Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Niko13a
Anubis
Level 155
God Stats
133W - 125L
1,521 SR
Queue Stats
166W - 177L
1,470 Elo+
Solo
Medusa
Medusa
TuVecinaNagatoro
Medusa
Level 149
God Stats
1W - 1L
1,716 SR
Queue Stats
156W - 142L
1,514 Elo+
Solo
Fafnir
Fafnir
XCXㅤ
Fafnir
Level 154
God Stats
72W - 89L
1,408 SR
Queue Stats
734W - 744L
1,499 Elo+
Solo
Team Averages
Level 130
1,529 SR
1,496 Elo+

VS

Team Averages
Level 128
1,493 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Arkiplix
Bakasura
Level 128
God Stats
1W - 0L
1,311 SR
Queue Stats
24W - 14L
1,481 Elo+
Solo
Chaac
Chaac
OmegaAvenger2025
Chaac
Level 65
God Stats
5W - 3L
1,654 SR
Queue Stats
237W - 229L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 0 / 0
3,608
601
1,329
3,926
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

He Bo
 
He Bo
6
0 / 1 / 0
3,441
574
1,205
2,104
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
Niko13a
Anubis
6
0 / 3 / 0
3,637
606
1,317
3,938
1,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

4
0 / 2 / 0
2,858
476
1,739
2,875
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
XCXㅤ
Fafnir
4
0 / 2 / 0
3,235
539
827
5,025
3,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
3 / 0 / 2
4,815
803
3,644
2,946
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
 
Artemis
7
2 / 0 / 3
4,753
792
3,316
2,994
1,375
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
 
Vulcan
6
0 / 1 / 0
3,583
597
1,576
1,594
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
Arkiplix
Bakasura
7
1 / 0 / 0
3,548
591
786
3,405
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
2 / 0 / 1
4,841
807
3,284
3,928
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
0
1
L
He Bo
 
He Bo
0
1
0
0
W
Neith
 
Neith
3
0
2
4
W
Artemis
 
Artemis
2
0
3
3.5
W
Vulcan
 
Vulcan
0
1
0
0
W
Bakasura
Arkiplix
Bakasura
1
0
0
1
L
Anubis
Niko13a
Anubis
0
3
0
0
W
2
0
1
2.5
L
0
2
0
0
L
Fafnir
XCXㅤ
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,417
Damage
12,606
17,868
Taken
14,867
6,509
Mitigated
5,190
6,087
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,329
714
0
1,483
3,926
1,165
0
600
3,296
0
17,931
L
He Bo
 
He Bo
1,205
0
0
600
2,104
515
0
976
1,128
13,679
0
W
Neith
 
Neith
3,644
1,572
0
1,408
2,946
766
0
305
2,641
0
30,540
W
Artemis
 
Artemis
3,316
842
0
1,477
2,994
1,375
0
443
2,551
0
16,559
W
Vulcan
 
Vulcan
1,576
42
0
223
1,594
450
0
757
837
17,545
0
W
Bakasura
Arkiplix
Bakasura
786
509
0
1,422
3,405
1,101
0
527
2,878
0
13,652
L
Anubis
Niko13a
Anubis
1,317
336
0
1,563
3,938
1,189
0
0
3,883
19,495
0
W
3,284
408
0
1,954
3,928
1,498
53
1,317
2,611
0
30,274
L
1,739
523
0
783
2,875
575
0
0
2,875
0
9,078
L
Fafnir
XCXㅤ
Fafnir
827
219
0
1,658
5,025
3,065
0
0
5,025
3,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,779
Gold Earned
21,540
126
Minions Killed
219
0
Camps Cleared
0
553,677
Distance Traveled
585,701
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,608
601
38
6
0
143,904
0
L
He Bo
3,441
574
27
5
0
113,353
2
W
Neith
4,815
803
53
9
0
109,419
0
W
Artemis
4,753
792
36
6
0
112,715
1
W
Vulcan
3,583
597
39
7
0
117,582
0
W
Bakasura
3,548
591
41
7
0
143,340
0
L
Anubis
3,637
606
43
7
0
97,155
1
W
Chaac
4,841
807
50
8
0
102,645
0
L
Medusa
2,858
476
14
2
0
86,861
0
L
Fafnir
3,235
539
4
1
0
112,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role