
406
2,597
934
0
0
2,597
0
7,796
L
1,519
43
252
1,089
2,770
718
0
894
1,794
17,562
359
W
Janus
Remainš
Janus
2,149
79
0
585
1,020
240
0
287
683
19,640
0
L
Ne Zha
Sac420
Ne Zha
1,415
407
0
513
4,442
1,448
0
812
3,547
0
14,361
W
Bellona
Síns
Bellona
1,788
791
0
2,397
3,709
1,594
0
0
3,709
0
21,543
W
Charon
2,195
534
505
1,645
4,500
1,892
0
1,502
2,920
6,712
0
W
Thanatos
Zerdalias
Thanatos
2,015
449
0
1,982
3,595
1,072
0
297
3,246
0
14,392
L
1,811
424
162
1,215
3,428
754
0
1,533
1,835
11,734
1,692
L
Charybdis
el_xaviboy
Charybdis
2,792
1,321
0
1,002
2,748
712
0
880
1,868
0
13,298
W
Rama
1,671
1,181
0
1,262
3,442
745
0
763
2,597
0
16,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,318
Gold Earned
19,016
123
Minions Killed
167
0
Camps Cleared
0
469,137
Distance Traveled
542,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
2,896
579
16
3
0
53,705
0
L
Ra
3,771
754
45
9
0
107,962
0
W
Janus
3,995
799
51
10
0
117,744
0
L
Ne Zha
3,402
680
28
6
0
111,041
0
W
Bellona
4,372
874
48
10
0
108,414
0
W
Charon
3,382
676
4
1
0
100,374
0
W
Thanatos
4,080
816
25
5
0
118,266
0
L
Eset
3,192
638
18
4
0
97,275
0
L
Charybdis
3,057
611
16
3
0
99,154
0
W
Rama
3,187
637
39
8
0
98,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role