Player Matchup

Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
Mr_Spicy_Waffel
Osiris
Gold IV
Level 153
God Stats
10W - 20L
1,491 SR
Queue Stats
173W - 180L
1,380 MMR
Solo
Skadi
Skadi
Silver III
VecnAw
Skadi
Silver III
Level 123
God Stats
44W - 45L
1,497 SR
Queue Stats
78W - 96L
941 MMR
Solo
Artio
Artio
Gold V
hadouchdanlegame
Artio
Gold V
Level 163
God Stats
11W - 16L
1,532 SR
Queue Stats
825W - 850L
1,282 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,504 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,495 SR
1,314 MMR
Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
Ameizo
Amaterasu
Silver II
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 98L
1,017 MMR
Solo
Ravana
Ravana
Silver II
Needsmoarkill
Ravana
Silver II
Level 158
God Stats
38W - 57L
1,382 SR
Queue Stats
105W - 128L
1,028 MMR
Solo
Danzaburou
Danzaburou
Gold III
doubletrouble224
Danzaburou
Gold III
Level 155
God Stats
3W - 2L
1,595 SR
Queue Stats
247W - 257L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 0 / 0
3,174
635
1,404
3,160
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
1
0 / 0 / 0
2,439
488
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 1 / 0
3,611
722
1,666
3,559
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
VecnAw
Skadi
5
0 / 2 / 0
3,023
605
2,366
3,309
767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,297
659
1,866
3,632
1,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SusanoKukulkanHachimanAo Kuang

VS

Bans
KaliLokiArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 0 / 0
4,031
806
594
2,497
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
 
Cthulhu
5
1 / 0 / 0
3,852
770
2,385
3,876
1,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Ameizo
Amaterasu
6
0 / 0 / 1
3,274
655
1,224
3,731
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,507
701
1,002
1,213
338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
doubletrouble224
Danzaburou
6
1 / 0 / 1
3,679
736
1,606
2,776
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
L
Sol
 
Sol
0
0
0
0
W
Chronos
 
Chronos
1
0
0
1
W
Cthulhu
 
Cthulhu
1
0
0
1
W
Amaterasu
Ameizo
Amaterasu
0
0
1
0.5
L
0
1
0
0
W
0
0
0
0
L
Skadi
VecnAw
Skadi
0
2
0
0
W
Danzaburou
doubletrouble224
Danzaburou
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,302
Damage
6,811
13,660
Taken
14,093
4,609
Mitigated
4,385
6,816
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,404
290
0
1,887
3,160
708
0
510
2,650
0
12,433
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
 
Chronos
594
290
0
1,243
2,497
516
666
0
2,497
21,756
1,087
W
Cthulhu
 
Cthulhu
2,385
351
0
2,016
3,876
1,602
0
869
3,007
12,413
0
W
Amaterasu
Ameizo
Amaterasu
1,224
485
0
1,513
3,731
1,150
0
0
3,731
0
13,086
L
1,666
942
0
1,386
3,559
1,768
0
446
3,113
0
19,405
W
1,002
111
0
252
1,213
338
0
0
1,213
0
14,740
L
Skadi
VecnAw
Skadi
2,366
755
0
603
3,309
767
0
953
2,356
0
16,392
W
Danzaburou
doubletrouble224
Danzaburou
1,606
799
0
1,387
2,776
779
0
909
1,867
0
14,917
L
1,866
75
392
2,548
3,632
1,366
0
1,062
2,570
7,651
258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,544
Gold Earned
18,343
103
Minions Killed
151
0
Camps Cleared
0
421,865
Distance Traveled
513,031
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,174
635
27
5
0
124,181
0
L
Sol
2,439
488
0
0
0
6,751
0
W
Chronos
4,031
806
46
9
0
91,071
0
W
Cthulhu
3,852
770
11
2
0
109,111
0
W
Amaterasu
3,274
655
24
5
0
107,456
1
L
Osiris
3,611
722
35
7
0
91,913
0
W
Ravana
3,507
701
34
7
0
103,360
0
L
Skadi
3,023
605
33
7
0
91,711
0
W
Danzaburou
3,679
736
36
7
0
102,033
0
L
Artio
3,297
659
8
2
0
107,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role