Player Matchup

Geb
Geb
 
Geb
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CrazySkillz714
Achilles
Level 204
God Stats
7W - 8L
1,570 SR
Queue Stats
165W - 197L
1,379 Elo+
Party 1
Thanatos
Thanatos
SeniorStickyBuns
Thanatos
Level 41
God Stats
34W - 28L
1,552 SR
Queue Stats
88W - 91L
1,463 Elo+
Solo
Serqet
Serqet
Skullsmasher967
Serqet
Level 25
God Stats
56W - 58L
1,485 SR
Queue Stats
65W - 81L
1,406 Elo+
Party 1
Zeus
Zeus
UnholyKahn
Zeus
Level 148
God Stats
190W - 198L
1,481 SR
Queue Stats
289W - 314L
1,438 Elo+
Party 1
Team Averages
Level 110
1,518 SR
1,437 Elo+

VS

Team Averages
Level 57
1,339 SR
1,348 Elo+
King Arthur
King Arthur
 
King Arthur
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Doctor_Strange41
Charybdis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Bacchus
Bacchus
Ele_Josh
Bacchus
Level 98
God Stats
95W - 109L
1,449 SR
Queue Stats
269W - 290L
1,463 Elo+
Solo
Kukulkan
Kukulkan
SimplyBeefin
Kukulkan
Level 25
God Stats
5W - 9L
1,117 SR
Queue Stats
13W - 28L
1,161 Elo+
Party 2
Neith
Neith
YTG Devin
Neith
Level 7
God Stats
9W - 17L
1,129 SR
Queue Stats
10W - 21L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 0 / 7
7,641
1,274
5,268
8,376
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
12
1 / 0 / 7
6,888
1,148
6,895
6,919
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 0 / 2
8,424
1,404
7,600
4,188
1,543
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 4
6,593
1,099
1,128
4,347
2,022
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 9
7,007
1,168
6,499
2,114
771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

389

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
6,318
1,053
5,041
10,503
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
11
0 / 2 / 0
6,148
1,025
3,939
5,015
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Ele_Josh
Bacchus
11
0 / 2 / 0
6,595
1,099
2,896
5,358
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
SimplyBeefin
Kukulkan
11
0 / 0 / 0
6,304
1,051
4,777
4,050
1,258
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
YTG Devin
Neith
11
0 / 2 / 0
6,196
1,033
3,757
4,627
1,285
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
9
Kills
0
0
Deaths
9
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
7
4.5
L
King Arthur
 
King Arthur
0
3
0
0
W
Achilles
1
0
7
4.5
L
Charybdis
0
2
0
0
L
Bacchus
Ele_Josh
Bacchus
0
2
0
0
W
6
0
2
7
L
Kukulkan
SimplyBeefin
Kukulkan
0
0
0
0
W
1
0
4
3
W
0
0
9
4.5
L
Neith
YTG Devin
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,390
Damage
20,410
25,944
Taken
29,553
17,547
Mitigated
12,607
9,043
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,268
79
0
2,165
8,376
6,561
0
2,145
6,231
15,134
0
L
King Arthur
 
King Arthur
5,041
487
0
390
10,503
4,205
0
4,484
5,533
1,076
13,261
W
Achilles
6,895
509
0
2,952
6,919
6,650
0
2,424
4,495
0
12,076
L
Charybdis
3,939
1,287
0
602
5,015
1,309
0
2,316
2,621
0
13,365
L
Bacchus
Ele_Josh
Bacchus
2,896
130
0
1,102
5,358
4,550
0
1,749
3,495
5,569
0
W
7,600
1,439
0
3,816
4,188
1,543
0
1,297
2,891
0
18,891
L
Kukulkan
SimplyBeefin
Kukulkan
4,777
210
0
0
4,050
1,258
0
1,274
2,693
18,031
0
W
1,128
356
0
0
4,347
2,022
0
1,374
2,973
0
7,036
W
6,499
486
0
110
2,114
771
0
915
1,199
20,902
0
L
Neith
YTG Devin
Neith
3,757
1,299
0
198
4,627
1,285
0
1,944
2,556
0
7,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
31,561
110
Minions Killed
90
8
Camps Cleared
4
667,371
Distance Traveled
513,681
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,641
1,274
20
3
0
141,271
0
L
King Arthur
6,318
1,053
22
4
0
125,935
0
W
Achilles
6,888
1,148
11
2
1
141,138
0
L
Charybdis
6,148
1,025
13
2
2
107,384
0
L
Bacchus
6,595
1,099
8
1
0
73,887
0
W
Thanatos
8,424
1,404
20
3
7
129,460
0
L
Kukulkan
6,304
1,051
37
6
2
122,580
0
W
Serqet
6,593
1,099
19
3
0
126,426
0
W
Zeus
7,007
1,168
40
7
0
129,076
1
L
Neith
6,196
1,033
10
2
0
83,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role