Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DicedUpMeatWadd
Medusa
Level 69
God Stats
32W - 16L
1,796 SR
Queue Stats
122W - 110L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
OvertCoder2501
Nu Wa
Level 64
God Stats
26W - 14L
1,626 SR
Queue Stats
118W - 106L
1,511 Elo+
Party 2
Vamana
Vamana
trent_wrighteous
Vamana
Level 175
God Stats
12W - 12L
1,522 SR
Queue Stats
403W - 408L
1,505 Elo+
Solo
Team Averages
Level 111
1,589 SR
1,506 Elo+

VS

Team Averages
Level 67
1,526 SR
1,505 Elo+
Chaac
Chaac
Grincrant
Chaac
Level 29
God Stats
2W - 6L
1,400 SR
Queue Stats
287W - 277L
1,505 Elo+
Party 1
Artemis
Artemis
StatikTWarmonger
Artemis
Level 147
God Stats
1W - 1L
1,768 SR
Queue Stats
128W - 120L
1,508 Elo+
Party 1
Thoth
Thoth
Texap
Thoth
Level 139
God Stats
14W - 21L
1,377 SR
Queue Stats
497W - 458L
1,510 Elo+
Party 1
Khepri
Khepri
TheSamuraiDragon
Khepri
Level 1
God Stats
2W - 1L
1,768 SR
Queue Stats
2W - 1L
1,648 Elo+
Party 1
Ravana
Ravana
WarmasterGhandi
Ravana
Level 18
God Stats
1W - 5L
1,319 SR
Queue Stats
24W - 31L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 1 / 0
6,709
671
3,770
4,900
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
 
Arachne
11
4 / 1 / 0
5,978
598
3,725
7,774
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
4 / 0 / 2
6,340
634
4,231
3,147
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 4
5,917
592
4,501
3,374
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 0
7,002
700
4,865
6,897
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grincrant
Chaac
6
0 / 5 / 0
4,278
428
3,861
8,494
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,478
448
2,228
5,051
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thoth
Texap
Thoth
10
1 / 2 / 1
5,568
557
2,891
2,958
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 3 / 0
4,541
454
758
4,588
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 1
4,769
477
2,151
7,124
2,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
17
Kills
2
2
Deaths
17
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
0
3
W
Arachne
 
Arachne
4
1
0
4
W
4
0
2
5
L
Chaac
Grincrant
Chaac
0
5
0
0
W
2
0
4
4
L
0
3
0
0
L
Thoth
Texap
Thoth
1
2
1
0.75
L
0
3
0
0
L
1
4
1
0.38
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,092
Damage
11,889
26,092
Taken
28,215
11,122
Mitigated
9,686
9,183
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,770
0
40
2,246
4,900
1,434
712
1,936
2,964
38,397
1,414
W
Arachne
 
Arachne
3,725
2,573
0
2,915
7,774
2,635
0
805
6,891
0
40,646
W
4,231
2,136
0
1,086
3,147
978
306
361
2,786
0
35,988
L
Chaac
Grincrant
Chaac
3,861
847
0
2,504
8,494
3,492
0
249
7,606
0
16,693
W
4,501
1,449
0
500
3,374
840
381
397
2,977
27,010
2,350
L
2,228
447
0
1,079
5,051
1,174
0
2,494
2,557
0
26,719
L
Thoth
Texap
Thoth
2,891
235
0
604
2,958
691
0
1,869
913
35,130
763
L
758
98
0
308
4,588
2,302
0
1,054
3,534
10,352
0
L
2,151
951
0
2,802
7,124
2,027
0
1,977
4,933
0
22,896
W
4,865
1,434
0
2,396
6,897
5,235
1,709
0
6,349
0
38,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,946
Gold Earned
23,634
350
Minions Killed
216
0
Camps Cleared
0
985,897
Distance Traveled
917,445
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,709
671
86
9
0
177,481
0
W
Arachne
5,978
598
76
8
0
206,803
0
W
Medusa
6,340
634
66
7
0
213,941
2
L
Chaac
4,278
428
26
3
0
196,240
0
W
Nu Wa
5,917
592
48
5
0
201,590
0
L
Artemis
4,478
448
49
5
0
179,046
0
L
Thoth
5,568
557
82
8
0
191,930
0
L
Khepri
4,541
454
19
2
0
174,522
0
L
Ravana
4,769
477
40
4
0
175,707
0
W
Vamana
7,002
700
74
7
0
186,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role