Player Matchup

Cu Chulainn
Cu Chulainn
BAROL-
Cu Chulainn
Level 109
God Stats
13W - 9L
1,557 SR
Queue Stats
64W - 57L
1,512 Elo+
Party 1
Artio
Artio
JhonCosio
Artio
Level 154
God Stats
1W - 1L
1,249 SR
Queue Stats
33W - 43L
1,426 Elo+
Party 1
Lancelot
Lancelot
PutyCatdeNinja
Lancelot
Level 108
God Stats
1W - 6L
1,081 SR
Queue Stats
228W - 203L
1,489 Elo+
Solo
Charybdis
Charybdis
T4CH1CU1L
Charybdis
Level 126
God Stats
12W - 6L
1,568 SR
Queue Stats
37W - 33L
1,514 Elo+
Party 1
Chang'e
Chang'e
rutgers0302
Chang'e
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 47L
1,505 Elo+
Solo
Team Averages
Level 131
1,391 SR
1,489 Elo+

VS

Team Averages
Level 106
1,524 SR
1,483 Elo+
Fenrir
Fenrir
Eli04
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 2
Bellona
Bellona
MoistHandys
Bellona
Level 113
God Stats
344W - 325L
1,641 SR
Queue Stats
416W - 418L
1,539 Elo+
Solo
Thoth
Thoth
Slowbro88
Thoth
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,506 Elo+
Party 2
Rama
Rama
XxSage5GODxX
Rama
Level 148
God Stats
5W - 13L
1,698 SR
Queue Stats
789W - 751L
1,533 Elo+
Solo
Hel
Hel
snipetwinegetvag
Hel
Level 124
God Stats
1W - 3L
1,283 SR
Queue Stats
591W - 560L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BAROL-
Cu Chulainn
17
6 / 1 / 3
11,778
693
13,242
11,087
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
JhonCosio
Artio
15
4 / 2 / 9
10,365
610
3,566
14,600
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
16
9 / 2 / 2
10,719
631
6,733
11,495
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
T4CH1CU1L
Charybdis
16
3 / 2 / 7
10,322
607
7,846
12,358
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
rutgers0302
Chang'e
17
3 / 1 / 8
11,349
668
8,792
10,891
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eli04
Fenrir
12
3 / 6 / 3
7,779
458
5,309
12,356
3,635
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
MoistHandys
Bellona
10
3 / 2 / 0
7,616
448
2,027
8,405
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Slowbro88
Thoth
10
0 / 9 / 5
6,429
378
5,182
11,124
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 0
8,025
472
3,677
11,800
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
7,248
426
5,886
10,683
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
25
Kills
8
8
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BAROL-
Cu Chulainn
6
1
3
7.5
L
Fenrir
Eli04
Fenrir
3
6
3
0.75
W
Artio
JhonCosio
Artio
4
2
9
4.25
L
Bellona
MoistHandys
Bellona
3
2
0
1.5
W
Lancelot
9
2
2
5
L
Thoth
Slowbro88
Thoth
0
9
5
0.28
W
Charybdis
T4CH1CU1L
Charybdis
3
2
7
3.25
L
2
2
0
1
W
Chang'e
rutgers0302
Chang'e
3
1
8
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
22,081
60,431
Taken
54,368
36,029
Mitigated
16,344
26,669
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BAROL-
Cu Chulainn
13,242
2,100
0
5,122
11,087
10,495
1,343
2,215
8,703
13,089
80,409
L
Fenrir
Eli04
Fenrir
5,309
863
0
1,351
12,356
3,635
0
3,074
8,940
0
24,459
W
Artio
JhonCosio
Artio
3,566
355
552
6,584
14,600
12,696
484
3,305
11,191
23,357
2,244
L
Bellona
MoistHandys
Bellona
2,027
1,332
0
2,283
8,405
3,645
0
372
7,554
0
23,090
W
Lancelot
6,733
1,110
0
1,618
11,495
5,249
1,592
2,176
7,930
0
80,830
L
Thoth
Slowbro88
Thoth
5,182
658
0
480
11,124
2,461
0
2,427
8,475
21,227
0
W
Charybdis
T4CH1CU1L
Charybdis
7,846
3,227
0
5,709
12,358
4,164
4,968
2,776
9,576
0
93,765
L
3,677
3,361
0
4,116
11,800
3,431
0
2,871
8,788
0
57,581
W
Chang'e
rutgers0302
Chang'e
8,792
631
2,104
4,980
10,891
3,425
2,311
3,026
6,637
80,986
2,662
L
5,886
0
1,218
3,920
10,683
3,172
0
4,138
6,230
43,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,533
Gold Earned
37,097
563
Minions Killed
319
0
Camps Cleared
0
1,703,196
Distance Traveled
1,378,701
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,778
693
150
9
0
320,709
4
L
Fenrir
7,779
458
37
2
0
343,939
9
W
Artio
10,365
610
32
2
0
332,491
4
L
Bellona
7,616
448
54
3
0
143,738
0
W
Lancelot
10,719
631
101
6
0
425,294
0
L
Thoth
6,429
378
25
1
0
316,164
1
W
Charybdis
10,322
607
119
7
0
282,518
0
L
Rama
8,025
472
106
6
0
303,164
6
W
Chang'e
11,349
668
161
9
0
342,184
0
L
Hel
7,248
426
97
6
0
271,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role