Player Matchup

Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Acid_Pyss
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,486 Elo+
Party 1
Anubis
Anubis
OhLordJeebus
Anubis
Level 27
God Stats
9W - 4L
1,687 SR
Queue Stats
158W - 150L
1,458 Elo+
Solo
Hercules
Hercules
rkbrown0716
Hercules
Level 147
God Stats
1W - 6L
1,076 SR
Queue Stats
75W - 83L
1,472 Elo+
Party 2
Pele
Pele
xS y c l o n e
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,405 Elo+
Party 2
Team Averages
Level 96
1,453 SR
1,464 Elo+

VS

Team Averages
Level 142
1,518 SR
1,460 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ErnestoIslas
Arachne
Level 158
God Stats
11W - 10L
1,588 SR
Queue Stats
733W - 739L
1,411 Elo+
Solo
Sylvanus
Sylvanus
Glizzard9000
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 162L
1,449 Elo+
Solo
Achilles
Achilles
HemlocK420666
Achilles
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 222L
1,487 Elo+
Solo
Raijin
Raijin
II Sif II
Raijin
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 292L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 3 / 4
5,857
732
2,336
7,456
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Terra
Acid_Pyss
Terra
13
1 / 1 / 4
7,086
886
4,314
10,271
6,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
8
2 / 1 / 1
5,785
723
2,645
2,544
987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
rkbrown0716
Hercules
13
0 / 0 / 6
7,112
889
3,445
10,160
7,224
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
4 / 2 / 1
6,641
830
2,524
6,435
2,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 1 / 4
7,321
915
8,356
4,662
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ErnestoIslas
Arachne
12
0 / 0 / 6
6,631
829
3,652
2,813
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Glizzard9000
Sylvanus
13
1 / 1 / 5
6,898
862
6,517
5,535
4,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
HemlocK420666
Achilles
11
0 / 2 / 5
6,447
806
4,238
6,083
5,705
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
II Sif II
Raijin
13
3 / 3 / 1
7,406
926
9,038
3,803
857
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
7
Kills
7
7
Deaths
7
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
4
0.67
W
Skadi
 
Skadi
3
1
4
5
L
Terra
Acid_Pyss
Terra
1
1
4
3
W
Arachne
ErnestoIslas
Arachne
0
0
6
3
W
Sylvanus
Glizzard9000
Sylvanus
1
1
5
3.5
W
Achilles
HemlocK420666
Achilles
0
2
5
1.25
W
Raijin
II Sif II
Raijin
3
3
1
1.17
L
Anubis
2
1
1
2.5
L
Hercules
rkbrown0716
Hercules
0
0
6
3
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,264
Damage
31,801
36,866
Taken
22,896
21,253
Mitigated
14,944
19,979
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,336
260
0
441
7,456
3,861
0
3,063
4,033
0
5,376
W
Skadi
 
Skadi
8,356
1,816
50
834
4,662
1,636
167
1,253
3,365
0
20,648
L
Terra
Acid_Pyss
Terra
4,314
404
6,822
3,715
10,271
6,959
0
4,183
5,618
10,128
0
W
Arachne
ErnestoIslas
Arachne
3,652
2,681
667
514
2,813
2,235
566
474
2,150
0
7,328
W
Sylvanus
Glizzard9000
Sylvanus
6,517
1,425
3,278
2,895
5,535
4,511
0
705
4,697
14,324
0
W
Achilles
HemlocK420666
Achilles
4,238
591
117
686
6,083
5,705
22
2,180
3,746
0
10,490
W
Raijin
II Sif II
Raijin
9,038
799
249
368
3,803
857
70
2,347
1,376
13,355
0
L
Anubis
2,645
130
613
868
2,544
987
0
466
2,035
8,656
0
L
Hercules
rkbrown0716
Hercules
3,445
622
1,579
4,520
10,160
7,224
0
4,776
4,969
0
13,504
L
2,524
647
693
728
6,435
2,222
0
1,614
4,656
0
12,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
34,703
98
Minions Killed
82
0
Camps Cleared
0
703,380
Distance Traveled
777,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,857
732
18
2
0
149,181
0
W
Skadi
7,321
915
24
3
0
153,364
0
L
Terra
7,086
886
22
3
0
149,509
0
W
Arachne
6,631
829
9
1
0
181,087
0
W
Sylvanus
6,898
862
19
2
0
130,549
0
W
Achilles
6,447
806
11
1
0
161,594
0
W
Raijin
7,406
926
19
2
0
151,240
0
L
Anubis
5,785
723
2
0
0
77,577
0
L
Hercules
7,112
889
24
3
0
176,183
0
L
Pele
6,641
830
32
4
0
150,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role