Player Matchup

Mercury
Mercury
ChanDaMan19
Mercury
Level 156
God Stats
2W - 1L
1,878 SR
Queue Stats
177W - 144L
1,634 Elo+
Party 1
Gilgamesh
Gilgamesh
MJ Greatness
Gilgamesh
Level 199
God Stats
0W - 1L
1,508 SR
Queue Stats
45W - 48L
1,531 Elo+
Party 2
Athena
Athena
Quote The Robot
Athena
Level 163
God Stats
6W - 9L
1,517 SR
Queue Stats
59W - 64L
1,475 Elo+
Party 2
Zeus
Zeus
SPdude44
Zeus
Level 143
God Stats
5W - 7L
1,483 SR
Queue Stats
284W - 263L
1,613 Elo+
Party 1
Chiron
Chiron
gurisp
Chiron
Level 212
God Stats
3W - 3L
1,712 SR
Queue Stats
620W - 602L
1,459 Elo+
Solo
Team Averages
Level 175
1,620 SR
1,542 Elo+

VS

Team Averages
Level 156
1,613 SR
1,533 Elo+
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SexySoapapilla
Ullr
Level 154
God Stats
17W - 16L
1,595 SR
Queue Stats
173W - 154L
1,575 Elo+
Party 3
Ymir
Ymir
TookEm
Ymir
Level 156
God Stats
4W - 4L
1,563 SR
Queue Stats
147W - 138L
1,567 Elo+
Party 3
Agni
Agni
WavyBoardz
Agni
Level 140
God Stats
8W - 3L
1,785 SR
Queue Stats
351W - 315L
1,491 Elo+
Solo
Neith
Neith
wazzzup23
Neith
Level 173
God Stats
32W - 32L
1,624 SR
Queue Stats
595W - 559L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChanDaMan19
Mercury
8
0 / 0 / 2
4,077
680
1,426
4,033
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
MJ Greatness
Gilgamesh
8
0 / 0 / 0
4,211
702
2,241
5,713
2,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,602
600
1,330
6,650
2,331
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zeus
8
3 / 2 / 0
4,597
766
4,200
3,190
754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
gurisp
Chiron
5
0 / 5 / 0
3,210
535
1,620
4,694
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
1 / 2 / 0
4,005
668
1,744
5,514
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
3 / 0 / 1
4,662
777
3,358
2,673
691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
TookEm
Ymir
8
1 / 0 / 5
4,865
811
1,904
3,973
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 2 / 1
4,382
730
3,352
4,066
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
wazzzup23
Neith
9
1 / 0 / 0
4,845
808
2,171
3,751
928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
0
0.5
L
Mercury
ChanDaMan19
Mercury
0
0
2
1
L
Gilgamesh
MJ Greatness
Gilgamesh
0
0
0
0
L
0
1
0
0
L
Zeus
3
2
0
1.5
W
3
0
1
3.5
W
Ymir
TookEm
Ymir
1
0
5
3.5
W
2
2
1
1.25
L
Chiron
gurisp
Chiron
0
5
0
0
W
Neith
wazzzup23
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,817
Damage
12,529
24,280
Taken
19,977
7,790
Mitigated
6,565
6,303
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,744
614
0
2,461
5,514
1,508
0
1,797
3,717
0
18,692
L
Mercury
ChanDaMan19
Mercury
1,426
527
0
755
4,033
1,238
0
463
3,502
0
27,084
L
Gilgamesh
MJ Greatness
Gilgamesh
2,241
803
0
2,008
5,713
2,393
0
0
5,713
0
23,189
L
1,330
500
470
1,438
6,650
2,331
0
2,014
4,488
10,978
0
L
Zeus
4,200
736
0
999
3,190
754
0
1,597
1,425
26,697
0
W
3,358
1,127
0
925
2,673
691
0
157
2,516
0
29,929
W
Ymir
TookEm
Ymir
1,904
663
0
1,919
3,973
2,304
0
1,198
2,775
16,762
0
W
3,352
292
0
850
4,066
1,134
22
2,378
1,688
18,985
0
L
Chiron
gurisp
Chiron
1,620
665
27
606
4,694
1,074
0
921
3,773
0
9,943
W
Neith
wazzzup23
Neith
2,171
573
0
1,925
3,751
928
0
0
3,499
0
29,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,697
Gold Earned
22,759
191
Minions Killed
216
0
Camps Cleared
0
654,858
Distance Traveled
700,579
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,005
668
39
7
0
165,684
0
L
Mercury
4,077
680
55
9
0
150,013
0
L
Gilgamesh
4,211
702
53
9
0
137,744
0
L
Athena
3,602
600
12
2
0
147,956
1
L
Zeus
4,597
766
52
9
0
123,564
0
W
Ullr
4,662
777
60
10
0
116,894
0
W
Ymir
4,865
811
29
5
0
137,852
4
W
Agni
4,382
730
35
6
0
139,369
0
L
Chiron
3,210
535
19
3
0
95,581
0
W
Neith
4,845
808
53
9
0
140,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role