Player Matchup

Ix Chel
Ix Chel
Silver III
Fliperguy
Ix Chel
Silver III
Level 64
God Stats
2W - 2L
1,700 SR
Queue Stats
37W - 63L
1,188 MMR
Party 2
Ares
Ares
Bronze I
OldManErdmen
Ares
Bronze I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 69L
757 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
psychoskater
Ah Muzen Cab
Silver V
Level 82
God Stats
2W - 7L
1,632 SR
Queue Stats
35W - 67L
875 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,611 SR
940 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,501 SR
1,137 MMR
Nu Wa
Nu Wa
Bronze V
TRD Mayuri
Nu Wa
Bronze V
Level 106
God Stats
1W - 4L
1,405 SR
Queue Stats
1W - 21L
1,133 MMR
Solo
Heimdallr
Heimdallr
Silver V
XIIReborn
Heimdallr
Silver V
Level 156
God Stats
0W - 1L
1,480 SR
Queue Stats
83W - 138L
767 MMR
Party 1
Tyr
Tyr
Gold III
adamcool825
Tyr
Gold III
Level 186
God Stats
1W - 3L
1,618 SR
Queue Stats
122W - 180L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fliperguy
Ix Chel
16
15 / 1 / 2
12,072
862
18,596
10,363
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 14
9,717
694
4,167
13,003
12,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
psychoskater
Ah Muzen Cab
15
4 / 0 / 14
11,334
810
12,705
9,607
3,685
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
KhepriBacchusVulcanAchillesThoth

VS

Bans
HeraHachimanCthulhuAnhurSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 7 / 0
8,769
626
8,083
10,448
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
XIIReborn
Heimdallr
13
0 / 7 / 2
8,564
612
6,674
14,149
4,835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 5 / 0
8,669
619
3,777
15,240
11,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
2
2
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Fliperguy
Ix Chel
15
1
2
16
W
0
1
14
7
L
Nu Wa
1
7
0
0.14
L
Heimdallr
XIIReborn
Heimdallr
0
7
2
0.14
L
1
5
0
0.2
W
Ah Muzen Cab
psychoskater
Ah Muzen Cab
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,468
Damage
18,534
32,973
Taken
39,837
20,564
Mitigated
19,224
6,124
Healing
2,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Fliperguy
Ix Chel
18,596
1,699
775
2,005
10,363
4,175
684
3,311
7,052
59,946
915
W
4,167
609
0
2,198
13,003
12,704
411
3,260
9,743
18,273
1,999
L
Nu Wa
8,083
3,258
123
402
10,448
3,228
0
5,957
4,422
37,285
68
L
Heimdallr
XIIReborn
Heimdallr
6,674
2,472
0
1,492
14,149
4,835
0
6,567
7,402
0
33,378
L
3,777
229
0
370
15,240
11,161
0
9,442
5,553
0
12,130
W
Ah Muzen Cab
psychoskater
Ah Muzen Cab
12,705
2,779
0
1,146
9,607
3,685
1,245
1,843
7,764
0
55,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
26,002
188
Minions Killed
117
0
Camps Cleared
0
834,415
Distance Traveled
614,012
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,072
862
69
5
0
259,010
2
W
Ares
9,717
694
35
3
0
253,292
0
L
Nu Wa
8,769
626
39
3
0
216,277
2
L
Heimdallr
8,564
612
66
5
0
227,252
0
L
Tyr
8,669
619
12
1
0
170,483
0
W
Ah Muzen Cab
11,334
810
84
6
0
322,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role