Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
JerichoRising
Bacchus
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 229L
1,411 Elo+
Party 2
Bakasura
Bakasura
Shadowsmoke420
Bakasura
Level 183
God Stats
8W - 6L
1,513 SR
Queue Stats
183W - 166L
1,521 Elo+
Solo
Danzaburou
Danzaburou
aureus_deus
Danzaburou
Level 146
God Stats
91W - 92L
1,477 SR
Queue Stats
143W - 205L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
hornimoon
Aphrodite
Level 123
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 147
1,539 SR
1,472 Elo+

VS

Team Averages
Level 76
1,621 SR
1,541 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CharmingHands
Mulan
Level 29
God Stats
7W - 4L
1,777 SR
Queue Stats
9W - 5L
1,733 Elo+
Party 1
Heimdallr
Heimdallr
DragmireWolf
Heimdallr
Level 67
God Stats
1W - 5L
1,375 SR
Queue Stats
41W - 46L
1,507 Elo+
Party 1
Shiva
Shiva
KanakaHauoli
Shiva
Level 141
God Stats
9W - 2L
1,955 SR
Queue Stats
155W - 165L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 1 / 1
5,567
557
3,081
3,544
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
8
3 / 2 / 3
5,222
522
4,053
6,630
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
11
3 / 1 / 0
5,895
590
3,853
8,328
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
aureus_deus
Danzaburou
10
4 / 0 / 2
6,622
662
3,169
4,121
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
hornimoon
Aphrodite
9
0 / 4 / 1
5,030
503
1,475
5,378
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 0
5,567
557
2,933
3,117
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
10
0 / 3 / 1
5,301
530
1,896
5,234
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 2 / 0
6,092
609
5,150
8,148
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
DragmireWolf
Heimdallr
3
0 / 2 / 0
3,513
351
548
1,560
334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 3 / 1
5,819
582
4,787
10,326
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
8
8
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
1
1.5
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
L
Zhong Kui
 
Zhong Kui
0
3
1
0.17
L
4
2
0
2
L
Heimdallr
DragmireWolf
Heimdallr
0
2
0
0
W
Bacchus
3
2
3
2.25
L
3
3
1
1.17
W
Bakasura
3
1
0
3
W
Danzaburou
aureus_deus
Danzaburou
4
0
2
5
W
Aphrodite
hornimoon
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,631
Damage
15,314
28,001
Taken
28,385
11,080
Mitigated
10,780
9,619
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,081
41
0
255
3,544
812
0
2,621
923
23,150
487
L
Morgan Le Fay
 
Morgan Le Fay
2,933
102
0
755
3,117
761
54
2,105
919
29,718
1,716
L
Zhong Kui
 
Zhong Kui
1,896
565
18
1,490
5,234
3,265
224
1,633
3,321
26,313
4,909
L
5,150
825
0
1,552
8,148
3,223
0
1,393
6,309
0
34,464
L
Heimdallr
DragmireWolf
Heimdallr
548
300
0
64
1,560
334
0
101
1,415
0
4,343
W
Bacchus
4,053
540
38
1,651
6,630
5,015
180
1,348
5,282
14,188
1,413
L
4,787
1,587
0
5,100
10,326
3,197
0
2,570
7,121
0
46,165
W
Bakasura
3,853
2,504
0
3,939
8,328
2,665
0
295
8,033
0
40,069
W
Danzaburou
aureus_deus
Danzaburou
3,169
1,094
0
1,256
4,121
1,323
390
428
3,693
0
41,581
W
Aphrodite
hornimoon
Aphrodite
1,475
175
285
2,195
5,378
1,265
0
0
5,378
21,325
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
26,292
264
Minions Killed
276
0
Camps Cleared
0
1,018,938
Distance Traveled
848,550
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,567
557
57
6
0
211,349
2
L
Morgan Le Fay
5,567
557
64
6
0
206,873
0
L
Zhong Kui
5,301
530
56
6
0
172,832
1
L
Mulan
6,092
609
57
6
0
177,581
0
L
Heimdallr
3,513
351
11
1
0
45,935
0
W
Bacchus
5,222
522
21
2
0
180,289
0
L
Shiva
5,819
582
88
9
0
245,329
3
W
Bakasura
5,895
590
81
8
0
239,843
0
W
Danzaburou
6,622
662
66
7
0
191,560
0
W
Aphrodite
5,030
503
39
4
0
195,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role